Nicholas Wordsworth, Male Human [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking western young adult. He wears tight fighting clothing, which leaves very little to the imagination. Beneath his clothing is a huge mess of scar tissue. He has styled his brown hair well, parting it to the right. His skin is flawless and his violet eyes scan people very quickly.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is a great chef.
History: Nicholas was born with his mother's beautiful face. From there he went from mercenary job to mercenary job. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: Obtaining odd cultural Human artifacts is his passion; and a need for knowledge about a nearby landmark
Ideals: Fighting, Gifted. Bonds: Slave, Attractive, Adventurer. Occupation: Bellfounder
Voice: Booming voice
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 36 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 15 (+2) | 11 (+0) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +0
Possessions: 500 gp.
Chad Roscoe, Male Human [Permalink]
Personal [hide]
Description: He wears a well pressed and immaculate suit (or dress). His deerstalker hat is riddled with cuts and holes. His gray eyes are slightly larger than normal.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: A powerful slaver made him what he is. A freak accident while working with his Priest father left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Wants to have a good time and be beloved; and he feels that his past leaves him morally obligated to help
Ideals: Optimist, Logical. Flaws: Ugly, Disease. Bonds: Mentor. Occupation: Ploughman
Voice: Thin and wheezing
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 18 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 14 (+2) | 15 (+2) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Undercommon, Infernal
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 100 gp.
Wymar Staurheim, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He is wearing a long, brown cloak. His hair is greying and his face has many wrinkles. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He hates Humans with a passion. As such he is filled with self loathing. Animals are drawn to him, and he is able to talk to them.
History: He got into the Merchant business at a young age. He found a children's book about a Human Ranger who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He's also a talented Brewer, but doesn't like to broadcast it.
Motivation: Balancing his hectic life and new Merchant responsibilities is difficult; and further expansion of business
Ideals: Athletic, Gifted. Flaws: Insane, Racist. Bonds: Job, Adventurer. Occupation: Merchant
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (6'2") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 16 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 7 (-2) | 10 (+0) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 4000 sp. 1 Minor magic item.
Thomas Clayton, Male Human [Permalink]
Personal [hide]
Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He wears a deerstalker hat to hide his balding. He wears crescent spectacles with a black brim.
Personality: He has always had a great fascination with Human culture. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: Thomas was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He now travels the world, in search of power and loot.
Motivation: He has a rivalry with the Church that dominates his actions; and he desires power and/or immortality
Ideals: Entrepeneur. Flaws: Racist. Bonds: Adventurer, Poor, Religious. Occupation: Dilettante
Voice: Sleepy voice
Attributes [hide]
Medium (6'5") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 30 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 15 (+2) | 11 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +3
Possessions: 1000 sp. Black velvet mask with numerous citrines (80 gp). A delicate silver chain set with a tourmaline (70 gp). Brass mug with jade inlays (100 gp). Brass mug with jade inlays (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Hugh Wedgwood, Male Human [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a tea of some kind. He wears a simple black robe with grey stripes complete with hood, marred by teas. He wears a top hat to hide his balding. His eyes are violet and beady.
Personality: He can speak with the recently deceased. He is frequently practicing swordplay.
History: He was born a particularly ugly child, much to the horror of his parents. He went to a religious school and was inspired by the priests there in charitable deeds. He has dedicated himself to building a better kind of golem.
Motivation: He wants to meet his childhood hero; and his religion dominates his actions
Ideals: Gifted. Flaws: Ugly. Bonds: Military, Religious, Adventurer. Occupation: Assassin
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (6'6") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 51 (5d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 9 (-1) | 18 (+4) | 10 (+0) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +2 / 2d4-1, Grapple +1
Possessions: 500 gp. Hematite (16 gp). Pink pearl (130 gp). Moonstone (40 gp). Star ruby (1500 gp).
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