Adam Clapham, Male Human [Permalink]
Personal [hide]
Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His attire stands in sharp contrast to his axe, which is beautifully polished and possesses an ornate carving of a clover on it. His hair is long and silver with streaks of red, and is pulled back with small yellow clips. His beard is red, braided, and well cared for. His amber eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Adam hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. He is obsessed with a lost civilization.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. Like his father and his sister before him, after school he went straight into learning to become a Cook. He inherited the family business which he has now maintained for 5 years.
Motivation: A deep hatred of illithids; and wants to open a new tavern
Ideals: Artistic. Bonds: Adventurer, Religious, Job, Enemies. Occupation: Cook
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 5)
Armor Class 14
Hit Points 40 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 15 (+2) | 13 (+1) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 | 2 |
Possessions: 1000 sp. Brass mug with jade inlays (300 gp). 1 Minor magic item. 1 Minor magic item.
Gilbert Gladstone, Male Human [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He is typically in his Armorer uniform. He has styled his golden hair well, parting it to the left. He wears crescent spectacles with a black brim.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: Raised by wardens he was only a novice when illithids swooped upon their monastery and killed most of the order. His childhood dream was to be a Sculptor, but he was a colossal failure. He ran away from his former home and has been making his living as a Armorer for the past few years.
Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it.
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Job, Religious, Enemies. Occupation: Armorer
Voice: Gruff and masculine
Attributes [hide]
Medium (5'2") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 15 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 13 (+1) | 11 (+0) | 13 (+1) | 10 (+0) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee -1 / 1d10-3, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 | 3 | 0 |
Possessions: Deep green spinel (130 gp). Bloodstone (70 gp).
Raymond Stansfield, Male Human [Permalink]
Personal [hide]
Description: This man is very fat, and wears an entirely blue suit with red socks and a vest with buckled shoes. His brown hair is kept up in a ponytail inside a broad hat. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is currently in port desperately looking for someone to get him out; and he's repulsed by the pc
Ideals: Justice. Flaws: Ugly, Insane, Antagonistic. Bonds: Slave. Occupation: Slave Trader
Voice: Speaks with lips pursed
Attributes [hide]
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 12 (+1) | 7 (-2) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 100 pp. Lapis lazuli (14 gp). Moss agate (14 gp). Brown-green garnet (80 gp).
Dustin Eastaughffe, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears a worn and beaten armor. He has a very tight haircut. He wears an eyepatch.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He also has developed a complete distrust of the Marshal profession.
History: Sold as a small child to a brothel owner, Dustin was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. In his 20th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has achieved small success as a Animal Trainer.
Motivation: He is unsatisfied with his job.
Ideals: Optimist. Flaws: Ugly, Fearful. Bonds: Job, Mentor. Occupation: Animal Trainer
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'8") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 40 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 9 (-1) | 10 (+0) | 7 (-2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3
Possessions: Deep green spinel (150 gp). Freshwater pearl (5 gp). Sard (60 gp). Malachite (5 gp). 1 Minor magic item. 1 Minor magic item.
Geoffrey Clifton, Male Human [Permalink]
Personal [hide]
Description: He very much looks the part of a Mason. His red hair is smooth and relatively long. He wears crescent spectacles with a black brim.
Personality: He dislikes all the random violence that takes place in the west. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: Geoffrey hails from a village terrorized by orcs. Over the years he perfected his riding and shooting skills. He ran away from his former home and has been making his living as a Mason for the past few years.
Motivation: Sabotage a competitor.
Ideals: Pacifist. Flaws: Fearful. Bonds: Job, Enemies, Nature. Occupation: Mason
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 12 (+1) | 14 (+2) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Celestial, Undercommon
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 2500 sp. Blue sapphire (500 gp). Pink pearl (90 gp).
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