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Aldous Beitz, Male Human [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His auburn hair has been sun bleached extensively. His eyes are hazel and catlike.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. Around other people he will do his best to conceal his emotions and appear jolly.

History: His parents moved while he was still in utero so he is the first generation to be born here. In his 18th year, his parents were killed by a goblins raid, leaving Aldous alone in the world. After a stint in an orphanage, he was adopted. He moves from town to town, unable to find a place to settle.

Motivation: Several ex partners dislike his way of doing things and want revenge; and money/treasure

Flaws: Shy. Bonds: Immigrant, Enemies, Rich. Occupation: Baker

Voice: Middle-eastern accent

Attributes [hide]

Aldous Beitz, Male Human Wizard 7
Medium (6'5") Human, Neutral Good (CR 7)
Armor Class 12
Hit Points 17 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 10 (+0)7 (-2) 13 (+1)9 (-1)
Skills Arcana +1, Persuasion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 2d8-2, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp. A life-sized copper and silver statuette of a cockatrice. (10 gp). A miniature golden chest with tiny emeralds lining the top (30 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ernest Astley, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears an entirely brown suit with white socks and a vest with buckled shoes. He wears his red hair up in a very large beehive style do. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Ernest wants to be seen as a stoic, levelheaded, noble Commoner, so he tries to act the part. He does a good job, for the most part... He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Ernest was born with his mother's beautiful face. He made a point of taking high paying jobs and getting most of it up front. He is searching for what he claims is his rightful reward.

Motivation: He has passion for adventuring and risk; and he desires power and/or immortality

Ideals: Disciplined. Flaws: Insane, Hedonist. Bonds: Attractive, Adventurer. Occupation: Healer

Voice: Timid voice

Attributes [hide]

Ernest Astley, Male Human Commoner 5
Medium (6'6") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 26 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 14 (+2)13 (+1) 16 (+3)13 (+1)
Skills Animal Handling +6, Intimidation +4
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple -1

Possessions: 600 gp. 1 Breastplate. 1 Chain shirt. 1 Masterwork Heavy wooden shield. 1 Full Plate.


Social Check DCs


Jocelyn Gracey, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man dresses in black turtlenecks beneath a violet coat with black slacks. His chestnut hair, when down, is lengthy. He has several tiny amber earrings on each ear.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Jocelyn was raised in a hard working conservative environment. From there he went from mercenary job to mercenary job. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: To reunite with his old friends.

Ideals: Optimist, Philantrophist. Bonds: Rich, Job, Adventurer. Occupation: Bellfounder

Voice: Pronounces O like U

Attributes [hide]

Jocelyn Gracey, Male Human Wizard 6
Medium (5'0") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 20 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 13 (+1)14 (+2) 7 (-2)14 (+2)
Skills Insight +1, Nature +5
Senses Passive Perception 8
Languages Common, Ignan, Auran
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1343320

Possessions: 1000 sp.


Social Check DCs


Dean Kirby, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He wears a broad hat to hide his balding. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. When he's not drinking or sleeping the drinks off, he's doing painting.

History: He comes from a rich eastern family. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.

Motivation: He's repulsed by the PC; and he is greedy

Ideals: Philantrophist, Artistic. Flaws: Antagonistic. Bonds: Rich. Occupation: Merchant

Voice: Stutters

Attributes [hide]

Dean Kirby, Male Human Cleric 5
Medium (5'4") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 29 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 12 (+1)8 (-1) 14 (+2)11 (+0)
Skills Sleight of Hand +3, Stealth +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353210

Possessions: 700 gp. Freshwater pearl (5 gp).


Social Check DCs


Lance Beitz, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He likes to wear black tank tops with brown pants. He has no hair. His eyes are amber and beady.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Lance lived on a farm with his mother, near the main road leading to a nearby town. He has chosen to use the inheritance that was left to him frivolously. He has since lost track of the people in his past.

Motivation: Regain custody of his son; and marry his sister to traveling adventurers

Ideals: Athletic, Philantrophist. Flaws: Ugly. Bonds: Rich, Family. Occupation: Carpenter

Voice: Low range voice

Attributes [hide]

Lance Beitz, Male Human Cleric 4
Medium (6'4") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 32 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 14 (+2)15 (+2) 13 (+1)14 (+2)
Skills Performance +4, Survival +3
Senses Passive Perception 11
Languages Common, Ignan, Draconic
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: 14000 cp. Silver comb with moonstones (300 gp). A pair of silk slippers encrusted with tiny pearls. (40 gp).


Social Check DCs

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