Kody Lindsay, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears tattered old clothes. He has a black handlebar mustache and slicked back black hair. He has blue eyes and a white hat with a black feather.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. Flattery will make him almost putty in your hands.
History: Kody lived on a farm with his father, near the main road leading to a nearby town. A gypsy cursed him at a young age, leading to his ugly appearance. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Kody fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To unite with his brother; and his relatives are trying to arrange a marriage
Ideals: Fighting. Flaws: Ugly, Terse, Selfish. Bonds: Family. Occupation: Ruler
Voice: Creaky witch voice
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 6)
Armor Class 7
Hit Points 23 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 5 (-3) | 13 (+1) | 14 (+2) | 7 (-2) | 7 (-2) |
Senses Passive Perception 8
Languages Common, Infernal, Celestial
Attacks Melee +5 / 2d6+2, Ranged +0 / 2d6-3, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 5 | 3 | 0 |
Possessions: 400 gp. Tiger eye turquoise (12 gp). Chalcedony (70 gp).
Justin Roscoe, Male Human [Permalink]
Personal [hide]
Description: He stands about 6'5" and prefers to wear pastel clothing when he does not wear armor. His left leg appears badly burned and disfigured. He keeps his chestnut hair in a pixie cut. He tend to wears goggles to shield his eyes.
Personality: He is not truly malevolent, but he is obsessed with writing. He constantly tries to fill his life with writing. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He found a children's book about a Human Rogue who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Doesn't want to be a Mayor and was forced into it by his family; and an old rival family wants him found
Ideals: Artistic. Flaws: Antagonistic, Ugly. Bonds: Adventurer, Family. Occupation: Mayor
Voice: Stutters
Attributes [hide]
Medium (6'5") Human, Chaotic Good (CR 6)
Armor Class 14
Hit Points 26 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 18 (+4) | 13 (+1) | 16 (+3) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Dwarven, Orc, Celestial
Attacks Melee +6 / 2d6+3, Ranged +7 / 2d6+4, Grapple +4
Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Kyle Eastaughffe, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears tight fitting clothing which further accentuates his frame. His brown hair is slicked back into a classic pompadour. He wears crescent spectacles with a black brim.
Personality: He speaks before he thinks and is too direct. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He helped his father out around the business and became quite the natural. Since then, he has sought to make the best of life.
Motivation: Nothing but the best is good enough for him; and he is unsatisfied with his job
Ideals: Gifted, Optimist, Impeccable. Flaws: Impulsive. Bonds: Attractive, Job. Occupation: Scribe
Voice: High pitched and raspy
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 51 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 17 (+3) | 11 (+0) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +2
Possessions: 500 gp.
Gunter Tattersall, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he is typically in his Courier uniform. His white hair is kept up in a ponytail inside a small hat. His face is covered beneath a completely black helmet.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He got into the Courier business at a young age. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He ran away from his former home and has been making his living as a Courier for the past few years.
Motivation: Expand his business; and he is unsatisfied with his job
Ideals: Passionate, Entrepeneur. Bonds: Job, Attractive. Occupation: Courier
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 22 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 12 (+1) | 14 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Terran, Gnome
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 |
Possessions: 200 gp. Jasper (60 gp). Amethyst (70 gp).
Charles Oakley, Male Human [Permalink]
Personal [hide]
Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His white hair is greying along the sides and has receded to reveal a widow's peak. His amber eyes are passionate and lively.
Personality: Charles hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. He is harsh and unforgiving.
History: He comes from a rich eastern family. He moved from fad to fad and when he turned 15 he discovered singing. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He has money and likes to spend it.
Ideals: Artistic. Flaws: Antagonistic. Bonds: Rich, Job. Occupation: Mercenary
Voice: Whispers
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 40 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 17 (+3) | 6 (-2) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0
Possessions: 400 gp.
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