Cory Richie, Male Human [Permalink]
Personal [hide]
Description: This southern man is abnormally tall. He typically wears a sleeveless long coat of deep brown leather and dull white iron scale mail. His whole body is exceptionally muscular. His moppish auburn hair is in a traditional bowl cut. His blue eyes peer out from beneath his top brown hat.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is used to getting what he wants. In part because he is a meticulous planner.
History: He got into the Ploughman business at a young age. Like his father and his brother before him, after school he went straight into learning to become a Ploughman. He has worked as a Ploughman like his father before him.
Motivation: He is currently in port desperately looking for someone to get him out; and further expansion of business
Ideals: Professionalism. Flaws: Depressed. Bonds: Immigrant, Job, Slave. Occupation: Ploughman
Voice: American accent
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 40 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 15 (+2) | 8 (-1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +6
Possessions: 700 gp. Deep blue spinel (700 gp). Malachite (15 gp). Black star sapphire (900 gp).
Drogo Kent, Male Human [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears skinny pants and wears a pastel and white robe with the hood down. He has shaved his head bald. His fierce blue eyes like to dwell on things.
Personality: Cocky and sure of himself, he believes he is the best Locksmith born in the past three hundred years. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: Drogo was born in the west. At a young age he loved to build and create. He dropped out of school before completing his studies. He is untrained/undisciplined, which makes him dangerous.
Motivation: He feels threatened by others; and wants to open a new tavern
Ideals: Persistence, Logical. Flaws: Insane, Fearful. Bonds: Job. Occupation: Locksmith
Voice: Hollow voice
Attributes [hide]
Medium (6'3") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 66 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 15 (+2) | 19 (+4) | 13 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +1 / 2d6-2, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 | 0 |
Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Alexandre Benson, Male Human [Permalink]
Personal [hide]
Description: He stands about 5'0" and wears a tan vest and prefers pastel and brown shirts. His boots appear to have been at one point steel toed but are quite worn down. His left hand appears badly burned and disfigured. He has a very tight haircut. His blue eyes are slightly larger than normal.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. A gypsy cursed him at a young age, leading to his ugly appearance. After a long history of fighting, Alexandre and his spouse have recently divorced.
Motivation: He wants revenge against gnolls.
Flaws: Ugly, Antagonistic. Bonds: Mentor, Military. Occupation: Bellfounder
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'0") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 40 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 11 (+0) | 15 (+2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Goblin
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
Possessions: 400 gp. Rhodochrosite (11 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Gerard Barney, Male Human [Permalink]
Personal [hide]
Description: 6'0" and muscular, this northern man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He sports a long silver beard, and similarly colored long hair. His face is scarred and worn.
Personality: Confrontational and typically high on some drug or another. He is a bit of a xeno-phobe, disliking non-Humans.
History: Gerard was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He was an athlete and attended two major summer competitions. He never won. He's since become an addict/alcoholic.
Motivation: Wants to work out more often.
Ideals: Athletic. Flaws: Ugly, Addict, Racist. Bonds: Poor. Occupation: Masseuse
Voice: Pirate accent
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 13 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 6 (-2) | 7 (-2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 |
Possessions: 800 gp. 1 Full Plate. 1 Full Plate. 1 Darkwood Buckler. 1 Full Plate.
Henry Deighton, Male Human [Permalink]
Personal [hide]
Description: He is well dressed, but even with his fine clothing he looks run-down. He is physically well-built. He has a long brown beard with little hanging trinkets. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He acts crazy and hedonistic. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: Born in a small village he learned the ways of the warrior from his mother. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Henry fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Philantrophist, Fighting. Flaws: Addict, Hedonist, Insane. Occupation: Banker
Voice: Rolls R's
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 43 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 15 (+2) | 10 (+0) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +5
Possessions: Just what you see.
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