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Advanced [show]


Wymar Astley, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears a simple burlap shirt and baggy pants. He conceals his flail with his veritable burlap sack of a shirt. His red hair is kept up in a ponytail inside a broad hat. His eyes are likewise hazel. His teeth are white and perfect.

Personality: Calm and collected, he is a well trained Fortune-teller. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Wymar is combative with any and all who dare try his patience in the slightest.

History: He is the product a well kept family trust fund and as such has never really known need. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has been saving his money to try and buy his sister's freedom.

Motivation: Money/treasure; and balancing his hectic life and new fortune-teller responsibilities is difficult

Ideals: Justice. Bonds: Attractive, Job, Rich, Family. Occupation: Fortune-teller

Voice: Low rumbling, strings words together

Attributes [hide]

Wymar Astley, Male Human Barbarian 4
Medium (6'1") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 49 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 14 (+2)13 (+1) 7 (-2)12 (+1)
Skills Deception +3, Nature +3
Senses Passive Perception 8
Languages Common, Auran
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: Embroidered and bejeweled glove (1000 gp).


Social Check DCs


Kyle Yeardley, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he has the majority of his body covered in plate. His moppish auburn hair is in a traditional bowl cut. His eyes are likewise amber.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. Animals are drawn to him, and he is able to talk to them.

History: Kyle was raised in a hard working conservative environment. He was an apprentice working in his mother's forge. He has built up a small fortune and can afford his own way.

Motivation: Expand his business; and he is unsatisfied with his job

Ideals: Disciplined, Gifted. Bonds: Job, Rich. Occupation: Animal Trainer

Voice: Slurs words

Attributes [hide]

Kyle Yeardley, Male Human Druid 7
Medium (5'11") Human, Neutral Good (CR 7)
Armor Class 9
Hit Points 45 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 13 (+1)10 (+0) 14 (+2)9 (-1)
Skills Animal Handling +5, Investigation +3
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +2 / 2d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364321

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Arnold Morley, Male Human [Permalink]

Personal [hide]

Description: He usually wears his green robe and has his glaive always slung over his shoulder. He has a moderate pudge and is not very fit. His red hair is long and unkept. His otherwise smooth face is marked with small tiny scars.

Personality: He is a hateful person. He taunts others and blames them for his problems. He has a small toy that he constantly fidgets with.

History: Arnold was born into a poor family. Growing up, he dreamt of becoming a Barbarian, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Barbarian in service of a powerful lord somewhere. When money was particularly tight he was walking through alleys when he overheard a Ploughman hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he has passion for adventuring and risk

Flaws: Ugly, Antagonistic, Addict. Bonds: Poor, Adventurer. Occupation: Ploughman

Voice: Low range voice

Attributes [hide]

Arnold Morley, Male Human Barbarian 6
Medium (5'7") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 23 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 7 (-2)17 (+3) 15 (+2)11 (+0)
Skills Animal Handling +5, Medicine +5
Senses Passive Perception 12
Languages Common, Aquan, Gnome, Halfling
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1

Possessions: 8000 sp. Peridot (40 gp). Rock crystal (40 gp). Aquamarine (1500 gp).


Social Check DCs


John Redfield, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a well pressed and immaculate suit (or dress). His hair is cut close to his head. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He also hits on women, regardless of circumstances.

History: Gifted from a young age, John studied abroad. After coming to the age of reason, John took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: To end his boredom; and he would like to get married and retire

Ideals: Gifted. Flaws: Shy, Mundane. Bonds: Has a crush, In love. Occupation: Mercenary

Voice: Strong lisp

Attributes [hide]

John Redfield, Male Human Expert 6
Medium (6'0") Human, Chaotic Good (CR 6)
Armor Class 14
Hit Points 32 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 16 (+3)13 (+1) 13 (+1)16 (+3)
Skills Insight +4, Medicine +4
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +4 / 2d6+1, Ranged +7 / 2d6+4, Grapple +4

Possessions: 300 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (80 gp). Sapphire pendant on gold chain (2000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Rolf Emsworth, Male Human [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He wears tattered old clothes. His brown hair is drawn into a tight pony tail with a skull scrunchie. His eyes are likewise brown.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is obsessed with finding treasure.

History: Born to a pair of adventurers, Rolf grew up listening to his father's many stories. Rolf abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He wants to meet his childhood hero; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it

Flaws: Ugly, Shy. Bonds: Adventurer, Debt. Occupation: Mortician

Voice: Gruff and masculine

Attributes [hide]

Rolf Emsworth, Male Human Wizard 7
Medium (5'2") Human, Chaotic Good (CR 7)
Armor Class 9
Hit Points 32 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 14 (+2)9 (-1) 10 (+0)14 (+2)
Skills Acrobatics +2, History +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 700 gp. Star rose quartz (30 gp). Amber (130 gp). Deep blue spinel (500 gp).


Social Check DCs

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