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Advanced [show]


Hubert Bradley, Male Human [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest. He carries with him a set of longbows, each one with a opal on the hilt. He only wears one on his belt and the other on his back. His hair is white and curly. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He takes great joy in being the best Brewer in town.

History: He was born at the edge of vast mountains. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He hasn't been sleeping well lately.

Motivation: Wants to open a new tavern; and he is unsatisfied with his job

Ideals: Fighting, Passionate. Flaws: Insomniac. Bonds: Job, Nature, Immigrant. Occupation: Brewer

Voice: Complex vocabulary, royal

Attributes [hide]

Hubert Bradley, Male Human Wizard 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 14
Hit Points 24 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 18 (+4)13 (+1) 15 (+2)15 (+2)
Skills Insight +4, Persuasion +4
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 100 gp.


Social Check DCs


Drogo Tatum, Male Human [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. His auburn hair is drawn into a tight pony tail with a clover scrunchie. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Drogo lived on a farm with his father, near the main road leading to a nearby town. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has been saving his money to try and buy his brother's freedom.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and his spouse's relatives view him with great suspicion

Ideals: Fighting, Justice. Flaws: Insane, Racist. Bonds: Family, Mentor. Occupation: Sage

Voice: Old thin voice

Attributes [hide]

Drogo Tatum, Male Human Paladin 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)14 (+2) 11 (+0)13 (+1)
Skills Acrobatics +2, Medicine +2
Senses Passive Perception 10
Languages Common, Gnome, Druidic
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 14000 cp. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Guy Dryden, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears professional attire. His hair is auburn and very short. His hazel eyes peer out from beneath his feathered blue hat.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: A powerful slaver made him what he is. He found a children's book about a Human Commoner who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he desires power and/or immortality

Ideals: Passionate, Impeccable. Bonds: Attractive, Mentor, Adventurer. Occupation: Assassin

Voice: Laughs frequently while speaking

Attributes [hide]

Guy Dryden, Male Human Commoner 8
Medium (6'6") Human, Lawful Good (CR 8)
Armor Class 11
Hit Points 23 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 11 (+0)16 (+3) 7 (-2)16 (+3)
Skills Acrobatics +4, Performance +6
Senses Passive Perception 8
Languages Common, Aquan, Terran, Dwarven
Attacks Melee +2 / 2d10-1, Ranged +4 / 2d10+1, Grapple +6

Possessions: 200 gp. Alexandrite (1500 gp). Fiery yellow corundum (700 gp). Carnelian (20 gp). Star ruby (700 gp). Violet garnet (1500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


William Lester, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'2" and is a bit bulky. He is very muscular particularly in the legs. He very much looks the part of a Jeweler. His red hair is slicked back into a classic pompadour. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Jeweler arts, while his father instructed him in etiquette, music and courtly manner. His mother had invested heavily in several trade routes and wanted him to inherit them. He ran away from his former home and has been making his living as a Jeweler for the past few years.

Motivation: Money/treasure; and balancing his hectic life and new jeweler responsibilities is difficult

Flaws: Insane. Bonds: Job, Adventurer, Rich, Immigrant. Occupation: Jeweler

Voice: Mumbles to self between sentences

Attributes [hide]

William Lester, Male Human Commoner 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 10 (+0)16 (+3) 10 (+0)16 (+3)
Skills Athletics +5, Sleight of Hand +1
Senses Passive Perception 10
Languages Common, Orc, Ignan, Infernal
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +1

Possessions: 1100 sp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (50 gp). Brass mug with jade inlays (200 gp). Silver comb with moonstones (800 gp).


Social Check DCs


Ernest Ryland, Male Human [Permalink]

Personal [hide]

Description: 6'2" and muscular, this western man is well dressed, constantly wearing a tan suit, brown shirt, and blue tie. His hair is short and blonde. His eyes are amber and beady.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born the only child of a wealthy merchant. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has been a successful dealer in antiques buying low and selling high.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Athletic, Entrepeneur. Flaws: Ugly, Shy. Bonds: Religious. Occupation: Body Guard

Voice: Creaky witch voice

Attributes [hide]

Ernest Ryland, Male Human Commoner 5
Medium (6'2") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 24 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 14 (+2)9 (-1) 16 (+3)17 (+3)
Skills Intimidation +6, Stealth +6
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3

Possessions: 5000 sp.


Social Check DCs

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