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NPC Generator

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Advanced [show]


Theobald Lindsay, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is renowned for his bright brown suits and hats. His chestnut hair is smooth and relatively long. He has gleaming, smiling gray eyes.

Personality: Theobald wants to be seen as a stoic, levelheaded, noble Ranger, so he tries to act the part. He does a good job, for the most part... He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Theobald was born with his mother's beautiful face. Like his mother and his brother before him, after school he went straight into learning to become a Jeweler. He has set out to sabotage the competition.

Motivation: His spouse's relatives view him with great suspicion; and sabotage a competitor

Ideals: Disciplined. Flaws: Fearful. Bonds: Attractive, Job, Family. Occupation: Jeweler

Voice: Sighs a lot, exhausted

Attributes [hide]

Theobald Lindsay, Male Human Ranger 7
Medium (6'4") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 56 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 15 (+2)9 (-1) 9 (-1)7 (-2)
Skills History +2, Intimidation +1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 80 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Wymar Bentley, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'1" and wears tan leather gloves, a tan jacket, and tight pants. His left leg appears badly burned and disfigured. His long white hair reaches down to his waist. His gray eyes peer out from beneath his Stetson tan hat.

Personality: While he acts the brute, he is far gentler than he would appear. He is able to make almost anything out of random pieces of junk.

History: He got into the Butcher business at a young age. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He now owns his own business.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and he is unsatisfied with his job

Ideals: Fighting, Gifted. Bonds: Job, Debt. Occupation: Butcher

Voice: Puts emphasis on the wrong words

Attributes [hide]

Wymar Bentley, Male Human Commoner 6
Medium (6'1") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 27 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 15 (+2)9 (-1) 15 (+2)15 (+2)
Skills Arcana +2, Deception +5
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3

Possessions: 6000 sp. Golden yellow topaz (400 gp). Brown-green garnet (130 gp).


Social Check DCs


Drogo Blyth, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male is dressed in earthy colors with a grey and white handkerchief worn on his right side. He is tall, broad shouldered and powerfully built. He has styled his black hair well, parting it to the right. His fierce violet eyes like to dwell on things.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Drogo hails from a village terrorized by goblins. From his teen years he was always beautiful and desirable, so people have always doted on him. Days after completing his studies, news broke out that his hometown was attacked by goblins. Drogo was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the goblins.

Motivation: To settle down with his crush; and he wants revenge against goblins

Ideals: Joker. Flaws: Cynical. Bonds: Enemies, Attractive, Has a crush. Occupation: Gardener

Voice: Tuts and clicks tongue

Attributes [hide]

Drogo Blyth, Male Human Adept 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 13 (+1)16 (+3) 7 (-2)15 (+2)
Skills History +5, Performance +4
Senses Passive Perception 8
Languages Common, Halfling, Goblin, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 200 gp.


Social Check DCs


Anthony Wade, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many brown ritualistic tattoos. He wears a tan coat over a brown low-cut shirt, and a wide-brimmed hat upon his head. He has a long chestnut beard with little hanging trinkets. He wears a mask on his face.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Sold as a small child to a necromancer, Anthony was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He used his abilities to travel the world and help people.

Motivation: He wants nothing more than to rejoin the army; and nothing but the best is good enough for him

Ideals: Philantrophist, Impeccable. Flaws: Hedonist. Bonds: Mentor, Military. Occupation: Bounty Hunter

Voice: Voice breaks

Attributes [hide]

Anthony Wade, Male Human Rogue 4
Medium (5'8") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 5 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 7 (-2)15 (+2) 14 (+2)16 (+3)
Skills Perception +4, Religion +4
Senses Passive Perception 14
Languages Common, Auran, Halfling
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 1 Minor magic item.


Social Check DCs


Bernard Cumberbatch, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a black shirt with thin tan vertical stripes and brown pants. His red hair is cut jaggedly and amateurishly. He wears large thick round spectacles.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He cannot resist a sob story and will often dote over anyone who has one.

History: He is the product a well kept family trust fund and as such has never really known need. Over the years he perfected his riding and shooting skills. He bought a bow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He wants nothing more than to rejoin the army; and money/treasure

Ideals: Disciplined, Philantrophist. Bonds: Rich, Nature, Military. Occupation: Knight

Voice: Pirate accent

Attributes [hide]

Bernard Cumberbatch, Male Human Bard 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 12 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 11 (+0)7 (-2) 12 (+1)11 (+0)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 100 gp. Tourmaline (50 gp).


Social Check DCs

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