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Advanced [show]


Clerebold Gracey, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He sports a long chestnut beard, and similarly colored long hair. His brown eyes peer out from beneath his feathered brown hat.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He cannot resist a sob story and will often dote over anyone who has one.

History: The child of western immigrants he idolized his father. Clerebold was born on a far western mountains where he grew up under the tutelage of his father, an expert Armorer. He moves from town to town, unable to find a place to settle.

Motivation: Retire the richest man in the west.

Ideals: Entrepeneur, Philantrophist. Flaws: Mundane. Bonds: Immigrant. Occupation: Armorer

Voice: Puts emphasis on the wrong words

Attributes [hide]

Clerebold Gracey, Male Human Paladin 4
Medium (5'2") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)18 (+4) 13 (+1)8 (-1)
Skills Animal Handling +3, Stealth +3
Senses Passive Perception 11
Languages Common, Terran, Undercommon, Sylvan, Draconic
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 70 pp. 1 Minor magic item.


Social Check DCs


Gerald Watson, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male is well dressed, but even with his fine clothing he looks run-down. He is tall, broad shouldered and powerfully built. His brown hair is still thick. His eyes, though not visible through his cowl, are hazel.

Personality: Confrontational and typically high on some drug or another. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born blind and as such lacked many opportunities for work. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He got away from his former life and has fallen to alcoholism.

Motivation: To unite with his brother; and retire the richest man in the east

Ideals: Entrepeneur. Flaws: Addict, Impulsive, Disease. Bonds: Family. Occupation: Architect

Voice: Cold and demanding tone

Attributes [hide]

Gerald Watson, Male Human Cleric 4
Medium (6'3") Human, Chaotic Good (CR 4)
Armor Class 14
Hit Points 36 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 16 (+3)16 (+3) 9 (-1)13 (+1)
Skills Investigation +5, Persuasion +3
Senses Passive Perception 9
Languages Common, Halfling, Elven, Auran
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Hubert Wallace, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears clothing that is held on in multiple layers but all of it is in poor condition. His silver hair is unkempt and raggedy. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: When he was but 5 years old his parents immigrated from the west. A few years later when the south was not economically sound they moved to his current location. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To clean up the streets; and he's repulsed by the pc

Ideals: Justice. Flaws: Ugly, Sensitive. Bonds: Poor, Immigrant. Occupation: Sellsword

Voice: Old thin voice

Attributes [hide]

Hubert Wallace, Male Human Barbarian 4
Medium (5'3") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 30 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 15 (+2)16 (+3) 11 (+0)11 (+0)
Skills Athletics +2, Investigation +5
Senses Passive Perception 10
Languages Common, Gnoll, Infernal, Auran
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +5

Possessions: Star rose quartz (30 gp). Jade (50 gp). Rose (30 gp). 1 Minor magic item.


Social Check DCs


Charles Carlton, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a simple black robe with violet stripes complete with hood. He wears his white hair up. He has a dull look in his hazel eyes.

Personality: He hates giants. He views them as having robbed his home of its proper glory. When he's not drinking or sleeping the drinks off, he's doing writing.

History: Born to a pair of adventurers, Charles grew up listening to his mother's many stories. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Meet up once more with his childhood friend; and he wants to meet his childhood hero

Ideals: Artistic. Flaws: PTSD. Bonds: Enemies, Adventurer. Occupation: Farmer

Voice: Speaks like tongue is numb

Attributes [hide]

Charles Carlton, Male Human Barbarian 5
Medium (5'3") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 39 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 11 (+0)11 (+0) 17 (+3)17 (+3)
Skills Medicine +6, Performance +6
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3

Possessions: 400 gp. Red-brown spinel (140 gp). Rock crystal (20 gp). Bloodstone (20 gp). Malachite (4 gp).


Social Check DCs


Patrick Staurheim, Male Human [Permalink]

Personal [hide]

Description: Standing 5'1", this man wears brown painted combat armor at almost all times. His blonde hair is matted, messy, and big. He tend to wears goggles to shield his eyes.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is a bit of a xeno-phobe, disliking non-Humans.

History: Patrick was born the youngest of three triplets. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: His relatives are trying to arrange a marriage; and a strong sense of loyalty to human people

Flaws: Ugly, Shy, Racist. Bonds: Family. Occupation: Shipwright

Voice: Spanish accent

Attributes [hide]

Patrick Staurheim, Male Human Warrior 4
Medium (5'1") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)17 (+3) 12 (+1)11 (+0) 16 (+3)12 (+1)
Skills Acrobatics +5, Athletics +0
Senses Passive Perception 13
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +5 / 1d10+3, Grapple +0

Possessions: 300 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs

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