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Advanced [show]


Thomas Windsor, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'2". He dresses in black turtlenecks beneath a green coat with red slacks. He has moderate length chestnut hair. His eyes are a pleasant violet.

Personality: He hates goblins. He views them as having robbed his home of its proper glory. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Thomas hails from a village terrorized by goblins. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He now owns his own business.

Motivation: He would like to get married and retire; and wants his loneliness to end

Ideals: Justice. Flaws: Antagonistic. Bonds: Enemies, Job, Has a crush. Occupation: Herbalist

Voice: French accent

Attributes [hide]

Thomas Windsor, Male Human Warlock 7
Medium (5'2") Human, Neutral Good (CR 7)
Armor Class 10
Hit Points 54 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 16 (+3)12 (+1) 9 (-1)11 (+0)
Skills Investigation +4, Stealth +3
Senses Passive Perception 9
Languages Common, Abyssal
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322

Possessions: 10000 sp.


Social Check DCs


Bertram Merton, Male Human [Permalink]

Personal [hide]

Description: He wears tan trousers with brown and black striped suspenders. He wears various colorful collared shirts. He carries with him a set of falchions, each one with a opal on the hilt. He only wears one on his belt and the other on his back. He wears his hair in dreadlocks. This violet eyed southerner is not easily forgotten.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Born to a poor family in the city he treasured whatever gifts he got. A gypsy cursed him at a young age, leading to his ugly appearance. He now spends his time doing works of charity.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to prove his worth to the world

Ideals: Fighting, Philantrophist. Flaws: Impulsive, Ugly. Bonds: Poor. Occupation: Mercenary

Voice: Draws out vowels

Attributes [hide]

Bertram Merton, Male Human Rogue 5
Medium (6'1") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 28 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 15 (+2)12 (+1) 8 (-1)11 (+0)
Skills Intimidation +3, Performance +3
Senses Passive Perception 9
Languages Common, Abyssal
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gomory Rodney, Male Human [Permalink]

Personal [hide]

Description: This man wears a grey collared shirt and yellow pants. He accessorizes with a black scarf around the waist and a strap diagonally across his shirt, and sports empty pouches on his belt. He has a very tight haircut. He wears a mask on his face.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Gomory lived on a farm with his father, near the main road leading to a nearby town. He was taken as a slave by a traveling circus and forced to perform Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He's in love; and an old rival family wants him found

Ideals: Joker. Bonds: Adventurer, Family, Slave, Has a crush. Occupation: Painter

Voice: Farmer accent

Attributes [hide]

Gomory Rodney, Male Human Fighter 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 14 (+2)8 (-1) 13 (+1)17 (+3)
Skills Performance +5, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp. Deep blue spinel (600 gp).


Social Check DCs


Theodoric Adley, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears loose pants and a collared shirt complete with sweater beneath his coat. His chestnut hair is knotted and matted. He has blue eyes and a white hat with a grey feather.

Personality: He is fixated on the number 88. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is a logical person and will generally grow upset if things defy logic and science.

History: The child of a Body Guard, who enjoyed hunting, Theodoric was taken on many hunting expeditions. Theodoric was born on a far northern plains where he grew up under the tutelage of his father, an expert Knight. He left for the north, certain he would find work there.

Motivation: To share knowledge with the world.

Ideals: Logical. Flaws: Insane. Bonds: Attractive, Nature, Immigrant. Occupation: Knight

Voice: Nasally tone

Attributes [hide]

Theodoric Adley, Male Human Fighter 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 9 (-1)8 (-1) 10 (+0)12 (+1)
Skills Insight +2, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: Moss agate (6 gp). Alexandrite (900 gp). White pearl (120 gp).


Social Check DCs


Roger Braxton, Male Human [Permalink]

Personal [hide]

Description: This fat eastern man has a bulbous nose and wears a black broad hat and black clothes. His skin is also unnaturally pale. His hair is short and blonde. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: His tongue was cut out and he uses sign language. He does not believe in violence as a means to an end. He is a dedicated Spy but believes his peers are too gung-ho.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Ostracized due to the psionic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He struck the Spy job and began his own company from there.

Motivation: He is not mentally stable, and does not behave rationally; and sabotage a competitor

Ideals: Pacifist, Gifted. Flaws: Ugly, Disease, Insane. Bonds: Job. Occupation: Spy

Voice: French accent

Attributes [hide]

Roger Braxton, Male Human Barbarian 5
Medium (5'0") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 41 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 11 (+0)11 (+0) 14 (+2)15 (+2)
Skills Animal Handling +5, Nature +3
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 800 gp. 1 Masterwork Common Melee.


Social Check DCs

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