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NPC Generator

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Advanced [show]


Theobald Morton, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a robe, a symbol of his god around his neck, and a glaive on his belt, and is pretty ugly. His white hair is still thick. His eyes, though not visible through his cowl, are blue.

Personality: Abrasive and pushy, he has a hard time making friends. He believes the world needs to unite to get rid of goblins once and for all.

History: Gifted from a young age, Theobald studied abroad. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Revenge.

Ideals: Fighting, Gifted. Flaws: Ugly, Antagonistic. Bonds: Enemies. Occupation: Miner

Voice: Sensual and smooth

Attributes [hide]

Theobald Morton, Male Human Bard 5
Medium (5'8") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 21 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)13 (+1) 12 (+1)8 (-1) 10 (+0)11 (+0)
Skills Acrobatics +4, Stealth +4
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 2d4-3, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 100 gp. Embroidered silk and velvet mantle with numerous moonstones (1300 gp). 1 Minor magic item.


Social Check DCs


Peter Beckwith, Male Human [Permalink]

Personal [hide]

Description: He typically wears yellow cloth garments or leather armor. His hair is cut close to his head. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.

Personality: Peter is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: When he was but 3 years old his parents immigrated from the west. When money was particularly tight he was walking through alleys when he overheard a Courier hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He left for the west, certain he would find work there.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he's looking for his big break

Ideals: Extrovert. Bonds: Attractive, Adventurer, Immigrant, Poor. Occupation: Courier

Voice: Uses sign language

Attributes [hide]

Peter Beckwith, Male Human Rogue 5
Medium (5'7") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 11 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 8 (-1)11 (+0) 11 (+0)5 (-3)
Skills Animal Handling +3, Deception +0
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 1000 sp. 1 Masterwork Light steel shield. 1 Chain shirt.


Social Check DCs


Dustin Asheton, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a shirt that is too small, which lets his gut show, with a ratty black coat over it. His hair is cut close to his head. He has brown eyes.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is lazy and tries to find solutions quickly.

History: Born in the south to a Fisher, Dustin learned a great deal about his mother's area of expertise. A gifted student he started as a Healer, but he got bored and became a Fisher. He became a Fisher soon after.

Motivation: Expand his business; and wants to open a new tavern

Flaws: Ugly, Shy, Lazy. Bonds: Job, Immigrant. Occupation: Fisher

Voice: Speaks with back of mouth

Attributes [hide]

Dustin Asheton, Male Human Rogue 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 12 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 11 (+0)14 (+2) 14 (+2)14 (+2)
Skills Acrobatics +1, Sleight of Hand +1
Senses Passive Perception 12
Languages Common, Infernal, Halfling
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Richard Woods, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear tan pants and tee shirts. His golden hair and beard is wavy and long. He tend to wears goggles to shield his eyes.

Personality: He is very quiet and rarely speaks above a whisper. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Richard was born on a far southern island where he grew up under the tutelage of his father, an expert Slave Trader. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He is greedy; and find a way to reverse the transformation of his sister

Flaws: Shy. Bonds: Immigrant, Rich, Adventurer, Family. Occupation: Slave Trader

Voice: Rhymes sentences (sorry)

Attributes [hide]

Richard Woods, Male Human Expert 4
Medium (5'11") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 19 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 14 (+2)7 (-2) 10 (+0)12 (+1)
Skills Medicine +2, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 22000 sp. 3 Smokesticks. 1 Thunderstones. 2 Antitoxin. 3 Smokesticks.


Social Check DCs


Simon Colby, Male Human [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His skin is fair and his fingers are delicate and long. He keeps his long blonde hair kept up in a rat tail. His fierce gray eyes like to dwell on things.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He always tries to repair and not replace. It was this mentality that drove him into the Adventurer business.

History: He was born into a rich family. He has had some formal painting training, and achieved minor success. He now mingles about in high society.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and money/treasure

Ideals: Fighting, Persistence, Artistic. Flaws: Shy. Bonds: Rich. Occupation: Adventurer

Voice: Jamaican accent

Attributes [hide]

Simon Colby, Male Human Warrior 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)17 (+3) 9 (-1)10 (+0)
Skills Persuasion +2, Survival +1
Senses Passive Perception 9
Languages Common, Dwarven, Undercommon, Ignan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp. 4 Tanglefoot bags. 3 Antitoxin. 1 Smokesticks.


Social Check DCs

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