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NPC Generator

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Advanced [show]


Rolf Northcott, Male Human [Permalink]

Personal [hide]

Description: He wears tattered old clothes. He has relatively light skin and is very physically imposing due to his abundance of muscles. His white hair is still thick. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Aggressive, abrasive, and angry, Rolf embodies much of what other species detest in the Humans. He uses divination through singing.

History: From birth he was tutored by a cruel and relentless mentor. Brilliant and gifted he never wanted to apply himself. After a long history of fighting, Rolf and his spouse have recently divorced.

Motivation: He is currently in port desperately looking for someone to get him out; and to get a good night's sleep

Ideals: Gifted. Flaws: Ugly, Insomniac, Antagonistic. Bonds: Mentor. Occupation: Masseuse

Voice: Dutch accent

Attributes [hide]

Rolf Northcott, Male Human Bard 4
Medium (5'2") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 25 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 15 (+2)12 (+1) 14 (+2)6 (-2)
Skills Insight +4, Medicine +4
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 500 gp.


Social Check DCs


Tim Brandon, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he usually wears his violet robe and has his scimitar always slung over his shoulder. He wears a wide-brimmed hat to cover his moderate length brown hair. His eyes are hazel and beady.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is used to getting what he wants. In part because he is a meticulous planner.

History: The child of northern immigrants he idolized his mother. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He moves from town to town, unable to find a place to settle.

Motivation: Retire the richest man in the north; and obtaining odd cultural human artifacts is his passion

Ideals: Professionalism, Entrepeneur. Flaws: Ugly. Bonds: Immigrant, Adventurer. Occupation: Courier

Voice: Hissing voice

Attributes [hide]

Tim Brandon, Male Human Cleric 6
Medium (5'2") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 50 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 17 (+3)11 (+0) 10 (+0)10 (+0)
Skills Insight +3, Religion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115

Possessions: 3000 sp. Tourmaline (120 gp). Tourmaline (120 gp). Deep green spinel (120 gp). Chrysoprase (20 gp).


Social Check DCs


Bernard Anderton, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he has the majority of his body covered in plate. His red hair is cut jaggedly and amateurishly. He has blue eyes.

Personality: He acts crazy and hedonistic. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Bernard was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Barkeep. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Expand his business.

Ideals: Entrepeneur. Flaws: Hedonist. Bonds: Poor, Job. Occupation: Barkeep

Voice: High pitched and raspy

Attributes [hide]

Bernard Anderton, Male Human Adept 7
Medium (5'5") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 32 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 12 (+1)11 (+0) 12 (+1)11 (+0)
Skills Medicine +4, Religion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12332

Possessions: 5000 sp.


Social Check DCs


Gerald Hartford, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears long strands of jet and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His hair is always cut to a buzz. His fair skin shows little sign of his aristocratic breeding.

Personality: Gerald is depressed about a lot of things. He tends to be a nihilist. He receives visions of the future at random moments

History: Gerald was raised in a hard working conservative environment. Ostracized due to the martial powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He inherited the family business which he has now maintained for 10 years.

Motivation: He has money and likes to spend it; and he loathes his own lifestyle

Ideals: Gifted. Flaws: Depressed. Bonds: Rich, Attractive, Job. Occupation: Tailor

Voice: Deep voice with rolling R's

Attributes [hide]

Gerald Hartford, Male Human Warrior 4
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 40 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 19 (+4)10 (+0) 10 (+0)15 (+2)
Skills Investigation +2, Sleight of Hand +4
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 400 gp. 1 Darkwood Buckler. 1 Breastplate. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Miles Wentworth, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a fine chain shirt which he covers with yellow colored cloaks and clothing, and a wedding ring on his right hand. His blonde hair is matted, messy, and big. His fierce hazel eyes like to dwell on things.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Born in the north his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Map Maker hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Due to his spouse's obsession with being a Hunter they were divorced and he won custody of their daughter. He worked as a Map Maker, and he later adopted a second daughter.

Motivation: He wants to meet his childhood hero.

Flaws: Ugly. Bonds: In love, Adventurer, Poor, Family. Occupation: Map Maker

Voice: Rhymes sentences (sorry)

Attributes [hide]

Miles Wentworth, Male Human Cleric 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 13 (+1)11 (+0) 14 (+2)16 (+3)
Skills Deception +5, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: Just what you see.


Social Check DCs

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