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Advanced [show]


Balimaar Hayhurst, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears a worn and beaten armor. His hair is always cut to a buzz. His green eyes are passionate and lively.

Personality: He acts crazy and hedonistic. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Balimaar was born into a poor family. Growing up, he dreamt of becoming a Adept, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Adept in service of a powerful lord somewhere. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He wants to meet his childhood hero; and wants to work out more often

Ideals: Athletic. Flaws: Hedonist. Bonds: Religious, Poor, Adventurer. Occupation: Hunter

Voice: Slurs words

Attributes [hide]

Balimaar Hayhurst, Male Human Adept 4
Medium (5'6") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 19 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 12 (+1)15 (+2) 11 (+0)17 (+3)
Skills Investigation +4
Senses Passive Perception 10
Languages Common, Auran, Dwarven
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 200 gp. Jasper (50 gp). Golden yellow topaz (700 gp). Violet garnet (700 gp). Violet garnet (700 gp). 1 Minor magic item.


Social Check DCs


Robert Branson, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He dresses in brown turtlenecks beneath a grey coat with black slacks. His black hair is knotted and matted. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He has always had a great fascination with Human culture. He is frequently practicing swordplay.

History: Robert was born in the north. At a young age he loved to build and create. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He left for the north, certain he would find work there.

Motivation: Wishes to resurrect an old love; and he wants nothing more than to rejoin the army

Ideals: Persistence. Flaws: Racist. Bonds: Immigrant, Military, In love. Occupation: Bounty Hunter

Voice: Farmer accent

Attributes [hide]

Robert Branson, Male Human Adept 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 9 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 6 (-2)16 (+3) 12 (+1)4 (-3)
Skills Arcana +5, History +5
Senses Passive Perception 11
Languages Common, Ignan, Abyssal, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 100 gp.


Social Check DCs


Roland Kitchur, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he likes to wear grey tank tops with black pants. His silver hair is still thick. He tend to wears goggles to shield his eyes.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He does not believe in violence as a means to an end. He is a dedicated Map Maker but believes his peers are too gung-ho.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has been saving his money to try and buy his sister's freedom.

Motivation: He wants to get laid; and wants to raise his children well

Ideals: Pacifist, Gifted. Flaws: Shy. Bonds: Family, Has a crush. Occupation: Map Maker

Voice: Speaks with lips pursed

Attributes [hide]

Roland Kitchur, Male Human Cleric 4
Medium (6'2") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 23 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)12 (+1) 15 (+2)8 (-1)
Skills Perception +4, Performance +1
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532000

Possessions: 500 gp.


Social Check DCs


Gerald Kendall, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He is portly but not overly obese. He wears a feathered hat to hide his balding. His skin is flawless and his violet eyes scan people very quickly.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: The child of a Bellfounder, who enjoyed hunting, Gerald was taken on many hunting expeditions. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now mingles about in high society.

Motivation: He uses money and sex appeal to get what he needs.

Flaws: Antagonistic, Forgetful. Bonds: Rich, Attractive, Nature. Occupation: Banker

Voice: Pirate accent

Attributes [hide]

Gerald Kendall, Male Human Druid 4
Medium (5'3") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 28 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 12 (+1)14 (+2) 13 (+1)16 (+3)
Skills Athletics +4, Persuasion +5
Senses Passive Perception 11
Languages Common, Abyssal, Druidic
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Richard Clayden, Male Human [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. His attire stands in sharp contrast to his spear, which is beautifully polished and possesses an ornate carving of a skull on it. His silver hair is cut short with large spiked bangs in the front. His amber eyes dart from person to person to random spaces in the air.

Personality: Eccentric and domineering, Richard will drive conversation. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Richard lived on a farm with his father, near the main road leading to a nearby town. His family was turned out during the war. He and his family wandered south to less war torn lands. By chance he met his brother recently and the two have been together since.

Motivation: To unite with his brother; and find a way to reverse the transformation of his brother

Ideals: Extrovert. Flaws: PTSD. Bonds: Religious, Family. Occupation: Bather

Voice: Tuts and clicks tongue

Attributes [hide]

Richard Clayden, Male Human Aristocrat 7
Medium (6'1") Human, Lawful Good (CR 7)
Armor Class 12
Hit Points 58 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 16 (+3)11 (+0) 14 (+2)14 (+2)
Skills Investigation +3, Religion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2

Possessions: 1000 gp. Deep blue spinel (1100 gp). Moss agate (9 gp). Golden pearl (40 gp). Coral (40 gp).


Social Check DCs

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