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NPC Generator

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Advanced [show]


Bertram Easton, Male Human [Permalink]

Personal [hide]

Description: This fat northern man has a bulbous nose and has the majority of his body covered in plate. His skin is also unnaturally pale. With bright silver hair and a scraggly beard. He has several tiny sapphire earrings on each ear.

Personality: Always inclined to offer people food he seems plenty friendly. He has a minor phobia of water and hates getting wet.

History: He was born into a rich family. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is terrified, and will act out of fear; and he is greedy

Ideals: Philantrophist. Flaws: Ugly, Fearful. Bonds: Rich. Occupation: Fisher

Voice: Slow speaker

Attributes [hide]

Bertram Easton, Male Human Expert 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 12 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 9 (-1)17 (+3) 15 (+2)10 (+0)
Skills Deception +2, Performance +2
Senses Passive Perception 12
Languages Common, Sylvan, Draconic, Orc
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 16000 cp.


Social Check DCs


Guy Ramsey, Male Human [Permalink]

Personal [hide]

Description: He dresses in black turtlenecks beneath a green coat with tan slacks, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'4" when asserting himself. He has no hair. His brown eyes peer out from beneath his feathered black hat.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is an amazing painter.

History: Guy hails from a village terrorized by dire rats. He moved from fad to fad and when he turned 15 he discovered painting. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Revenge; and someone believes him a fraud

Ideals: Gifted, Artistic. Flaws: Ugly, Secretive. Bonds: Enemies. Occupation: Unemployed

Voice: Can't modulate volume

Attributes [hide]

Guy Ramsey, Male Human Paladin 7
Medium (5'4") Human, Lawful Good (CR 7)
Armor Class 9
Hit Points 46 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 9 (-1)9 (-1) 9 (-1)16 (+3)
Skills Acrobatics +2
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +2 / 2d8-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 80 pp. Carved harp of exotic wood with ivory inlay and zircon gems (800 gp).


Social Check DCs


Simon Langston, Male Human [Permalink]

Personal [hide]

Description: 5'7" and lanky with angular features, he is an attractive figure. He wears a custom-built plate barding that's adorned with red lining and desert motifs. He wears his white hair down. He has violet eyes.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He uses divination through singing.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Assassin arts, while his father instructed him in etiquette, music and courtly manner. Ostracized due to the druidic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He's since become an addict/alcoholic.

Motivation: He has money and likes to spend it; and he uses money and sex appeal to get what he needs

Ideals: Disciplined, Gifted. Flaws: Addict. Bonds: Attractive, Rich. Occupation: Assassin

Voice: Pronounces difficult words wrong

Attributes [hide]

Simon Langston, Male Human Rogue 6
Medium (5'7") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 19 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 11 (+0)13 (+1) 9 (-1)10 (+0)
Skills Arcana +4, History +4
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0

Possessions: 700 gp. Black pearl (800 gp).


Social Check DCs


Frederick Benson, Male Human [Permalink]

Personal [hide]

Description: This man prefers to wear white pants and tee shirts, and sports empty pouches on his belt. His hair is auburn and curly. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. Energy wise he seems alert and responsive.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His mother was a soldier and died while he was still young. Frederick was left his mother's suit of armor and trained in its use and care. He tends to his Scribe job now, and dutifully fulfills any obligations he has.

Motivation: He'd like to take his coworkers down a peg; and balancing his hectic life and new scribe responsibilities is difficult

Ideals: Professionalism. Flaws: Addict, Disease. Bonds: Job, Military. Occupation: Scribe

Voice: Soothing and warm

Attributes [hide]

Frederick Benson, Male Human Cleric 4
Medium (6'5") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 20 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)13 (+1) 13 (+1)12 (+1)
Skills Animal Handling +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: 400 gp. Coral (150 gp). Sard (40 gp).


Social Check DCs


Anselm Blyth, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He is wearing a long, brown, dusty cloak. His red hair is smooth and relatively long. His gray eyes dart from person to person.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Anselm was raised in a hard working conservative environment. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Several ex partners dislike his way of doing things and want revenge; and nothing but the best is good enough for him

Ideals: Impeccable, Entrepeneur. Flaws: Ugly, Forgetful. Bonds: Job, Enemies. Occupation: Mason

Voice: Tuts and clicks tongue

Attributes [hide]

Anselm Blyth, Male Human Commoner 6
Medium (5'7") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 32 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 17 (+3)12 (+1) 15 (+2)16 (+3)
Skills History +4, Perception +5
Senses Passive Perception 15
Languages Common, Elven
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2

Possessions: 3000 sp. 1 Minor magic item.


Social Check DCs

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