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NPC Generator

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Advanced [show]


Don Adley, Male Human [Permalink]

Personal [hide]

Description: He wears professional attire. His attire stands in sharp contrast to his glaive, which is beautifully polished and possesses an ornate carving of a cross on it. His auburn hair is cut jaggedly and amateurishly. He is very pretty but has cold, dead eyes.

Personality: He is fixated on the number 62. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He does not believe in violence as a means to an end. He is a dedicated Laborer but believes his peers are too gung-ho.

History: Born to a Butcher, his father struggled to pay the bills. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He was granted martial powers by his dying brother.

Motivation: He is not mentally stable, and does not behave rationally; and he is compelled to act according to his religious beliefs

Ideals: Pacifist, Gifted. Flaws: Insane. Bonds: Attractive, Poor. Occupation: Laborer

Voice: Draws out vowels

Attributes [hide]

Don Adley, Male Human Cleric 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 12 (+1)13 (+1) 13 (+1)9 (-1)
Skills Intimidation +1, Religion +3
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 300 gp. 1 Masterwork Artisan’s tools.


Social Check DCs


William Mitchell, Male Human [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times. He is portly but not overly obese. He has a small bristly mustache and wavy brown hair. He is very pretty but has cold, dead eyes.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is frequently practicing swordplay.

History: A powerful necromancer made him what he is. From his teen years he was always beautiful and desirable, so people have always doted on him. After a long history of fighting, William and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and he wants nothing more than to rejoin the army

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Military, Mentor. Occupation: Sculptor

Voice: Can't modulate volume

Attributes [hide]

William Mitchell, Male Human Commoner 5
Medium (5'1") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 16 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 13 (+1)15 (+2) 11 (+0)9 (-1)
Skills Acrobatics +6, Perception +3
Senses Passive Perception 13
Languages Common, Giant, Elven
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3

Possessions: 700 gp.


Social Check DCs


Anthony Stanford, Male Human [Permalink]

Personal [hide]

Description: Standing 6'5", this man is dressed in earthy colors with a green and pastel handkerchief worn on his left side. He has a small bristly mustache and wavy golden hair. His ears are large.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He does not trust anyone and sleeps with one eye open.

History: He was born in the east. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He moves from town to town, unable to find a place to settle.

Motivation: His relatives are trying to arrange a marriage; and to get a good night's sleep

Ideals: Fighting. Flaws: Ugly, Insomniac. Bonds: Immigrant, Family. Occupation: Herbalist

Voice: Deep voice with rolling R's

Attributes [hide]

Anthony Stanford, Male Human Ranger 7
Medium (6'5") Human, Chaotic Good (CR 7)
Armor Class 10
Hit Points 43 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 13 (+1)14 (+2) 8 (-1)9 (-1)
Skills Deception +2, Medicine +2
Senses Passive Perception 9
Languages Common, Goblin, Draconic
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1000 gp. 1 Minor magic item.


Social Check DCs


Arnold York, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he is constantly adorned with expensive silk clothing, often dyed in bright blue and grey, and wears rings and necklaces with large, colorful gems. His brown hair is lengthy. He is baby faced.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. When he was little, his rather wealthy family often ventured across the island to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Arnold took refuge in the large cave and found the beat up scythe and armor he uses now. He now mingles about in high society.

Motivation: Wants to have a good time and be beloved; and marry his brother to traveling adventurers

Ideals: Optimist, Artistic. Bonds: Rich, Family, Nature. Occupation: Dyer

Voice: Shortens vowels

Attributes [hide]

Arnold York, Male Human Expert 6
Medium (5'8") Human, Neutral Good (CR 6)
Armor Class 9
Hit Points 26 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 13 (+1)12 (+1) 10 (+0)8 (-1)
Skills Acrobatics +2, Performance +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +6 / 2d6+3, Ranged +2 / 2d6-1, Grapple +3

Possessions: 7000 sp. Eye agate (11 gp). Sard (80 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Thomas Norton, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears black painted combat armor at almost all times. He wears his hair in dreadlocks. His eyes are likewise green.

Personality: He can speak with the recently deceased. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He got into the Map Maker business at a young age. He made a point of taking high paying jobs and getting most of it up front. He inherited the family business which he has now maintained for 11 years.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he has passion for adventuring and risk

Ideals: Athletic, Gifted. Bonds: Adventurer, Job. Occupation: Map Maker

Voice: Booming voice

Attributes [hide]

Thomas Norton, Male Human Bard 5
Medium (5'4") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 26 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)13 (+1) 13 (+1)13 (+1)
Skills Perception +4, Persuasion +4
Senses Passive Perception 14
Languages Common, Giant
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123310

Possessions: 800 gp. 1 Minor magic item.


Social Check DCs

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