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NPC Generator

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Advanced [show]


Reynard Hampton, Male Human [Permalink]

Personal [hide]

Description: He wears a fancy grey suit, and he perpetually has his greatsword ready. He has dyed his greying blonde hair a little too much giving a sharp blonde color. His skin is flawless and his amber eyes scan people very quickly.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Reynard fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is compelled to act according to his religious beliefs; and he is content

Ideals: Fighting. Flaws: Antagonistic, Mundane. Bonds: Attractive, Religious, In love. Occupation: Bricklayer

Voice: Spanish accent

Attributes [hide]

Reynard Hampton, Male Human Aristocrat 5
Medium (5'11") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 11 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 4 (-3)14 (+2) 11 (+0)13 (+1)
Skills History +5, Nature +5
Senses Passive Perception 10
Languages Common, Auran, Gnoll
Attacks Melee +1 / 2d4-2, Ranged +4 / 2d4+1, Grapple +1

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Peter Cason, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He tends to wear a large brown jacket. His brown hair is styled in orderly dreadlocks. His hazel eyes are passionate and lively.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He always tries to repair and not replace. It was this mentality that drove him into the Layabout business.

History: The child of a Ruler, who enjoyed hunting, Peter was taken on many hunting expeditions. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He desires power and/or immortality; and to reunite with his old friends

Ideals: Persistence. Flaws: Antagonistic. Bonds: Nature, Adventurer. Occupation: Layabout

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Peter Cason, Male Human Rogue 6
Medium (5'0") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 29 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 12 (+1)10 (+0) 7 (-2)7 (-2)
Skills Deception +1, Intimidation +1
Senses Passive Perception 8
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3

Possessions: 400 gp. Azurite (7 gp).


Social Check DCs


Trym Cromwell, Male Human [Permalink]

Personal [hide]

Description: He has a missing left arm. He wears clothing that is held on in multiple layers but all of it is in poor condition. He wears a wide-brimmed hat to cover his moderate length golden hair. His eyes are likewise hazel.

Personality: He likes to make people angry or surprised. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Sold as a small child to a slaver, Trym was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When money was particularly tight he was walking through alleys when he overheard a Tailor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He's repulsed by the PC; and someone believes him a fraud

Flaws: Antagonistic, Secretive. Bonds: Poor, Mentor. Occupation: Tailor

Voice: Breathy voice

Attributes [hide]

Trym Cromwell, Male Human Aristocrat 7
Medium (5'10") Human, Neutral Good (CR 7)
Armor Class 13
Hit Points 44 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 13 (+1)12 (+1) 12 (+1)10 (+0)
Skills Acrobatics +6, Investigation +4
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +1 / 2d8-2, Ranged +6 / 2d8+3, Grapple +4

Possessions: Just what you see.


Social Check DCs


Gerard Huxley, Male Human [Permalink]

Personal [hide]

Description: This man wears just a blue suit, and sports empty pouches on his belt. He has a blonde handlebar mustache and slicked back blonde hair. His blue unseeing eyes seem to look past you.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Raised by wardens he was only a novice when goblins swooped upon their monastery and killed most of the order. He found a children's book about a Human Sorcerer who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: His religion dominates his actions; and a deep hatred of goblins

Flaws: Disease, Secretive. Bonds: Adventurer, Religious, Enemies. Occupation: Sage

Voice: Jamaican accent

Attributes [hide]

Gerard Huxley, Male Human Sorcerer 4
Medium (5'9") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 13 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)12 (+1) 10 (+0)12 (+1)
Skills Insight +2, Religion +3
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11663

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Henry Ansley, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a white feathered hat and white clothes. His hair is golden and very short. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. In his 14th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature hammer.

Motivation: A strong sense of loyalty to Human people; and revenge

Flaws: Antagonistic, Fearful, Racist. Bonds: Enemies, Adventurer. Occupation: Servant

Voice: High pitched, excited

Attributes [hide]

Henry Ansley, Male Human Rogue 5
Medium (5'10") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 19 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 10 (+0)10 (+0) 18 (+4)7 (-2)
Skills Athletics +2, Deception +1
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple +1

Possessions: 100 gp.


Social Check DCs

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