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Advanced [show]


Theobald Remington, Male Human [Permalink]

Personal [hide]

Description: Standing 5'8", this man likes to wear darkened spectacles and heavy clothing, no matter the weather. He wears his black hair up in a very large beehive style do. He wears large thick round spectacles.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He never wears the same outfit twice, unless he absolutely has to.

History: He was born into a rich family. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Ruler. He inherited the family business which he has now maintained for 3 years.

Motivation: He's looking for his big break; and to reunite with his old friends

Ideals: Optimist, Artistic. Bonds: Rich, Job, Adventurer. Occupation: Ruler

Voice: Mousy voice

Attributes [hide]

Theobald Remington, Male Human Wizard 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 12 (+1)15 (+2) 10 (+0)13 (+1)
Skills Persuasion +3, Religion +4
Senses Passive Perception 10
Languages Common, Goblin, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 200 gp.


Social Check DCs


Manfred Roscoe, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He prefers to wear brown clothing when he does not wear armor. He wears a small hat to cover his moderate length auburn hair. He wears crescent spectacles with a black brim.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was raised in a white middle class family as the only child. He was an apprentice working in his mother's forge. He now owns his own business.

Motivation: He seems to be bored by most things; and several ex partners dislike his way of doing things and want revenge

Ideals: Justice, Extrovert. Flaws: Mundane. Bonds: Job, Enemies. Occupation: Fisher

Voice: Creaky witch voice

Attributes [hide]

Manfred Roscoe, Male Human Barbarian 5
Medium (6'4") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 59 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 17 (+3)13 (+1) 17 (+3)13 (+1)
Skills Stealth +5, Survival +6
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +7 / 2d4+4, Ranged +5 / 2d4+2, Grapple +4

Possessions: 100 gp.


Social Check DCs


Roger Alby, Male Human [Permalink]

Personal [hide]

Description: He wears a red cloak and cross-gartered black stockings. He is portly but not overly obese. He wears his hair in dreadlocks. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was born in the north. Brilliant and gifted he never wanted to apply himself. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To end his boredom.

Ideals: Gifted. Flaws: Addict, Mundane, Antagonistic. Bonds: Immigrant. Occupation: Slave Trader

Voice: High pitched, excited

Attributes [hide]

Roger Alby, Male Human Ranger 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)15 (+2) 8 (-1)14 (+2)
Skills Acrobatics +3, Religion +4
Senses Passive Perception 9
Languages Common, Sylvan, Ignan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1600 sp.


Social Check DCs


Balimaar Milton, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a tan coat over a white low-cut shirt, and a small hat upon his head. His silver hair is greying along the sides and has receded to reveal a widow's peak. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: This man loves painting and to teach people painting more than just about anything. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Sold as a small child to a necromancer, Balimaar was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He has had some formal painting training, and achieved minor success. He ran away from his former home and has been making his living as a Jeweler for the past few years.

Motivation: He feels threatened by others; and balancing his hectic life and new jeweler responsibilities is difficult

Ideals: Artistic. Flaws: Fearful. Bonds: Slave, Mentor, Job. Occupation: Jeweler

Voice: Complex vocabulary, royal

Attributes [hide]

Balimaar Milton, Male Human Barbarian 6
Medium (6'1") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 31 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 11 (+0)13 (+1) 15 (+2)16 (+3)
Skills History +4, Perception +5
Senses Passive Perception 15
Languages Common, Draconic
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2

Possessions: 8000 sp.


Social Check DCs


Bertram Hadlee, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He typically wears a sleeveless long coat of deep blue leather and dull yellow iron scale mail. His chestnut hair is greasy and uncared for. His eyes are likewise amber.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. Bertram enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Through the years after Bertram was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Bertram's mother didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and sabotage a competitor

Flaws: Ugly, Emotional, Hedonist, Antagonistic. Bonds: Poor. Occupation: Carter

Voice: Cold and demanding tone

Attributes [hide]

Bertram Hadlee, Male Human Monk 5
Medium (6'3") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 28 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 11 (+0)16 (+3) 10 (+0)10 (+0)
Skills Deception +3, Stealth +5
Senses Passive Perception 10
Languages Common, Goblin, Gnome, Druidic
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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