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Advanced [show]


Bertram Spaulding, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'9". He is well dressed, constantly wearing a red suit, white shirt, and green tie, and his gloved hand is found clutching a quarterstaff. His deerstalker hat is riddled with cuts and holes. He has a dull look in his green eyes.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. While studying, he fell in love. They married and had a son. Some 4 years later his spouse died after the birth of his son. Heartbroken, Bertram never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist. Flaws: Ugly, Disease, Insomniac. Bonds: In love. Occupation: Spice Merchant

Voice: Nasally tone

Attributes [hide]

Bertram Spaulding, Male Human Bard 5
Medium (5'9") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 23 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 12 (+1)15 (+2) 10 (+0)13 (+1)
Skills Persuasion +4, Religion +5
Senses Passive Perception 10
Languages Common, Elven, Gnoll
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13331000

Possessions: 600 gp.


Social Check DCs


Diggory Clare, Male Human [Permalink]

Personal [hide]

Description: He has a large grey mantle and cape that has been intricately interwoven into his black robe. His silver hair is thinning but still full. His blue eyes are slightly larger than normal.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is a font of random trivia from the lore and stories he has discovered

History: He was raised in a desert tribe. Over the years he perfected his riding and shooting skills. He got away from his former life and has fallen to alcoholism.

Motivation: To settle down with his crush; and to share knowledge with the world

Ideals: Logical. Flaws: Antagonistic, Addict. Bonds: Nature, Has a crush. Occupation: Cook

Voice: Speaks through clenched teeth

Attributes [hide]

Diggory Clare, Male Human Rogue 4
Medium (6'0") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 7 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)17 (+3) 9 (-1)14 (+2) 7 (-2)9 (-1)
Skills Stealth +5, Survival +0
Senses Passive Perception 8
Languages Common, Gnoll, Undercommon
Attacks Melee -1 / 1d10-3, Ranged +5 / 1d10+3, Grapple +3

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Gerard Chatham, Male Human [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing blue cape and mantle trimmed with soft white waves gently in the breeze. He has a slight overbite and is overall scrawny. His red hair is slicked back into a classic pompadour. His hazel eyes lackadaisically let the world flow into them.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. Gerard enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: From birth he was tutored by a cruel and relentless mentor. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: Money/treasure; and human compassion

Flaws: Hedonist, Racist. Bonds: Rich, Guardian, Mentor. Occupation: Cartwright

Voice: Dark and ominous

Attributes [hide]

Gerard Chatham, Male Human Druid 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)10 (+0) 9 (-1)10 (+0)
Skills Nature +2, Survival +1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp.


Social Check DCs


Gerald Eastoft, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He dresses in white turtlenecks beneath a brown coat with green slacks. His long silver hair is drawn into a two foot long braid. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.

Personality: He is a Spice Merchant first and foremost. He believes firmly that knowledge should be universal. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was an apprentice working in his father's forge. He became a Spice Merchant soon after.

Motivation: Wishes to resurrect an old love.

Ideals: Gifted, Fighting. Bonds: Attractive, Job, In love. Occupation: Spice Merchant

Voice: Uses sign language

Attributes [hide]

Gerald Eastoft, Male Human Sorcerer 5
Medium (5'11") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 15 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 11 (+0)15 (+2) 14 (+2)11 (+0)
Skills Persuasion +3, Stealth +3
Senses Passive Perception 12
Languages Common, Giant, Halfling
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13664000

Possessions: 600 gp. Fiery yellow corundum (500 gp).


Social Check DCs


Anthony Thorpe, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a weathered and beat up set of banded mail beneath an oversized blue coat. His silver hair is smooth and relatively long. He is baby faced.

Personality: He is very quiet and rarely speaks above a whisper. Flattery will make him almost putty in your hands.

History: Born to a pair of adventurers, Anthony grew up listening to his mother's many stories. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He desires power and/or immortality; and a need for knowledge about a nearby landmark

Flaws: Shy, Selfish. Bonds: Adventurer, Attractive. Occupation: Baker

Voice: Dark and ominous

Attributes [hide]

Anthony Thorpe, Male Human Paladin 7
Medium (5'8") Human, Lawful Good (CR 7)
Armor Class 12
Hit Points 51 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)11 (+0) 8 (-1)13 (+1)
Skills Intimidation +4, Nature +3
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 2000 sp. Chrysoprase (30 gp). Sard (30 gp). Lapis lazuli (13 gp). Hematite (13 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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