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Advanced [show]


Manfred Lindsay, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a brown vest and prefers black and green shirts. His boots appear to have been at one point steel toed but are quite worn down. He has white hair. His eyes are likewise hazel.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is a font of random trivia from the lore and stories he has discovered

History: From birth he was tutored by a cruel and relentless mentor. When money was particularly tight he was walking through alleys when he overheard a Bellfounder hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He now spends his time doing works of charity.

Motivation: To share knowledge with the world.

Ideals: Philantrophist, Logical. Flaws: Ugly. Bonds: Poor, Mentor. Occupation: Bellfounder

Voice: Hard of hearing, loud

Attributes [hide]

Manfred Lindsay, Male Human Sorcerer 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 13 (+1)16 (+3) 8 (-1)13 (+1)
Skills Athletics +0, History +5
Senses Passive Perception 9
Languages Common, Gnoll, Undercommon, Druidic
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136500000

Possessions: 200 gp. Chrysoberyl (50 gp). Obsidian (6 gp). 2 Tanglefoot bags. 2 Acid flasks. 2 Tanglefoot bags.


Social Check DCs


Roger Kenley, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears bulky black painted plate armor. His brown hair is braided into rings. His half smiles and violet eyes are beguiling and draw you in.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Born in the south his family was never financially stable. Roger was born on a far southern mountains where he grew up under the tutelage of his mother, an expert Assassin. He left for the south, certain he would find work there.

Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions

Ideals: Disciplined. Bonds: Immigrant, Attractive, Religious, Poor. Occupation: Assassin

Voice: Dark and ominous

Attributes [hide]

Roger Kenley, Male Human Sorcerer 6
Medium (6'2") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 28 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)12 (+1) 13 (+1)13 (+1)
Skills Deception +4, Nature +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12665

Possessions: 6000 sp.


Social Check DCs


Gomory Jacobs, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'5" and wears a robe, a symbol of the sun god around his neck, and a ceremonial dagger on his belt. His left leg appears badly burned and disfigured. His hair is red and curly. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gomory fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Fighting. Flaws: Antagonistic, Shy. Bonds: Rich. Occupation: Locksmith

Voice: Spits words with contempt

Attributes [hide]

Gomory Jacobs, Male Human Adept 7
Medium (5'5") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 13 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 6 (-2)10 (+0) 15 (+2)13 (+1)
Skills Athletics +4, History +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13332000

Possessions: 1100 gp. Jasper (60 gp). Golden yellow topaz (1000 gp). Fire opal (500 gp). Smoky quartz (60 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hunter Darlington, Male Human [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants. He wears his hair in dreadlocks. His eyes are gray and he is always smoking a pipe.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. The war was a terrible time for him, and Hunter does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born several months after his father was called into army service. He has had some formal poetry training, and achieved minor success. He was granted psionic powers by his dying sister.

Motivation: He feels kind of lost in life; and he loathes his own lifestyle

Ideals: Artistic, Gifted. Flaws: Antagonistic, Depressed. Bonds: Attractive, Military. Occupation: Barber

Voice: Laughs frequently while speaking

Attributes [hide]

Hunter Darlington, Male Human Aristocrat 4
Medium (5'1") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 33 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 16 (+3)13 (+1) 12 (+1)12 (+1)
Skills Acrobatics +1, Insight +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +3

Possessions: 200 gp. Brown-green garnet (130 gp). Black pearl (1000 gp). 1 Minor magic item.


Social Check DCs


Anthony Tatum, Male Human [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times. He carries a battered flail and tarnished sword as well. He sports a long brown beard, and similarly colored long hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He enjoys reading and quiet.

History: Born in the north his family was never financially stable. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC.

Ideals: Fighting, Logical. Flaws: Antagonistic. Bonds: Attractive, Poor. Occupation: Sailor

Voice: Squeaky

Attributes [hide]

Anthony Tatum, Male Human Warlock 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)9 (-1) 13 (+1)10 (+0)
Skills Deception +2, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 7000 cp.


Social Check DCs

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