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Advanced [show]


Simon Acton, Male Human [Permalink]

Personal [hide]

Description: A 5'4" southern man, he is wearing colorful clothing, dressed as a Architect. His auburn hair is cut short. He has amber eyes and a brown hat with a green feather.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: The child of southern immigrants he idolized his father. A freak accident while working with his Body Guard father left him crippled. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Balancing his hectic life and new Architect responsibilities is difficult; and he is unsatisfied with his job

Flaws: Emotional, Disease. Bonds: Immigrant, Adventurer, Job. Occupation: Architect

Voice: Complex vocabulary, royal

Attributes [hide]

Simon Acton, Male Human Warlock 5
Medium (5'4") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 25 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 12 (+1)12 (+1) 15 (+2)10 (+0)
Skills Acrobatics +5, Perception +5
Senses Passive Perception 15
Languages Common, Goblin
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322

Possessions: 100 gp. Alexandrite (1600 gp). Emerald (400 gp). Onyx (70 gp). Eye agate (7 gp).


Social Check DCs


William Hampton, Male Human [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. His attire stands in sharp contrast to his hammer, which is beautifully polished and possesses an ornate carving of a cross on it. He wears his white hair down. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was raised in a desert tribe. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. William took refuge in the ruined castle and found the beat up hammer and armor he uses now. He's since become an addict/alcoholic.

Motivation: To get a good night's sleep.

Ideals: Gifted. Flaws: Addict, Emotional. Bonds: Poor, Nature. Occupation: Sailor

Voice: Speaks with squeezed throat

Attributes [hide]

William Hampton, Male Human Wizard 7
Medium (5'11") Human, Chaotic Good (CR 7)
Armor Class 9
Hit Points 35 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 15 (+2)14 (+2) 15 (+2)13 (+1)
Skills Medicine +5, Stealth +2
Senses Passive Perception 12
Languages Common, Infernal, Ignan
Attacks Melee +2 / 2d8-1, Ranged +2 / 2d8-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1344321

Possessions: 1100 gp. Star ruby (1200 gp). Silver pearl (160 gp). Black pearl (1200 gp).


Social Check DCs


Jocelyn Abram, Male Human [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest. His skin is fair and his fingers are delicate and long. His long chestnut hair reaches down to his waist. His eyes are likewise hazel.

Personality: Always inclined to offer people food he seems plenty friendly. He also has developed a complete distrust of the Stableman profession.

History: Jocelyn was born the youngest of three triplets. His psionic abilities were realized during a raid on his village. He has drifted from career to career and currently works as a Brewer.

Motivation: He has passion for adventuring and risk; and to unite with his brother

Ideals: Philantrophist, Gifted. Bonds: Job, Family, Adventurer. Occupation: Brewer

Voice: Soothing and warm

Attributes [hide]

Jocelyn Abram, Male Human Commoner 5
Medium (6'5") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 18 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 13 (+1)14 (+2) 10 (+0)12 (+1)
Skills Animal Handling +3, Intimidation +4
Senses Passive Perception 10
Languages Common, Ignan, Giant
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Drogo Barney, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is wearing a perfectly clean shirt and pair of pants. He keeps his brown hair in a flapper bob. He has violet eyes.

Personality: He is calm most of the time but flees social interaction. He is able to make almost anything out of random pieces of junk.

History: He was born several months after his mother was called into army service. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He has been a successful dealer in antiques buying low and selling high.

Motivation: He loathes his own lifestyle; and retire the richest man in the north

Ideals: Gifted, Entrepeneur. Flaws: Shy, Depressed. Bonds: Attractive, Military. Occupation: Dilettante

Voice: Middle-eastern accent

Attributes [hide]

Drogo Barney, Male Human Warrior 4
Medium (5'6") Human, Neutral Good (CR 4)
Armor Class 14
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 13 (+1)12 (+1) 10 (+0)8 (-1)
Skills History +3, Survival +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +5 / 1d10+3, Ranged +6 / 1d10+4, Grapple +4

Possessions: 48000 sp. 1 Minor magic item.


Social Check DCs


Gerald Perry, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a black vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his black boots flare out at the collars. His hair is white and curly. This green eyed northerner is not easily forgotten.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born to loving parents in a slum to the north. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He is compelled to act according to his religious beliefs; and obtaining odd cultural human artifacts is his passion

Ideals: Joker. Flaws: Disease. Bonds: Poor, Adventurer, Religious. Occupation: Sellsword

Voice: pre-pubescent

Attributes [hide]

Gerald Perry, Male Human Druid 4
Medium (5'7") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 10 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 8 (-1)16 (+3) 13 (+1)10 (+0)
Skills Insight +3, Investigation +5
Senses Passive Perception 11
Languages Common, Druidic, Sylvan, Orc
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: 400 gp.


Social Check DCs

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