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NPC Generator

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Advanced [show]


Cory Kent, Male Human [Permalink]

Personal [hide]

Description: He has a large black mantle and cape that has been intricately interwoven into his green robe. He is physically well-built. He has moderate length golden hair. He is very pretty but has cold, dead eyes.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Disciplined. Flaws: Secretive, Disease. Bonds: Attractive, Rich. Occupation: Engraver

Voice: Mousy voice

Attributes [hide]

Cory Kent, Male Human Fighter 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 12 (+1)13 (+1) 13 (+1)9 (-1)
Skills Athletics +2, Persuasion +1
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +1

Possessions: 300 gp. Blue sapphire (500 gp). Eye agate (4 gp).


Social Check DCs


Justin Ramsay, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears white robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a halberd, but if one is not available he will default to his morningstar. His white hair is lengthy. His eyes are blue and catlike.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is an amazing painter.

History: Born in a small village he learned the ways of the warrior from his father. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Fisher. He has set out to sabotage the competition.

Motivation: Further expansion of business.

Ideals: Impeccable, Gifted, Fighting. Bonds: Job. Occupation: Fisher

Voice: Aggressive tone

Attributes [hide]

Justin Ramsay, Male Human Bard 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 10 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 6 (-2)16 (+3) 11 (+0)14 (+2)
Skills History +5, Investigation +5
Senses Passive Perception 10
Languages Common, Dwarven, Giant, Gnome
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 100 gp.


Social Check DCs


Gerard Lancaster, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears violet painted combat armor at almost all times. His golden hair is cut jaggedly and amateurishly. He wears round tiny glasses practically rammed into his face.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He has all his life been fascinated with poetry.

History: Gerard was born into a poor family. Growing up, he dreamt of becoming a Bard, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Bard in service of a powerful lord somewhere. He has had some formal poetry training, and achieved minor success. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He's looking for his big break; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable, Artistic. Bonds: Poor, Adventurer. Occupation: Armorer

Voice: Speaks with lips pursed

Attributes [hide]

Gerard Lancaster, Male Human Bard 9
Medium (5'4") Human, Chaotic Good (CR 9)
Armor Class 10
Hit Points 49 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)12 (+1) 11 (+0)16 (+3)
Skills Acrobatics +3, Nature +4
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 3d4+1, Ranged +3 / 3d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12333

Possessions: 900 gp. Sard (80 gp). Malachite (12 gp). Red spinel (80 gp). Sardonyx (80 gp). Peridot (80 gp). Rock crystal (80 gp). Chalcedony (80 gp). Jade (80 gp).


Social Check DCs


Solomon Birkenhead, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a chocolate of some kind. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, marred by chocolates. His red hair is heavily combed to the right. His brown eyes are passionate and lively.

Personality: Calm and collected, he is a well trained Glassblower. He receives visions of the future at random moments

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was taken as a slave by a traveling circus and forced to perform When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: A deep hatred of giants; and many giants want him driven away

Ideals: Gifted. Flaws: Ugly. Bonds: Job, Slave, Family, Enemies. Occupation: Glassblower

Voice: Indian accent

Attributes [hide]

Solomon Birkenhead, Male Human Monk 9
Medium (6'3") Human, Lawful Good (CR 9)
Armor Class 11
Hit Points 41 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 10 (+0)13 (+1) 11 (+0)11 (+0)
Skills Arcana +4, Investigation +4
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1

Possessions: 30 pp. Gold and topaz bottle stopper cork (900 gp). Silver comb with moonstones (400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp).


Social Check DCs


Arnold Southey, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a large white jacket. His hair is short and auburn. He has a tattooed face.

Personality: He is extraordinarily eccentric. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He is the product a well kept family trust fund and as such has never really known need. Through the years after Arnold was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Arnold's father didn't care for him much, and the feeling was mutual. He now mingles about in high society.

Motivation: He has money and likes to spend it.

Ideals: Opinionated. Flaws: Insane, Antagonistic. Bonds: Rich. Occupation: Miller

Voice: Posh accent

Attributes [hide]

Arnold Southey, Male Human Expert 6
Medium (5'5") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 26 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 10 (+0)14 (+2) 6 (-2)14 (+2)
Skills Acrobatics +4, Survival +1
Senses Passive Perception 8
Languages Common, Auran, Undercommon
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 900 gp. 1 Minor magic item.


Social Check DCs

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