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Advanced [show]


Thomas Cooper, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he is wearing a long, blue, dusty cloak. He has a small bristly mustache and wavy golden hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was born in the east, but his parents moved at a very young age to the west. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Sculptor work with an outfit from a few towns over. Sculptor work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has worked as a Sculptor like his father before him.

Motivation: His relatives are trying to arrange a marriage; and wants to open a new tavern

Ideals: Joker, Impeccable. Bonds: Immigrant, Job, Family. Occupation: Sculptor

Voice: Forgets to breathe while speaking

Attributes [hide]

Thomas Cooper, Male Human Cleric 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 28 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 15 (+2)10 (+0) 10 (+0)13 (+1)
Skills Insight +2, Stealth +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 1900 sp. 2 Antitoxin. 2 Antitoxin.


Social Check DCs


Peter Camden, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear green pants and tee shirts. His hair is cut close to his head. He has gleaming, smiling gray eyes.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: His mother raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Peter took refuge in the ruined castle and found the beat up longbow and armor he uses now. He got away from his former life and has fallen to alcoholism.

Motivation: His relatives are trying to arrange a marriage; and he wants random interesting trinkets and junk, hates to throw anything away

Ideals: Justice. Flaws: Greedy, Addict. Bonds: Nature, Family. Occupation: Bookbinder

Voice: pre-pubescent

Attributes [hide]

Peter Camden, Male Human Warrior 5
Medium (5'1") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 52 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 15 (+2)10 (+0) 16 (+3)15 (+2)
Skills Arcana +3, History +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 40 pp. Chrysoberyl (150 gp). Citrine (50 gp). Violet garnet (1200 gp).


Social Check DCs


Diggory Yardley, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has a slight overbite and is overall scrawny. His silver hair is greasy and uncared for. He wears large thick round spectacles.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: He was born in the south, but his parents moved at a very young age to the east. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He was recently attacked on the road and savagely beaten by bandits.

Motivation: An old rival family wants him found; and marry his brother to traveling adventurers

Ideals: Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Family, Immigrant. Occupation: Tailor

Voice: Prounounces S like Z

Attributes [hide]

Diggory Yardley, Male Human Wizard 6
Medium (5'2") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points -1 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 5 (-3)7 (-2) 12 (+1)17 (+3)
Skills Intimidation +6
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 800 gp. Emerald (1200 gp).


Social Check DCs


Bertram Stafford, Male Human [Permalink]

Personal [hide]

Description: He wears baggy tan pantaloons and a brown scarf. He wears a colorful flower in his brown hair. His brown eyes dart from person to person.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: The child of western immigrants he idolized his father. He has chosen to use the inheritance that was left to him frivolously. He was always very intelligent and has formed a secret society of philosophers.

Motivation: He uses money and sex appeal to get what he needs; and he has money and likes to spend it

Flaws: Secretive. Bonds: Attractive, Nature, Immigrant, Rich. Occupation: Architect

Voice: Middle-eastern accent

Attributes [hide]

Bertram Stafford, Male Human Expert 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 10 (+0)14 (+2) 16 (+3)8 (-1)
Skills Arcana +4, Stealth +5
Senses Passive Perception 13
Languages Common, Sylvan, Halfling
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp. 1 Healer’s kit. 1 Silk rope.


Social Check DCs


Trey Vance, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears silk and lounges about seductively. His tied-back hair is red. He has several tiny emerald earrings on each ear.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He misses his home and complains about the freezing weather, even in summer.

History: Gifted from a young age, Trey studied abroad. Trey abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has dedicated himself to building a better village for his children.

Motivation: To reunite with his old friends.

Ideals: Gifted. Bonds: Attractive, Rich, Immigrant, Adventurer. Occupation: Performer

Voice: Speaks with a cold

Attributes [hide]

Trey Vance, Male Human Warlock 5
Medium (5'3") Human, Chaotic Good (CR 5)
Armor Class 8
Hit Points 15 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)6 (-2) 8 (-1)14 (+2) 13 (+1)16 (+3)
Skills Arcana +5, Nature +5
Senses Passive Perception 11
Languages Common, Elven, Aquan
Attacks Melee +6 / 2d4+3, Ranged +1 / 2d4-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332220

Possessions: 30000 cp.


Social Check DCs

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