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NPC Generator

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Advanced [show]


Lewis Ainsworth, Male Human [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. His hair is silver, silky, and of moderate length. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He uses divination through singing.

History: He was born blind and as such lacked many opportunities for work. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has set out to sabotage the competition.

Motivation: Further expansion of business; and to be a actor again

Ideals: Gifted. Flaws: Disease. Bonds: Attractive, Job, Mentor. Occupation: Map Maker

Voice: Sounds elderly

Attributes [hide]

Lewis Ainsworth, Male Human Adept 8
Medium (5'3") Human, Neutral Good (CR 8)
Armor Class 12
Hit Points 53 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 16 (+3)9 (-1) 12 (+1)17 (+3)
Skills Insight +4, Intimidation +6
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12332

Possessions: 300 gp. Silver-plated steel longsword with jet jewel in hilt (1000 gp). Black velvet mask with numerous citrines (120 gp). A large tome filled with over one hundred recipes written by a former royal chef. (120 gp). Embroidered and bejeweled glove (2000 gp).


Social Check DCs


Frederick Rodney, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he very much looks the part of a Healer. He is bald on top and has large white tufts of hair around his ears. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born to loving parents in a slum to the south. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He tends to his Healer job now, and dutifully fulfills any obligations he has.

Motivation: Retire the richest man in the south.

Ideals: Entrepeneur. Flaws: Ugly, Insomniac. Bonds: Job, Poor. Occupation: Healer

Voice: Strong lisp

Attributes [hide]

Frederick Rodney, Male Human Aristocrat 4
Medium (5'6") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 28 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 12 (+1)13 (+1) 16 (+3)13 (+1)
Skills Athletics +4, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +4

Possessions: 600 gp.


Social Check DCs


Guy Jacobs, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a violet costume with the symbols of his god on his torso. His hair is black and curly. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He has a habit of throwing himself into exceedingly dangerous situations.

History: His parents moved while he was still in utero so he is the first generation to be born here. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He wants to meet his childhood hero; and he has passion for adventuring and risk

Ideals: Joker. Flaws: Impulsive. Bonds: Attractive, Immigrant, Adventurer. Occupation: Mortician

Voice: Dark and ominous

Attributes [hide]

Guy Jacobs, Male Human Fighter 5
Medium (5'0") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 14 (+2)14 (+2) 14 (+2)11 (+0)
Skills Acrobatics +3, Investigation +5
Senses Passive Perception 12
Languages Common, Druidic, Gnome
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +5

Possessions: 200 gp. Red spinel (50 gp). Peridot (70 gp). Rose (70 gp). Malachite (5 gp).


Social Check DCs


Drogo Langdon, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'3" and wears an entirely white suit with brown socks and a vest with buckled shoes. With bright golden hair and a scraggly beard. His eyes are likewise violet. His teeth are white and perfect.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Drogo was born the youngest of three triplets. Like his mother and his brother before him, after school he went straight into learning to become a Carpenter. He has set out to sabotage the competition.

Motivation: Expand his business.

Flaws: Shy. Bonds: Attractive, Enemies, Family, Job. Occupation: Carpenter

Voice: Irish accent

Attributes [hide]

Drogo Langdon, Male Human Paladin 4
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 11 (+0)12 (+1) 12 (+1)8 (-1)
Skills Animal Handling +3, Intimidation +1
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: Golden pearl (90 gp). Violet garnet (300 gp). Rhodochrosite (8 gp). 1 Minor magic item.


Social Check DCs


Dean Rutherford, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears bulky black painted plate armor, and a wedding ring on his right hand. His white hair is lengthy. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He misses his home and complains about the freezing weather, even in summer.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Disciplined. Flaws: Ugly. Bonds: In love, Immigrant, Religious. Occupation: Bounty Hunter

Voice: Slow speaker

Attributes [hide]

Dean Rutherford, Male Human Sorcerer 4
Medium (5'1") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 3 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 7 (-2)13 (+1) 13 (+1)15 (+2)
Skills Deception +4, History +3
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116630

Possessions: 100 gp. Golden pearl (60 gp). Aquamarine (1100 gp). 1 Minor magic item.


Social Check DCs

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