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Advanced [show]


Shane Birkenhead, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a faded coat and loose pants complete with broad hat, and is pretty ugly. His hair, while still mostly golden, has prominent grey streaks. His eyes are amber and catlike.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He never wears the same outfit twice, unless he absolutely has to.

History: He was born in the north, but his parents moved at a very young age to the south. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has since lost track of the people in his past.

Motivation: To reunite with his absent mother; and doesn't want to be a jeweler and was forced into it by his family

Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Immigrant, Family. Occupation: Jeweler

Voice: Pronounces difficult words wrong

Attributes [hide]

Shane Birkenhead, Male Human Druid 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 11 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 10 (+0)7 (-2) 11 (+0)12 (+1)
Skills Acrobatics +1, Deception +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 15000 cp.


Social Check DCs


Chad Melancon, Male Human [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep grey leather and dull green iron scale mail. He keeps his golden hair in a flapper bob. He has a dull look in his gray eyes.

Personality: He exudes charisma. He is a tour de force of persuasion. He receives visions of the future at random moments

History: Chad was born in the west. At a young age he loved to build and create. He was an apprentice working in his father's forge. He has achieved small success as a Sailor.

Motivation: His relatives are trying to arrange a marriage; and to be a courier again

Ideals: Gifted, Persistence. Bonds: Attractive, Job, Family. Occupation: Sailor

Voice: Jittery and nervous

Attributes [hide]

Chad Melancon, Male Human Ranger 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 16 (+3)14 (+2) 15 (+2)17 (+3)
Skills Animal Handling +4, Deception +5
Senses Passive Perception 12
Languages Common, Halfling, Sylvan
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 300 gp.


Social Check DCs


Lance Ramsay, Male Human [Permalink]

Personal [hide]

Description: With yellow face paint in a stripe pattern across his face, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has no hair. He has a tattooed face.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was granted necromantic powers by his dying brother.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and revenge

Ideals: Gifted, Fighting. Flaws: Ugly. Bonds: Poor. Occupation: Sellsword

Voice: Whispers

Attributes [hide]

Lance Ramsay, Male Human Cleric 7
Medium (5'4") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 45 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 15 (+2)5 (-3) 9 (-1)11 (+0)
Skills Acrobatics +5, Performance +3
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 70 pp. Iolite (70 gp). Silver pearl (80 gp). Star ruby (1400 gp).


Social Check DCs


Percival Pinkerton, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down. His skin is fair and his fingers are delicate and long. His head has been shaved. He wears a mask on his face.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. Like his mother and his sister before him, after school he went straight into learning to become a Dilettante. He used his abilities to travel the world and help people.

Motivation: Sabotage a competitor; and he is unsatisfied with his job

Ideals: Philantrophist, Artistic. Flaws: Ugly. Bonds: Job, Slave. Occupation: Dilettante

Voice: Mousy voice

Attributes [hide]

Percival Pinkerton, Male Human Monk 6
Medium (5'6") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 17 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 9 (-1)12 (+1) 17 (+3)15 (+2)
Skills Athletics +6, Medicine +6
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +6

Possessions: 200 gp.


Social Check DCs


Theodoric Windsor, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male is wearing colorful clothing, dressed as a Architect. He is tall, broad shouldered and powerfully built. He wears a colorful flower in his silver hair. He is very pretty but has cold, dead eyes.

Personality: Calm and collected, he is a well trained Architect. The war was a terrible time for him, and Theodoric does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Born to a pair of adventurers, Theodoric grew up listening to his father's many stories. Theodoric abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now travels the world, in search of power and loot.

Motivation: Sabotage a competitor; and he is unsatisfied with his job

Flaws: Depressed. Bonds: Attractive, Job, Military, Adventurer, Family. Occupation: Architect

Voice: growls and snarls, animalistic

Attributes [hide]

Theodoric Windsor, Male Human Druid 6
Medium (5'6") Human, Neutral Good (CR 6)
Armor Class 8
Hit Points 33 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 10 (+0)13 (+1) 12 (+1)9 (-1)
Skills Animal Handling +4, Deception +2
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +4 / 2d6+1, Ranged +1 / 2d6-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12533

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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