Lewis Birkenhead, Male Human [Permalink]
Personal [hide]
Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He wears his hair in dreadlocks. His face is covered beneath a completely black helmet.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He does not believe in violence as a means to an end. He is a dedicated Miller but believes his peers are too gung-ho.
History: He was born the only child of a wealthy merchant. A gypsy cursed him at a young age, leading to his ugly appearance. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Retire the richest man in the west.
Ideals: Entrepeneur, Joker, Pacifist. Flaws: Ugly. Occupation: Miller
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 15 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 14 (+2) | 5 (-3) | 11 (+0) | 14 (+2) |
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 9000 cp.
Aldous Barton, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he is generally well dressed albeit a few years behind the times. His long golden hair is drawn into a two foot long braid. His eyes are violet and he is always smoking a pipe.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He works hard and plays hard.
History: He was raised by priests from a young age. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He used his abilities to travel the world and help people.
Motivation: His religion dominates his actions.
Ideals: Philantrophist. Flaws: Hedonist. Bonds: Attractive, Religious, Mentor. Occupation: Priest
Voice: Mousy voice
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 4)
Armor Class 8
Hit Points 28 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 7 (-2) | 9 (-1) | 13 (+1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +3
Possessions: 30000 cp. 1 Everburning torch. 8 Acid flasks. 3 Smokesticks. 8 Acid flasks.
Percival Gladstone, Male Human [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'11" has a big stupid grin on his face most of the time. He wears a white broad hat and white clothes. His hair is long and white with streaks of chestnut, and is pulled back with small white clips. His beard is chestnut, braided, and well cared for. His eyes are amber and catlike.
Personality: He has a massive crush on the younger sibling of the Farmer who has hired him part-time. He is obsessed with finding treasure.
History: Born to a poor family in the city he treasured whatever gifts he got. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: Wants to have a good time and be beloved; and he desires power and/or immortality
Ideals: Optimist. Bonds: Has a crush, Adventurer, Poor, Debt. Occupation: Farmer
Voice: High pitched and raspy
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 24 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 16 (+3) | 10 (+0) | 16 (+3) | 8 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
Possessions: 100 gp. 2 Acid flasks. 3 Holy water. 1 Tanglefoot bags.
Gomory Law, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 6'4". He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His black hair is heavily combed to the right. His brown eyes dart from person to person.
Personality: He is extraordinarily eccentric. He plays an instrument quite well.
History: He was born at the edge of vast forest. His father had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.
Motivation: Wishes to resurrect an old love; and he is not mentally stable, and does not behave rationally
Ideals: Artistic. Flaws: Insane. Bonds: Nature, Rich, In love. Occupation: Shipwright
Voice: Spanish accent
Attributes [hide]
Medium (6'4") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 14 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 8 (-1) | 14 (+2) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Celestial, Goblin
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: 30 pp. 1 Minor magic item.
Hunter Marlowe, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and wears a tan shirt with thin white vertical stripes and tan pants. With a patchy black beard and wild black hair. His fair skin shows little sign of his aristocratic breeding.
Personality: Abrasive and pushy, he has a hard time making friends. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: Gifted from a young age, Hunter studied abroad. His parents enrolled him in a Expert school at a young age so that he could practice his martial talents. He is searching for what he claims is his rightful reward.
Motivation: He desires power and/or immortality; and he is terrified, and will act out of fear
Ideals: Gifted. Flaws: Antagonistic, Fearful. Bonds: Attractive, Adventurer. Occupation: Beggar
Voice: High pitched and raspy
Attributes [hide]
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 22 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 15 (+2) | 11 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 200 gp.
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