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NPC Generator

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Advanced [show]


Thomas Van Es, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and tends to wear a brown poncho over his likewise colored trousers and shirt. He has styled his chestnut hair well, parting it to the right. His eyes are a pleasant green.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He takes great joy in being the best Farmer in town.

History: He got into the Farmer business at a young age. He has had some formal music training, and achieved minor success. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants his loneliness to end; and balancing his hectic life and new farmer responsibilities is difficult

Ideals: Justice, Artistic. Flaws: Ugly. Bonds: Job, Has a crush. Occupation: Farmer

Voice: growls and snarls, animalistic

Attributes [hide]

Thomas Van Es, Male Human Barbarian 4
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 13 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 7 (-2)15 (+2) 14 (+2)9 (-1)
Skills Performance +1, Stealth +3
Senses Passive Perception 12
Languages Common, Undercommon, Draconic
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 500 gp.


Social Check DCs


Ernest Tickle, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears bulky yellow painted plate armor. His hair is long and auburn with streaks of red, and is pulled back with small yellow clips. His beard is red, braided, and well cared for. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was born to a pair of big game hunters, but was frequently ill as a child. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He used his abilities to travel the world and help people.

Motivation: To clean up the streets; and he's in love

Ideals: Philantrophist. Flaws: Impulsive, Disease, PTSD. Bonds: Attractive. Occupation: Engraver

Voice: High pitched and raspy

Attributes [hide]

Ernest Tickle, Male Human Cleric 7
Medium (6'1") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 15 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 9 (-1)13 (+1) 8 (-1)19 (+4)
Skills Athletics +2, Deception +7
Senses Passive Perception 9
Languages Common, Draconic
Attacks Melee +2 / 2d8-1, Ranged +5 / 2d8+2, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 900 gp. Golden yellow topaz (1000 gp). Deep green spinel (160 gp). Banded agate (13 gp).


Social Check DCs


Tim Law, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'4". He likes to wear darkened spectacles and heavy clothing, no matter the weather, and his gloved hand is found clutching a trident. His hair is always cut to a buzz. He wears an eyepatch.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born at the edge of vast plains. In his 19th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Find a way to reverse the transformation of his sister; and he is terrified, and will act out of fear

Ideals: Fighting. Flaws: Ugly, Fearful. Bonds: Nature. Occupation: Blacksmith

Voice: Aggressive tone

Attributes [hide]

Tim Law, Male Human Bard 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 21 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)14 (+2) 15 (+2)6 (-2)
Skills Arcana +4, Medicine +4
Senses Passive Perception 12
Languages Common, Elven, Draconic
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 200 gp. 1 Masterwork Light steel shield.


Social Check DCs


Manfred Benson, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is wearing a tight black one piece outfit complete with pants, hood, and a cape. His chestnut hair is greasy and uncared for. His green unseeing eyes seem to look past you.

Personality: He is a Sellsword first and foremost. He believes firmly that knowledge should be universal. He has a small toy that he constantly fidgets with.

History: His parents moved while he was still in utero so he is the first generation to be born here. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Sellsword work with an outfit from a few towns over. Sellsword work suited him well, and with each successful project, he earned more gold and more respect from his peers. He's since become an addict/alcoholic.

Motivation: He is unsatisfied with his job; and wants to open a new tavern

Flaws: Ugly, Disease, Addict. Bonds: Job, Immigrant. Occupation: Sellsword

Voice: Thin and wheezing

Attributes [hide]

Manfred Benson, Male Human Bard 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)9 (-1) 13 (+1)16 (+3) 10 (+0)12 (+1)
Skills Investigation +5, Performance +3
Senses Passive Perception 10
Languages Common, Undercommon, Sylvan, Giant
Attacks Melee -1 / 1d8-3, Ranged +1 / 1d8-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 400 gp. Banded agate (12 gp). Moss agate (12 gp).


Social Check DCs


Hugh Clifford, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears many layers of old clothing at all times. His hair is cut close to his head. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: Hugh hangs on like a leech to those who appreciate him. It was this clingy personality that held back his writing career. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Born in the west to a Gardener, Hugh learned a great deal about his father's area of expertise. In his 18th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He became a Gardener soon after.

Motivation: He is unsatisfied with his job; and sabotage a competitor

Ideals: Artistic, Joker. Flaws: Ugly, Fearful. Bonds: Poor, Job. Occupation: Gardener

Voice: Middle-eastern accent

Attributes [hide]

Hugh Clifford, Male Human Commoner 4
Medium (5'11") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 10 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 10 (+0)14 (+2) 11 (+0)16 (+3)
Skills History +4, Insight +2
Senses Passive Perception 10
Languages Common, Auran, Abyssal
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs

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