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NPC Generator

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Advanced [show]


Lance Chester, Male Human [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a black and brown robe with the hood down. His blonde hair is slicked back into a classic pompadour. His gray eyes peer out from beneath his feathered black hat.

Personality: He is fixated on the number 62. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. A true patriot, Lance would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Born to a pair of adventurers, Lance grew up listening to his father's many stories. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He's in love; and obtaining odd cultural human artifacts is his passion

Ideals: Entrepeneur. Flaws: Insane. Bonds: Military, Adventurer, Has a crush. Occupation: Sculptor

Voice: Old Prospector

Attributes [hide]

Lance Chester, Male Human Paladin 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 11 (+0)14 (+2) 6 (-2)11 (+0)
Skills Persuasion +2, Stealth +3
Senses Passive Perception 8
Languages Common, Druidic, Ignan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: Banded agate (10 gp).


Social Check DCs


Gerard Colton, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a custom-built plate barding that's adorned with black lining and desert motifs. He has a very tight haircut. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is frequently practicing swordplay.

History: He was born to loving parents in a slum to the south. A gifted student he started as a Hunter, but he got bored and became a Jeweler. He then took over the family business and is one of the better Jeweler for hire.

Motivation: He'd like to take his coworkers down a peg; and to be a hunter again

Flaws: Ugly, Disease. Bonds: Poor, Military, Job. Occupation: Jeweler

Voice: Shortens vowels

Attributes [hide]

Gerard Colton, Male Human Ranger 4
Medium (5'0") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 39 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 16 (+3)13 (+1) 14 (+2)11 (+0)
Skills Perception +4, Survival +4
Senses Passive Perception 14
Languages Common, Ignan
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 200 gp. Brass mug with jade inlays (400 gp). Cloth of gold vestments (40 gp). Gold and topaz bottle stopper cork (1100 gp). 1 Minor magic item.


Social Check DCs


Peter Marley, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'10". He wears a well pressed and immaculate suit (or dress), and his gloved hand is found clutching a scimitar. His hair is long and brown with streaks of black, and is pulled back with small grey clips. His beard is black, braided, and well cared for. He wears a mask on his face.

Personality: He does not believe in betrayal or weakness as things to be tolerated. When he's not drinking or sleeping the drinks off, he's doing singing.

History: He was born in the north, but his parents moved at a very young age to the west. He struck it rich when he found rare goods in large quantities. He has built up a small fortune and can afford his own way.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he wants to meet his childhood hero

Ideals: Justice, Artistic. Bonds: Immigrant, Rich, Adventurer. Occupation: Armorer

Voice: Soft and mumbly

Attributes [hide]

Peter Marley, Male Human Paladin 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)14 (+2) 12 (+1)6 (-2)
Skills Insight +3, Survival +3
Senses Passive Perception 11
Languages Common, Halfling, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: Solid gold idol (500 gp).


Social Check DCs


Simon Axton, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He likes to wear ponchos typically of a light black in addition to tight pants. His hair is silver and curly. He is baby faced.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Simon was raised in a hard working conservative environment. He was an apprentice working in his father's forge. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Simon fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Expand his business; and he is wracked by social anxiety

Ideals: Fighting. Flaws: Emotional, Fearful. Bonds: Nature, Job. Occupation: Soapmaker

Voice: Shortens vowels

Attributes [hide]

Simon Axton, Male Human Ranger 4
Medium (6'4") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 26 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)13 (+1) 8 (-1)6 (-2)
Skills Investigation +3, Medicine +1
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 600 gp. Deep green spinel (40 gp). Deep blue spinel (1100 gp).


Social Check DCs


Trey Braxton, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His black hair is kept up in a ponytail inside a feathered hat. His hazel unseeing eyes seem to look past you.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is lazy and tries to find solutions quickly.

History: The child of a Fletcher, who enjoyed hunting, Trey was taken on many hunting expeditions. Trey was born on a far southern forest where he grew up under the tutelage of his mother, an expert Bather. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is terrified, and will act out of fear; and he has money and likes to spend it

Ideals: Passionate. Flaws: Disease, Lazy. Bonds: Attractive, Nature, Immigrant. Occupation: Bather

Voice: Strong lisp

Attributes [hide]

Trey Braxton, Male Human Adept 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 15 (+2)17 (+3) 11 (+0)12 (+1)
Skills Arcana +5, Insight +2
Senses Passive Perception 10
Languages Common, Druidic, Gnoll, Infernal
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 400 gp. Silver pearl (40 gp). Violet garnet (200 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs

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