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Advanced [show]


William Windsor, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear flannel. His black hair is lengthy. His eyes are amber and catlike.

Personality: Overbrimming with self-confidence, William isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.

History: From birth he was tutored by a cruel and relentless mentor. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. By chance he met his brother recently and the two have been together since.

Motivation: To protect his home; and regain custody of his daughter

Ideals: Impeccable. Bonds: Enemies, Mentor, Family, Guardian. Occupation: Animal Trainer

Voice: Tuts and clicks tongue

Attributes [hide]

William Windsor, Male Human Rogue 6
Medium (6'3") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 29 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)15 (+2) 11 (+0)11 (+0)
Skills Medicine +3, Survival +3
Senses Passive Perception 10
Languages Common, Gnome, Gnoll
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Conrad Darby, Male Human [Permalink]

Personal [hide]

Description: He has a missing left arm. He wears a tight fitting green shirt and pants. He has no hair. His eyes, though not visible through his cowl, are violet.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He invites people to come help in his community garden.

History: He was born blind and as such lacked many opportunities for work. Brilliant and gifted he never wanted to apply himself. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To clean up the streets; and a deep hatred of dire rats

Ideals: Philantrophist, Gifted. Flaws: Ugly, Disease. Occupation: Locksmith

Voice: growls and snarls, animalistic

Attributes [hide]

Conrad Darby, Male Human Paladin 5
Medium (6'1") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 12 (+1)17 (+3) 11 (+0)9 (-1)
Skills History +6, Stealth +3
Senses Passive Perception 10
Languages Common, Gnome, Orc, Draconic
Attacks Melee +1 / 2d4-2, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hubert Huxley, Male Human [Permalink]

Personal [hide]

Description: 5'8" and lanky with angular features, he is an attractive figure. He typically wears yellow cloth garments or leather armor. He has a long white beard with little hanging trinkets. He wears crescent spectacles with a black brim.

Personality: He acts crazy and hedonistic. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He was raised in a plains tribe. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has dedicated himself to building a better world.

Motivation: To reunite with his old friends.

Flaws: Hedonist. Bonds: Attractive, Has a crush, Adventurer, Nature. Occupation: Animal Trainer

Voice: Relaxed voice

Attributes [hide]

Hubert Huxley, Male Human Sorcerer 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 7
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)5 (-3) 12 (+1)14 (+2) 10 (+0)11 (+0)
Skills Nature +4, Religion +4
Senses Passive Perception 10
Languages Common, Dwarven, Gnoll
Attacks Melee +1 / 1d8-1, Ranged -1 / 1d8-3, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 600 sp. Large well-done wool tapestry (300 gp). Black velvet mask with numerous citrines (30 gp). 1 Half-Plate. 1 Chain shirt.


Social Check DCs


Don Clapham, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He is an epitome of beauty. His white hair is braided into rings. His green eyes dart from person to person.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Don is combative with any and all who dare try his patience in the slightest.

History: He was raised by priests from a young age. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He used his abilities to travel the world and help people.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Philantrophist, Justice. Bonds: Attractive, Religious, Mentor. Occupation: Beggar

Voice: Speaks with back of mouth

Attributes [hide]

Don Clapham, Male Human Bard 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 23 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 16 (+3)9 (-1) 11 (+0)16 (+3)
Skills Investigation +1, Performance +5
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp. Malachite (14 gp). Aquamarine (600 gp). Iolite (80 gp).


Social Check DCs


Guy Kenley, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He dresses like a well dressed Gardener does. His hair is chestnut and curly. His brown eyes have a joyful gleam in them most of the time.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born a particularly ugly child, much to the horror of his parents. A gifted student he started as a Courier, but he got bored and became a Gardener. He has been saving his money to try and buy his brother's freedom.

Motivation: He is unsatisfied with his job; and to unite with his brother

Ideals: Athletic. Flaws: Antagonistic, Ugly. Bonds: Job, Family. Occupation: Gardener

Voice: Speaks with squeezed throat

Attributes [hide]

Guy Kenley, Male Human Fighter 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 16 (+3)16 (+3) 10 (+0)15 (+2)
Skills Medicine +2, Performance +4
Senses Passive Perception 10
Languages Common, Gnome, Halfling, Elven
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 15000 cp.


Social Check DCs

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