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NPC Generator

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Advanced [show]


Gerard Nash, Male Human [Permalink]

Personal [hide]

Description: He wears violet painted combat armor at almost all times. His red hair is cut jaggedly and amateurishly. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is a great chef.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was an apprentice working in his mother's forge. He tends to his Sailor job now, and dutifully fulfills any obligations he has.

Motivation: He'd like to take his coworkers down a peg; and he is unsatisfied with his job

Ideals: Optimist, Gifted. Flaws: Insane. Bonds: Job. Occupation: Sailor

Voice: Timid voice

Attributes [hide]

Gerard Nash, Male Human Commoner 4
Medium (5'5") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 22 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 16 (+3)15 (+2) 12 (+1)14 (+2)
Skills Deception +4, History +4
Senses Passive Perception 11
Languages Common, Giant, Elven
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 400 gp. 1 Superior lock. 1 Masterwork Musical instrument. 1 Climber’s kit. 1 Silk rope.


Social Check DCs


Ernest Rayden, Male Human [Permalink]

Personal [hide]

Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears dull yellow sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed sickle, just in case. His long golden hair is drawn into a two foot long braid. He has a tattooed face.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. The war was a terrible time for him, and Ernest does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He is the product a well kept family trust fund and as such has never really known need. A gypsy cursed him at a young age, leading to his ugly appearance. He now mingles about in high society.

Motivation: He loathes his own lifestyle.

Flaws: Ugly, Shy, Depressed. Bonds: Military, Rich. Occupation: Miller

Voice: Jittery and nervous

Attributes [hide]

Ernest Rayden, Male Human Monk 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 11 (+0)13 (+1) 17 (+3)11 (+0)
Skills Acrobatics +1, Arcana +3
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +3

Possessions: 100 gp. Deep green spinel (160 gp). Silver pearl (160 gp). Blue quartz (8 gp).


Social Check DCs


Chad Woods, Male Human [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times. With a patchy chestnut beard and wild chestnut hair. His eyes are green and catlike.

Personality: He is overprotective of those who hire his services. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: His parents moved while he was still in utero so he is the first generation to be born here. A few years later when the south was not economically sound they moved to his current location. He left for the north, certain he would find work there.

Motivation: To prove his worth to the world; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Impulsive. Bonds: Attractive, Guardian, Immigrant. Occupation: Glassblower

Voice: Old Prospector

Attributes [hide]

Chad Woods, Male Human Fighter 4
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 7
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)5 (-3) 15 (+2)18 (+4) 15 (+2)12 (+1)
Skills Nature +6, Survival +4
Senses Passive Perception 12
Languages Common, Giant, Orc, Ignan, Dwarven
Attacks Melee +4 / 1d10+2, Ranged -1 / 1d10-3, Grapple +2

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Nicholas England, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who prefers to wear flannel. His auburn hair is cut short with large spiked bangs in the front. He wears round tiny glasses practically rammed into his face.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He comes from a rich western family. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He has built up a small fortune and can afford his own way.

Motivation: He is content; and to find somewhere to settle down

Ideals: Impeccable. Flaws: Antagonistic, Mundane. Bonds: Rich. Occupation: Sellsword

Voice: Hissing voice

Attributes [hide]

Nicholas England, Male Human Rogue 6
Medium (5'2") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 27 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 10 (+0)14 (+2) 16 (+3)14 (+2)
Skills Investigation +5, Persuasion +5
Senses Passive Perception 13
Languages Common, Sylvan, Druidic
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1

Possessions: 900 gp. Blue quartz (8 gp). Iolite (70 gp).


Social Check DCs


Dean Shelly, Male Human [Permalink]

Personal [hide]

Description: He wears a fancy tan suit. He has relatively light skin and is very physically imposing due to his abundance of muscles. His hair is white and very short. His eyes are hazel.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He does not believe in violence as a means to an end. He is a dedicated Miller but believes his peers are too gung-ho.

History: Dean was born in the east. At a young age he loved to build and create. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He struck the Miller job and began his own company from there.

Motivation: A need for knowledge about a nearby landmark; and he's repulsed by the pc

Ideals: Pacifist, Persistence. Flaws: Antagonistic. Bonds: Attractive, Job, Adventurer. Occupation: Miller

Voice: Slow speaker

Attributes [hide]

Dean Shelly, Male Human Fighter 4
Medium (5'6") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 11 (+0)18 (+4) 14 (+2)11 (+0)
Skills Perception +4, Persuasion +2
Senses Passive Perception 12
Languages Common, Druidic, Celestial, Ignan, Abyssal
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3

Possessions: 600 gp. Alexandrite (500 gp). Tourmaline (90 gp).


Social Check DCs

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