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NPC Generator

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Advanced [show]


Cory Yorke, Male Human [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and is constantly adorned with expensive silk clothing, often dyed in bright red and grey, and wears rings and necklaces with large, colorful gems. His skin is also unnaturally pale. His silver hair is cut short with large spiked bangs in the front. This green eyed southerner is not easily forgotten.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He plays an instrument quite well.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His mother worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled mother and took his mother's old job. He has been saving his money to try and buy his sister's freedom.

Motivation: Find a way to reverse the transformation of his sister; and he has money and likes to spend it

Ideals: Artistic, Entrepeneur. Flaws: Ugly, Shy. Bonds: Rich, Family. Occupation: Shepherd

Voice: Cold and demanding tone

Attributes [hide]

Cory Yorke, Male Human Sorcerer 6
Medium (5'6") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 19 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 11 (+0)12 (+1) 9 (-1)13 (+1)
Skills Acrobatics +4, History +4
Senses Passive Perception 9
Languages Common, Auran
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12665

Possessions: 4000 sp.


Social Check DCs


Alexandre Bentley, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears dark leathers with embroidery. He has done his best to style his red hair to look like a famous performer. His fierce gray eyes like to dwell on things.

Personality: He hates gnolls. He views them as having robbed his home of its proper glory. He has a minor phobia of water and hates getting wet.

History: He got into the Carpenter business at a young age. Alexandre liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has set out to sabotage the competition.

Motivation: Balancing his hectic life and new Carpenter responsibilities is difficult.

Flaws: Fearful. Bonds: Enemies, Job, Nature. Occupation: Carpenter

Voice: Speaks like tongue is numb

Attributes [hide]

Alexandre Bentley, Male Human Wizard 7
Medium (5'6") Human, Neutral Good (CR 7)
Armor Class 12
Hit Points 32 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 12 (+1)15 (+2) 11 (+0)11 (+0)
Skills Persuasion +3, Stealth +5
Senses Passive Perception 10
Languages Common, Sylvan, Dwarven
Attacks Melee +2 / 2d8-1, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13443210

Possessions: 600 gp. Obsidian (15 gp).


Social Check DCs


Theobald Prescott, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is wearing the road beaten gear of a warrior. He wears his black hair up. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: Always inclined to offer people food he seems plenty friendly. He is frequently practicing swordplay.

History: He is the product a well kept family trust fund and as such has never really known need. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He now mingles about in high society.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Fighting, Philantrophist. Flaws: Ugly. Bonds: Military, Rich, Religious. Occupation: Mason

Voice: Pirate accent

Attributes [hide]

Theobald Prescott, Male Human Sorcerer 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 15 (+2)13 (+1) 15 (+2)17 (+3)
Skills Insight +4, Nature +3
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 300 gp. Amethyst (40 gp).


Social Check DCs


Conrad Ridley, Male Human [Permalink]

Personal [hide]

Description: This northern man prefers to wear green pants and tee shirts. His clothes are grease stained in places. He wears his hair in dreadlocks. His ears are large.

Personality: He speaks before he thinks and is too direct. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: When he was but 5 years old his parents immigrated from the north. A few years later when the west was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: To prove his worth to the world; and he is currently in port desperately looking for someone to get him out

Flaws: Ugly, Impulsive. Bonds: Poor, Immigrant, Slave. Occupation: Priest

Voice: Excited and jittery

Attributes [hide]

Conrad Ridley, Male Human Sorcerer 4
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 19 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 14 (+2)14 (+2) 10 (+0)7 (-2)
Skills Athletics +2, Stealth +5
Senses Passive Perception 10
Languages Common, Gnome, Elven
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1266300

Possessions: Black pearl (600 gp). 1 Minor magic item.


Social Check DCs


Gerald Copeland, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He is wearing a long, green cloak. Beneath his clothing is a huge mess of scar tissue. His hair, while still mostly chestnut, has prominent grey streaks. His face is covered beneath a completely black helmet.

Personality: He hates orcs. He views them as having robbed his home of its proper glory. Flattery will make him almost putty in your hands.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. He took after his mother in leading caravans. Because they were valued, his mother taught him to defend himself. When his mother died while fighting orcs, the young Gerald began to lead the lost caravan. He has been a successful dealer in antiques buying low and selling high.

Motivation: A deep hatred of orcs; and revenge

Ideals: Artistic, Entrepeneur. Flaws: Selfish. Bonds: Slave, Enemies. Occupation: Armorer

Voice: Timid voice

Attributes [hide]

Gerald Copeland, Male Human Adept 4
Medium (5'8") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 24 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 15 (+2)13 (+1) 10 (+0)16 (+3)
Skills Perception +2, Performance +5
Senses Passive Perception 15
Languages Common, Undercommon
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 36000 sp.


Social Check DCs

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