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Advanced [show]


Charles Marlowe, Male Human [Permalink]

Personal [hide]

Description: This man sports grey clothing, slightly heavier than average wear. He has a penchant for wearing a ring with an oversized ruby on his left hand. He has a small bristly mustache and wavy black hair. His face is covered beneath a completely black helmet.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Sold as a small child to a necromancer, Charles was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Money/treasure; and he has money and likes to spend it

Flaws: Secretive, Shy. Bonds: Rich, Mentor. Occupation: Mortician

Voice: Booming voice

Attributes [hide]

Charles Marlowe, Male Human Aristocrat 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 10 (+0)11 (+0) 8 (-1)13 (+1)
Skills History +2, Sleight of Hand +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 200 gp.


Social Check DCs


Hunter Davenport, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'3" and is a bit bulky. He is very muscular particularly in the legs. He typically wears black cloth garments or leather armor. He wears a colorful flower in his silver hair. His violet eyes peer out from beneath his broad black hat.

Personality: He is almost excessively polite to everyone, even when angry. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: He was born in the north. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has since lost track of the people in his past.

Motivation: To reunite with his old friends; and to unite with his brother

Flaws: Shy. Bonds: Attractive, Immigrant, Adventurer, Family. Occupation: Sellsword

Voice: Sleepy voice

Attributes [hide]

Hunter Davenport, Male Human Expert 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 11 (+0)7 (-2) 11 (+0)7 (-2)
Skills Sleight of Hand +1, Stealth +1
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 400 gp. Blue quartz (8 gp). Freshwater pearl (8 gp). Malachite (8 gp).


Social Check DCs


Robert Marlowe, Male Human [Permalink]

Personal [hide]

Description: He wears a grey tunic with brown highlights, and long yellow pants that bunch up around his shoes. He has a slight overbite and is overall scrawny. His blonde hair and beard is wavy and long. He tend to wears goggles to shield his eyes.

Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. The war was a terrible time for him, and Robert does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was raised in a white middle class family as the only child. When Robert reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He now spends his time doing works of charity.

Motivation: He's repulsed by the PC; and he wants nothing more than to rejoin the army

Ideals: Philantrophist. Flaws: Depressed, Mundane, Antagonistic. Bonds: Attractive, Military. Occupation: Weaver

Voice: Hollow voice

Attributes [hide]

Robert Marlowe, Male Human Fighter 7
Medium (5'8") Human, Neutral Good (CR 7)
Armor Class 12
Hit Points 66 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)14 (+2) 16 (+3)12 (+1) 17 (+3)10 (+0)
Skills Intimidation +3, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +0 / 2d8-3, Ranged +5 / 2d8+2, Grapple +2

Possessions: 700 gp. Jade (100 gp). Alexandrite (500 gp).


Social Check DCs


Norman Bradshaw, Male Human [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears tight fighting clothing, which leaves very little to the imagination. His white hair is drawn into a tight pony tail with a butterfly scrunchie. His green eyes are passionate and lively.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Shepherd. He tends to his Shepherd job now, and dutifully fulfills any obligations he has.

Motivation: He'd like to take his coworkers down a peg; and further expansion of business

Ideals: Fighting, Athletic. Flaws: Ugly, Antagonistic. Bonds: Job. Occupation: Shepherd

Voice: Booming voice

Attributes [hide]

Norman Bradshaw, Male Human Bard 6
Medium (5'8") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 21 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 8 (-1)10 (+0) 11 (+0)12 (+1)
Skills Arcana +3, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 30000 cp.


Social Check DCs


Raymond Clapham, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many grey ritualistic tattoos. He wears clothing that is held on in multiple layers but all of it is in poor condition. His blonde hair is braided into rings. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. A true patriot, Raymond would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: When he was but 8 years old his parents immigrated from the east. A few years later when the west was not economically sound they moved to his current location. He left for the east, certain he would find work there.

Motivation: He is not mentally stable, and does not behave rationally; and he wants nothing more than to rejoin the army

Ideals: Disciplined. Flaws: Insane. Bonds: Poor, Military, Immigrant. Occupation: Performer

Voice: Australian accent

Attributes [hide]

Raymond Clapham, Male Human Adept 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 12 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)7 (-2) 11 (+0)11 (+0)
Skills Performance +2, Sleight of Hand +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 100 gp.


Social Check DCs

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