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NPC Generator

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Advanced [show]


Adelard Ashton, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a sweet of some kind. He wears a worn and beaten armor, marred by sweets. His head has been shaved. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He plays an instrument quite well.

History: From birth he was tutored by a cruel and relentless mentor. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He was granted psionic powers by his dying sister.

Motivation: He is not mentally stable, and does not behave rationally; and he is content

Ideals: Gifted, Artistic. Flaws: Ugly, Insane. Bonds: Mentor. Occupation: Miner

Voice: Low and grunting

Attributes [hide]

Adelard Ashton, Male Human Aristocrat 5
Medium (6'5") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 37 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 12 (+1)14 (+2) 17 (+3)7 (-2)
Skills History +5, Performance +1
Senses Passive Perception 13
Languages Common, Druidic, Gnoll
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0

Possessions: 100 gp. Golden pearl (50 gp). Onyx (40 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Guy Rutland, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears bulky tan painted plate armor. His silver hair is greasy and uncared for. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. In his 18th year, his parents were killed by a dire rats raid, leaving Guy alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Guy was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.

Motivation: Sabotage a competitor; and many dire rats want him driven away

Ideals: Optimist. Flaws: Ugly. Bonds: Job, Religious, Enemies. Occupation: Interpreter

Voice: Speaks with back of mouth

Attributes [hide]

Guy Rutland, Male Human Bard 6
Medium (5'1") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 31 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)10 (+0) 13 (+1)18 (+4) 12 (+1)11 (+0)
Skills Medicine +4
Senses Passive Perception 11
Languages Common, Celestial, Halfling, Terran, Aquan
Attacks Melee +0 / 2d6-3, Ranged +3 / 2d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day153320000

Possessions: 600 gp.


Social Check DCs


Odo Wharton, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he very much looks the part of a Miller. His brown hair is heavily combed to the left. His face is scarred and worn.

Personality: Odo is depressed about a lot of things. He tends to be a nihilist. He does not believe in violence as a means to an end. He is a dedicated Miller but believes his peers are too gung-ho.

History: Born in the west his family was never financially stable. He was an apprentice working in his father's forge. He inherited the family business which he has now maintained for 11 years.

Motivation: Further expansion of business; and balancing his hectic life and new miller responsibilities is difficult

Ideals: Pacifist. Flaws: Ugly, Depressed. Bonds: Job, Poor. Occupation: Miller

Voice: Nasally tone

Attributes [hide]

Odo Wharton, Male Human Cleric 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 11 (+0)9 (-1) 14 (+2)15 (+2)
Skills Animal Handling +4, Investigation +1
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 200 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Charles Lester, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears silk and lounges about seductively. His long silver hair is drawn into a two foot long braid. His fierce blue eyes like to dwell on things.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He has a minor phobia of water and hates getting wet.

History: He was born to a pair of big game hunters, but was frequently ill as a child. From his teen years he was always beautiful and desirable, so people have always doted on him. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is wracked by social anxiety; and he is terrified, and will act out of fear

Flaws: Fearful, Disease. Bonds: Attractive, Poor, Guardian. Occupation: Engraver

Voice: Low and grunting

Attributes [hide]

Charles Lester, Male Human Bard 6
Medium (6'5") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 21 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)16 (+3) 13 (+1)8 (-1)
Skills Intimidation +2, Survival +4
Senses Passive Perception 11
Languages Common, Gnome, Infernal, Giant
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143320000

Possessions: Just what you see.


Social Check DCs


Patrick Deighton, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is well dressed, but even with his fine clothing he looks run-down. He wears his blonde hair up in a very large beehive style do. His violet eyes dart from person to person to random spaces in the air.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was raised in a plains tribe. There was a wharf not far from home where he often wandered off to fish. He now mingles about in high society.

Motivation: To reunite with his absent mother; and money/treasure

Ideals: Athletic, Gifted. Bonds: Rich, Nature, Family. Occupation: Sellsword

Voice: Sighs a lot, exhausted

Attributes [hide]

Patrick Deighton, Male Human Expert 4
Medium (5'10") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 16 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 13 (+1)12 (+1) 12 (+1)13 (+1)
Skills History +3, Perception +3
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 400 gp. Peridot (60 gp). Fire opal (1200 gp). 1 Minor magic item.


Social Check DCs

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