Tim Watson, Male Human [Permalink]
Personal [hide]
Description: He is an average looking eastern male in his early mid-life. He wears a simple red robe with blue stripes complete with hood. His brown hair is cut jaggedly and amateurishly. His gray eyes dart from person to person to random spaces in the air.
Personality: He has always had a great fascination with Human culture. The war was a terrible time for him, and Tim does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: He was raised by priests from a young age. His mother was a soldier and died while he was still young. Tim was left his mother's suit of armor and trained in its use and care. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.
Motivation: He wants nothing more than to rejoin the army; and human compassion
Flaws: Racist, Depressed. Bonds: Military, Religious, Mentor. Occupation: Painter
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 8)
Armor Class 13
Hit Points 68 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 16 (+3) | 16 (+3) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Abyssal, Druidic
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3
Possessions: 1300 gp. Golden pearl (60 gp). Deep green spinel (60 gp). Coral (60 gp). 1 Minor magic item. 1 Minor magic item.
Theodoric Stafford, Male Human [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He is well dressed, but even with his fine clothing he looks run-down. He is bald on top and has large white tufts of hair around his ears. He has a tattooed face.
Personality: Overbrimming with self-confidence, Theodoric isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: Gifted from a young age, Theodoric studied abroad. He was an athlete and attended two major summer competitions. He never won. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He doesn't get along with people that don't share his tastes; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Impeccable, Fighting, Gifted, Athletic. Flaws: Ugly. Occupation: Painter
Voice: Speaks with a cold
Attributes [hide]
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 23 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 11 (+0) | 14 (+2) | 13 (+1) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: Just what you see.
Guy Everly, Male Human [Permalink]
Personal [hide]
Description: He wears bulky brown painted plate armor. He is physically well-built. He wears his hair in dreadlocks. He tend to wears goggles to shield his eyes.
Personality: He likes to make people angry or surprised. He works hard and plays hard.
History: He was born in the west, but his parents moved at a very young age to the east. Guy was born on a far western mountains where he grew up under the tutelage of his father, an expert Shoemaker. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: He feels threatened by others; and he's repulsed by the pc
Flaws: Antagonistic, Hedonist, Fearful. Bonds: Immigrant, Family. Occupation: Shoemaker
Voice: Stutters
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 31 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 15 (+2) | 15 (+2) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Sylvan, Draconic
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
Possessions: 600 gp. 1 Minor magic item.
Roger Blakely, Male Human [Permalink]
Personal [hide]
Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. He keeps his golden hair in a pixie cut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is a logical person and will generally grow upset if things defy logic and science.
History: He was born several months after his mother was called into army service. His mother was a soldier and died while he was still young. Roger was left his mother's suit of armor and trained in its use and care. He has worked as a Architect like his mother before him.
Motivation: To be a Jeweler again.
Ideals: Logical. Flaws: Insane. Bonds: Poor, Job, Military. Occupation: Architect
Voice: Can't modulate volume
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 4)
Armor Class 7
Hit Points 26 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 4 (-3) | 16 (+3) | 9 (-1) | 19 (+4) | 9 (-1) |
Senses Passive Perception 14
Languages Common
Attacks Melee +0 / 1d10-2, Ranged -1 / 1d10-3, Grapple -2
Possessions: 7000 sp.
Wymar Kelsey, Male Human [Permalink]
Personal [hide]
Description: This man likes to wear ponchos typically of a light white in addition to tight pants. He is muscular with a powerful set of arms. His hair is golden and very short. He has a tattooed face.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. Animals are drawn to him, and he is able to talk to them.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.
Motivation: An old rival family wants him found; and find a way to reverse the transformation of his brother
Ideals: Gifted. Flaws: Mundane. Bonds: Guardian, Enemies, Family. Occupation: Carpenter
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'8") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 30 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 15 (+2) | 14 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Ignan, Goblin
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +5
Possessions: 10000 cp.
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