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Charles Rowley, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears rags and sports a simple walking cane. His brown hair is thinning but still full. His hazel eyes peer out from beneath his small red hat.

Personality: He is witty, but his monotone delivery comes off as unnerving He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born blind and as such lacked many opportunities for work. As a young adult he joined a group advocating for an improvement in Human conditions. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: A strong sense of loyalty to Human people; and human compassion

Ideals: Joker, Entrepeneur. Flaws: Disease, Racist. Bonds: Poor, Immigrant. Occupation: Brewer

Voice: Scottish accent

Attributes [hide]

Charles Rowley, Male Human Sorcerer 5
Medium (5'5") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 8 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 6 (-2)13 (+1) 13 (+1)13 (+1)
Skills Performance +4, Religion +4
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126640

Possessions: 600 gp. Jet (50 gp). Rhodochrosite (4 gp). Red spinel (50 gp). Violet garnet (700 gp). 1 Minor magic item.


Social Check DCs


Lance Norton, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears rags and sports a simple walking cane. His auburn hair is cut short. His gray eyes dart from person to person to random spaces in the air.

Personality: He is a Mortician first and foremost. He believes firmly that knowledge should be universal. He is a ruthless business man, a trait he acquired from his mother.

History: Born in the east his family was never financially stable. While studying, he fell in love. They married and had a daughter. He has achieved small success as a Mortician.

Motivation: Wants to raise his children well; and marry his brother to traveling adventurers

Ideals: Entrepeneur. Bonds: Poor, Job, In love, Family. Occupation: Mortician

Voice: Hollow voice

Attributes [hide]

Lance Norton, Male Human Fighter 5
Medium (5'5") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 48 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)14 (+2) 11 (+0)13 (+1)
Skills Insight +3, Persuasion +4
Senses Passive Perception 10
Languages Common, Dwarven, Infernal
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 100 gp.


Social Check DCs


Kyle Home, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears very tight pants and wife beaters, though occasionally he sports a brown coat. He is an epitome of beauty. His hair is auburn, silky, and of moderate length. His blue eyes are slightly larger than normal.

Personality: Kyle wants to be seen as a stoic, levelheaded, noble Commoner, so he tries to act the part. He does a good job, for the most part... He also has developed a complete distrust of the Healer profession.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has worked as a Sculptor like his father before him.

Motivation: To unite with his brother; and sabotage a competitor

Ideals: Disciplined. Bonds: Attractive, Job, Slave, Family. Occupation: Sculptor

Voice: Indian accent

Attributes [hide]

Kyle Home, Male Human Commoner 6
Medium (5'9") Human, Neutral Good (CR 6)
Armor Class 9
Hit Points 27 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 15 (+2)11 (+0) 14 (+2)13 (+1)
Skills Perception +5, Performance +4
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +1

Possessions: 30000 cp. Black pearl (200 gp). Red garnet (160 gp).


Social Check DCs


Gerald Sheldon, Male Human [Permalink]

Personal [hide]

Description: He wears bulky grey painted plate armor. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He sports a flattop hair cut. He has gray eyes and a grey hat with a green feather.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Sold as a small child to a wizard, Gerald was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He has passion for adventuring and risk; and to reunite with his old friends

Ideals: Persistence. Flaws: Greedy. Bonds: Family, Mentor, Adventurer. Occupation: Courier

Voice: American accent

Attributes [hide]

Gerald Sheldon, Male Human Commoner 4
Medium (6'6") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 12 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 10 (+0)9 (-1) 11 (+0)14 (+2)
Skills Animal Handling +2, Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 33000 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Kody Ramsay, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is constantly adorned with expensive silk clothing, often dyed in bright brown and grey, and wears rings and necklaces with large, colorful gems. His chestnut hair is singed and shortened. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He hates goblins. He views them as having robbed his home of its proper glory. He has a minor phobia of water and hates getting wet.

History: He was born in a small plains village. There was a wharf not far from home where he often wandered off to fish. He now mingles about in high society.

Motivation: He is terrified, and will act out of fear; and his name or reputation has been wronged in the past by goblins, and he desires to right it

Flaws: Ugly, Addict, Fearful. Bonds: Rich, Enemies, Nature. Occupation: Cartwright

Voice: Jamaican accent

Attributes [hide]

Kody Ramsay, Male Human Sorcerer 5
Medium (5'7") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 28 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 16 (+3)13 (+1) 15 (+2)14 (+2)
Skills Medicine +5, Stealth +4
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126640

Possessions: 40000 cp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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