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NPC Generator

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Advanced [show]


Hugh Darlington, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a weathered and beat up set of banded mail beneath an oversized green coat. His auburn hair is cut short with large spiked bangs in the front. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.

History: He was born to loving parents in a slum to the east. From his teen years he was always beautiful and desirable, so people have always doted on him. He now spends his time doing works of charity.

Motivation: Revenge; and a deep hatred of goblins

Ideals: Philantrophist. Bonds: Attractive, Enemies, Poor. Occupation: Healer

Voice: Forgets to breathe while speaking

Attributes [hide]

Hugh Darlington, Male Human Aristocrat 4
Medium (6'5") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 29 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)17 (+3) 13 (+1)13 (+1)
Skills Religion +5, Stealth +3
Senses Passive Perception 11
Languages Common, Celestial, Druidic, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Charles Eastoft, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears tattered old clothes. He wears a small hat to hide his balding. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. A true patriot, Charles would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Born to a Brewer, his father struggled to pay the bills. His father was a soldier and died while he was still young. Charles was left his father's suit of armor and trained in its use and care. He bought a trident and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to raise his children well.

Flaws: Ugly. Bonds: Immigrant, Nature, Military, Poor. Occupation: Fortune-teller

Voice: Uses lots of figures of speech

Attributes [hide]

Charles Eastoft, Male Human Ranger 7
Medium (5'4") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 30 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 6 (-2)13 (+1) 17 (+3)13 (+1)
Skills Deception +4, Investigation +4
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +2 / 2d8-1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Trey Blythe, Male Human [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His attire stands in sharp contrast to his shield, which is beautifully polished and possesses an ornate carving of a cross on it. He has dyed his greying auburn hair a little too much giving a sharp auburn color. His eyes are amber and he is always smoking a pipe.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He pushes his goals aggressively. He is also a coward if confronted.

History: Born to a poor family in the city he treasured whatever gifts he got. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He now travels the world, in search of power and loot.

Motivation: He'd like to take his coworkers down a peg; and he feels threatened by others

Ideals: Fighting. Flaws: Fearful. Bonds: Adventurer, Poor, Job. Occupation: Crown-heir

Voice: Breathy voice

Attributes [hide]

Trey Blythe, Male Human Fighter 6
Medium (5'7") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 33 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 11 (+0)18 (+4) 9 (-1)13 (+1)
Skills Perception +2
Senses Passive Perception 12
Languages Common, Abyssal, Ignan, Sylvan, Giant
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3

Possessions: 5000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Alex Royston, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He likes to wear tan tank tops with black pants. His hair is cut close to his head. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. A true patriot, Alex would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He became a Crown-heir soon after.

Motivation: Further expansion of business; and balancing his hectic life and new crown-heir responsibilities is difficult

Flaws: Addict, Antagonistic, Racist. Bonds: Military, Job. Occupation: Crown-heir

Voice: Tuts and clicks tongue

Attributes [hide]

Alex Royston, Male Human Warrior 6
Medium (6'6") Human, Lawful Good (CR 6)
Armor Class 13
Hit Points 49 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 15 (+2)14 (+2) 16 (+3)12 (+1)
Skills Arcana +5, Nature +5
Senses Passive Perception 13
Languages Common, Draconic, Undercommon
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3

Possessions: 200 gp. Alexandrite (300 gp). Red garnet (70 gp).


Social Check DCs


Lewis Nibley, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His silver hair is greying along the sides and has receded to reveal a widow's peak. He has gleaming, smiling green eyes.

Personality: He is not truly malevolent, but he is obsessed with writing. He constantly tries to fill his life with writing. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born in the east. He struck it rich when he found rare goods in large quantities. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He's in love; and he has a crush on the local locksmith

Ideals: Artistic. Bonds: Rich, Adventurer, Immigrant, Has a crush. Occupation: Fletcher

Voice: Spits and sputters

Attributes [hide]

Lewis Nibley, Male Human Expert 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 16 (+3)6 (-2) 12 (+1)15 (+2)
Skills Athletics +3, History +0
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp. 1 Masterwork Common Melee.


Social Check DCs

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