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NPC Generator

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Advanced [show]


Kody Blyth, Male Human [Permalink]

Personal [hide]

Description: He very much looks the part of a Herbalist, and he perpetually has his spear ready. He has a very tight haircut. He is baby faced.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He also is a firm believer in the manly ideal.

History: He served in the navy to pay for his family's outstanding loans. His childhood dream was to be a Bricklayer, but he was a colossal failure. He has drifted from career to career and currently works as a Herbalist.

Motivation: Further expansion of business; and sabotage a competitor

Ideals: Fighting, Disciplined. Flaws: Impulsive. Bonds: Job, Military. Occupation: Herbalist

Voice: Spits and sputters

Attributes [hide]

Kody Blyth, Male Human Aristocrat 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 11 (+0)13 (+1) 7 (-2)11 (+0)
Skills Performance +2, Sleight of Hand +1
Senses Passive Perception 8
Languages Common, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Theobald Jacobs, Male Human [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He wears a custom-built plate barding that's adorned with pastel lining and desert motifs. He keeps his golden hair in a flapper bob. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He has a small toy that he constantly fidgets with.

History: He was born blind and as such lacked many opportunities for work. His father had invested heavily in several trade routes and wanted him to inherit them. He got away from his former life and has fallen to alcoholism.

Motivation: He is greedy; and he is not mentally stable, and does not behave rationally

Ideals: Justice. Flaws: Insane, Addict, Disease. Bonds: Rich. Occupation: Bookbinder

Voice: Relaxed voice

Attributes [hide]

Theobald Jacobs, Male Human Wizard 4
Medium (5'8") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 6 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 9 (-1)12 (+1) 16 (+3)14 (+2)
Skills Intimidation +4, Survival +5
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11432

Possessions: 6000 sp.


Social Check DCs


Theobald Van Es, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he sports grey clothing, slightly heavier than average wear. His brown hair is cut short with large spiked bangs in the front. His eyes are hazel.

Personality: He is mildly Human supremacist, though he does not identify as such. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He got into the Marshal business at a young age. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He now owns his own business.

Motivation: Sabotage a competitor; and to be a locksmith again

Flaws: Racist, Fearful. Bonds: Job, Family. Occupation: Marshal

Voice: Deep voice with rolling R's

Attributes [hide]

Theobald Van Es, Male Human Aristocrat 8
Medium (6'6") Human, Neutral Good (CR 8)
Armor Class 10
Hit Points 62 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 15 (+2)17 (+3) 12 (+1)9 (-1)
Skills Acrobatics +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Druidic, Goblin, Sylvan
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +3

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Percival Beitz, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame. His black hair has been sun bleached extensively. His eyes are violet and catlike.

Personality: His tongue was cut out and he uses sign language. He is a big fan of imagination and believes people should spend more time reading and writing.

History: The child of a Weaver, who enjoyed hunting, Percival was taken on many hunting expeditions. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He hasn't been sleeping well lately.

Motivation: A strong sense of loyalty to Human people; and to get a good night's sleep

Ideals: Logical. Flaws: Disease, Insomniac, Racist. Bonds: Attractive, Nature. Occupation: Actor

Voice: Switch between two voices

Attributes [hide]

Percival Beitz, Male Human Monk 5
Medium (6'3") Human, Chaotic Good (CR 5)
Armor Class 14
Hit Points 30 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)19 (+4) 12 (+1)15 (+2) 8 (-1)11 (+0)
Skills History +5, Intimidation +3
Senses Passive Perception 9
Languages Common, Elven, Ignan
Attacks Melee +5 / 2d4+2, Ranged +7 / 2d4+4, Grapple +4

Possessions: 700 gp.


Social Check DCs


Theodoric Easton, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears green leather gloves, a green jacket, and tight pants. He keeps his red hair in a pixie cut. His gray eyes are passionate and lively.

Personality: He is not truly malevolent, but he is obsessed with singing. He constantly tries to fill his life with singing. He is lazy, self-centered, vain, and jealous.

History: Theodoric was born into a poor family. Growing up, he dreamt of becoming a Rogue, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Rogue in service of a powerful lord somewhere. He moved from fad to fad and when he turned 15 he discovered singing. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He desires power and/or immortality.

Ideals: Artistic. Flaws: Selfish. Bonds: Poor, Adventurer. Occupation: Dyer

Voice: growls and snarls, animalistic

Attributes [hide]

Theodoric Easton, Male Human Rogue 4
Medium (5'8") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 22 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 14 (+2)14 (+2) 13 (+1)11 (+0)
Skills Animal Handling +3, Investigation +4
Senses Passive Perception 11
Languages Common, Gnoll, Auran
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 300 gp.


Social Check DCs

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