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NPC Generator

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Advanced [show]


Lance Quinton, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a well pressed and immaculate suit (or dress). His hair, while still mostly white, has prominent grey streaks. He is baby faced.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He enjoys reading and quiet.

History: Born in the east to a Bookbinder, Lance learned a great deal about his mother's area of expertise. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Wishes to resurrect an old love; and he is unsatisfied with his job

Ideals: Impeccable, Logical. Flaws: PTSD. Bonds: Job, In love. Occupation: Bookbinder

Voice: Slow speaker

Attributes [hide]

Lance Quinton, Male Human Bard 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 26 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 18 (+4)10 (+0) 17 (+3)10 (+0)
Skills Insight +5
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 2000 sp.


Social Check DCs


Aldous Graeme, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears a brown armored body suit, with a simple blue line shooting up and back down. His red hair is greying along the sides and has receded to reveal a widow's peak. He wears an eyepatch.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Gifted from a young age, Aldous studied abroad. A gypsy cursed him at a young age, leading to his ugly appearance. He became a Slave Trader soon after.

Motivation: Balancing his hectic life and new Slave Trader responsibilities is difficult; and to be a crown-heir again

Ideals: Gifted. Flaws: Ugly. Bonds: Job, In love. Occupation: Slave Trader

Voice: Low and grunting

Attributes [hide]

Aldous Graeme, Male Human Barbarian 4
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 28 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 7 (-2)16 (+3) 10 (+0)9 (-1)
Skills Intimidation +1, Investigation +5
Senses Passive Perception 10
Languages Common, Giant, Auran, Undercommon
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 500 gp. Freshwater pearl (12 gp). 6 Acid flasks. 4 Tanglefoot bags. 1 Everburning torch. 3 Smokesticks.


Social Check DCs


Diggory Burton, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy golden stubble. He wears dull green sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed halberd, just in case. He has a hunchback. He has golden hair. His blue eyes peer out from beneath his top green hat.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: Diggory was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He went to a religious school and was inspired by the priests there in charitable deeds. He has been saving his money to try and buy his brother's freedom.

Motivation: His religion dominates his actions.

Flaws: Ugly, Antagonistic. Bonds: Family, Poor, Religious. Occupation: Dilettante

Voice: American accent

Attributes [hide]

Diggory Burton, Male Human Rogue 4
Medium (6'4") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 22 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)12 (+1) 13 (+1)10 (+0)
Skills Deception +2, Perception +3
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 500 gp. Fiery yellow corundum (600 gp). Red spinel (140 gp). 1 Minor magic item.


Social Check DCs


Bernard Whitby, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is generally shirtless and showing off his tattooed chest. His auburn hair is heavily combed to the left. His skin is flawless and his brown eyes scan people very quickly.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is a logical person and will generally grow upset if things defy logic and science.

History: Gifted from a young age, Bernard studied abroad. After coming to the age of reason, Bernard took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He wants to meet his childhood hero; and a need for knowledge about a nearby landmark

Ideals: Joker, Logical, Gifted. Bonds: Attractive, Has a crush, Adventurer. Occupation: Guard

Voice: Tuts and clicks tongue

Attributes [hide]

Bernard Whitby, Male Human Ranger 4
Medium (6'6") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 30 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 13 (+1)6 (-2) 11 (+0)12 (+1)
Skills Athletics +2, Nature +0
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 10 pp. 1 Minor magic item.


Social Check DCs


Trym Norton, Male Human [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his pickaxe with his veritable burlap sack of a shirt. He has a moderate pudge and is not very fit. His silver hair has been sun bleached extensively. His eyes are blue and he is always smoking a pipe.

Personality: He is overprotective of those who hire his services. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He got into the Spice Merchant business at a young age. His childhood dream was to be a Glassblower, but he was a colossal failure. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Ideals: Philantrophist. Bonds: Guardian, Job, Adventurer. Occupation: Spice Merchant

Voice: Mumbles to self between sentences

Attributes [hide]

Trym Norton, Male Human Ranger 4
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 21 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 8 (-1)8 (-1) 11 (+0)9 (-1)
Skills Arcana +1, Athletics +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 600 gp.


Social Check DCs

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