Gerard Addington, Male Human [Permalink]
Personal [hide]
Description: He is generally well dressed albeit a few years behind the times. He wears his silver hair up. His eyes are gray.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: The child of eastern immigrants he idolized his father. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Fletcher work with an outfit from a few towns over. Fletcher work suited him well, and with each successful project, he earned more gold and more respect from his peers. He then took over the family business and is one of the better Fletcher for hire.
Motivation: To reunite with his old friends; and expand his business
Ideals: Impeccable. Bonds: Attractive, Adventurer, Immigrant, Job. Occupation: Fletcher
Voice: American accent
Attributes [hide]
Medium (5'9") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 42 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 16 (+3) | 15 (+2) | 10 (+0) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven, Elven
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 |
Possessions: 10000 cp. Fiery yellow corundum (1300 gp). Eye agate (15 gp). Amber (150 gp). Amethyst (150 gp).
Gunter Rylan, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many black ritualistic tattoos. He likes to wear ponchos typically of a light green in addition to tight pants. He has done his best to style his chestnut hair to look like a famous performer. He has a tattooed face.
Personality: He is a hateful person. He taunts others and blames them for his problems. Energy wise he seems alert and responsive.
History: He got into the Mason business at a young age. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has achieved small success as a Mason.
Motivation: To reunite with his absent father; and he is content
Ideals: Professionalism. Flaws: Antagonistic, Mundane. Bonds: Job, Family. Occupation: Mason
Voice: Smooth and feminine
Attributes [hide]
Medium (5'8") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 16 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 10 (+0) | 8 (-1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 400 gp.
Tim Brandon, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears a well pressed and immaculate suit (or dress). His brown hair is cut short with large spiked bangs in the front. He wears large thick round spectacles.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is a bit of a xeno-phobe, disliking non-Humans.
History: He was born blind and as such lacked many opportunities for work. When Tim reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has set out to sabotage the competition.
Motivation: Regain custody of his son; and he is unsatisfied with his job
Flaws: Racist, Disease. Bonds: Job, Military, Family. Occupation: Shepherd
Voice: Pirate accent
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 49 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 17 (+3) | 18 (+4) | 18 (+4) | 9 (-1) |
Senses Passive Perception 14
Languages Common, Gnoll, Dwarven, Abyssal, Orc
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 5 | 3 | 3 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 5000 sp. Peridot (80 gp). 1 Full Plate.
Diggory Braxton, Male Human [Permalink]
Personal [hide]
Description: He wears a fine chain shirt which he covers with blue colored cloaks and clothing. He has a slight overbite and is overall scrawny. His white hair is well kept and his bushy mustache is tapered upwards at the ends. His thin eyebrows rest above his beady hazel eyes.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is used to getting what he wants. In part because he is a meticulous planner.
History: Diggory lived on a farm with his father, near the main road leading to a nearby town. When money was particularly tight he was walking through alleys when he overheard a Map Maker hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. By chance he met his sister recently and the two have been together since.
Motivation: Doesn't want to be a Map Maker and was forced into it by his family; and his relatives are trying to arrange a marriage
Ideals: Professionalism. Flaws: Ugly, Terse. Bonds: Family, Poor. Occupation: Map Maker
Voice: Posh accent
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 8)
Armor Class 13
Hit Points 65 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 16 (+3) | 16 (+3) | 12 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Goblin, Elven, Celestial
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 |
Possessions: 11000 sp.
Gunter Oakley, Male Human [Permalink]
Personal [hide]
Description: He is wearing a perfectly clean shirt and pair of pants. He has a slight overbite and is overall scrawny. His golden hair is heavily combed to the right. He wears a mask on his face.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. Energy wise he seems alert and responsive.
History: He was born the only child of a wealthy merchant. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He wants revenge against gnolls; and he wants to meet his childhood hero
Ideals: Professionalism, Entrepeneur. Bonds: Attractive, Guardian, Adventurer, Enemies. Occupation: Servant
Voice: Soft and mumbly
Attributes [hide]
Medium (6'1") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 16 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 8 (-1) | 10 (+0) | 11 (+0) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 3 |
Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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