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John Fidget, Male Human [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest. He carries with him a set of bows, each one with a opal on the hilt. He only wears one on his belt and the other on his back. His golden hair is still thick. His face is scarred and worn.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: The child of a Tailor, who enjoyed hunting, John was taken on many hunting expeditions. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has since lost track of the people in his past.

Motivation: He loathes his own lifestyle; and to unite with his sister

Ideals: Fighting. Flaws: Ugly, Antagonistic, Depressed. Bonds: Nature, Family. Occupation: Unemployed

Voice: Pronounces difficult words wrong

Attributes [hide]

John Fidget, Male Human Monk 5
Medium (5'8") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 23 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 8 (-1)13 (+1) 12 (+1)14 (+2)
Skills Animal Handling +4, Athletics +5
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +5

Possessions: 1000 sp. Pink pearl (80 gp). Red-brown spinel (80 gp). Deep green spinel (80 gp).


Social Check DCs


Anselm Crawford, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears very tight pants and wife beaters, though occasionally he sports a tan coat. He has wavy white hair. His eyes, though not visible through his cowl, are amber.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is able to make almost anything out of random pieces of junk.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. After coming to the age of reason, Anselm took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted druidic powers by his dying sister.

Motivation: He is content; and to end his boredom

Ideals: Gifted. Flaws: Insomniac, Mundane. Bonds: Poor, Religious. Occupation: Farmer

Voice: Voice breaks

Attributes [hide]

Anselm Crawford, Male Human Wizard 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 24 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 18 (+4)13 (+1) 16 (+3)13 (+1)
Skills Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 100 gp.


Social Check DCs


Miles Barlow, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he is well dressed, constantly wearing a red suit, black shirt, and green tie. His blonde hair is styled in orderly dreadlocks. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Born in the west to a Dyer, Miles learned a great deal about his father's area of expertise. A few years later when the south was not economically sound they moved to his current location. He now owns his own business.

Motivation: He would like to get married and retire; and wants to open a new tavern

Ideals: Joker. Bonds: Attractive, Job, Immigrant, Has a crush. Occupation: Dyer

Voice: Raspy

Attributes [hide]

Miles Barlow, Male Human Fighter 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 12 (+1)13 (+1) 7 (-2)11 (+0)
Skills Athletics +3, Investigation +3
Senses Passive Perception 8
Languages Common, Aquan
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +3

Possessions: 12000 cp. 1 Chain shirt.


Social Check DCs


Solomon Conway, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'1". He wears a blue shirt with thin grey vertical stripes and yellow pants. His blonde hair is braided into rings. He wears large thick round spectacles.

Personality: Always inclined to offer people food he seems plenty friendly. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: Solomon was born with his mother's beautiful face. A freak accident while working with his Bricklayer mother left him crippled. He now spends his time doing works of charity.

Motivation: To reunite with his old friends; and meet up once more with his childhood friend

Ideals: Philantrophist. Flaws: Disease. Bonds: Immigrant, Attractive, Adventurer. Occupation: Weaver

Voice: Scratchy, weak

Attributes [hide]

Solomon Conway, Male Human Bard 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 14
Hit Points 7 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 7 (-2)7 (-2) 16 (+3)8 (-1)
Skills Acrobatics +6, History +0
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +6 / 1d8+4, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 40 pp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Norman Clare, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He dresses in collared shirts and wears a proper scarf over his head. His black hair is thinning but still full. He has gleaming, smiling amber eyes.

Personality: A deeply religious man he believes everything happens for a reason. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He dropped out of school before completing his studies. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: To reunite with his absent father; and an old rival family wants him found

Ideals: Logical. Bonds: Religious, Enemies, Adventurer, Family. Occupation: Fisher

Voice: Stutters

Attributes [hide]

Norman Clare, Male Human Warlock 5
Medium (5'2") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 27 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 10 (+0)14 (+2) 15 (+2)13 (+1)
Skills Performance +4, Stealth +5
Senses Passive Perception 12
Languages Common, Giant, Gnome
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332220

Possessions: 100 gp.


Social Check DCs

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