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NPC Generator

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Advanced [show]


Hugh Axton, Male Human [Permalink]

Personal [hide]

Description: He has a missing left arm. He prefers to wear green clothing when he does not wear armor. His white hair is well kept and his bushy mustache is tapered upwards at the ends. His hazel eyes are passionate and lively.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He has chosen to use the inheritance that was left to him frivolously. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Revenge; and money/treasure

Ideals: Gifted, Persistence. Flaws: Greedy. Bonds: Rich, Enemies. Occupation: Bookbinder

Voice: Low and grunting

Attributes [hide]

Hugh Axton, Male Human Rogue 4
Medium (6'0") Human, Chaotic Good (CR 4)
Armor Class 14
Hit Points 16 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 12 (+1)12 (+1) 14 (+2)12 (+1)
Skills Animal Handling +4, Deception +3
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +6 / 1d10+4, Grapple +4

Possessions: Pink pearl (80 gp).


Social Check DCs


Raymond Walcott, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a brown cloak and cross-gartered violet stockings. He has dyed his greying golden hair a little too much giving a sharp golden color. He has a dull look in his hazel eyes.

Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. He believes the world needs to unite to get rid of drow once and for all.

History: Raymond lived on a farm with his father, near the main road leading to a nearby town. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has never given up on his dancing dream.

Motivation: Many drow want him driven away; and to get a good night's sleep

Ideals: Artistic. Flaws: Insomniac. Bonds: Enemies, Family, Rich. Occupation: Detective

Voice: Sleepy voice

Attributes [hide]

Raymond Walcott, Male Human Rogue 4
Medium (6'1") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 21 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 12 (+1)16 (+3) 15 (+2)9 (-1)
Skills Acrobatics +1, Intimidation +1
Senses Passive Perception 12
Languages Common, Orc, Druidic, Gnome
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 30000 sp.


Social Check DCs


Gomory Sutton, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'6". He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His black hair is thinning but still full. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: From birth he was tutored by a cruel and relentless mentor. As a young adult he joined a group advocating for an improvement in Human conditions. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: A strong sense of loyalty to Human people.

Ideals: Opinionated. Flaws: Addict, Antagonistic, Racist. Bonds: Mentor. Occupation: Weaver

Voice: Speaks in third person

Attributes [hide]

Gomory Sutton, Male Human Monk 7
Medium (5'6") Human, Chaotic Good (CR 7)
Armor Class 10
Hit Points 60 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 18 (+4)8 (-1) 19 (+4)8 (-1)
Skills Arcana +2, Persuasion +2
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 2d8-1, Ranged +3 / 2d8+0, Grapple +0

Possessions: 900 gp.


Social Check DCs


Theobald Hartford, Male Human [Permalink]

Personal [hide]

Description: A 5'4" southern man, he is wearing the road beaten gear of a warrior. His hair is white and curly. He wears crescent spectacles with a black brim.

Personality: He is fixated on the number 70. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Theobald was born in the south. At a young age he loved to build and create. In his youth he was a Miner, and wanted to be a champion fighter when he grew up. He was working during a period of war, and as one of the natives he lived in fear of joining the others in being slaughtered. He saw the brutality and swore off his fighting aspirations, taking his younger sister on his back after seeing his parents die, and fled the country. He has been a successful dealer in antiques buying low and selling high.

Motivation: To end his boredom; and he seems to be bored by most things

Ideals: Fighting, Entrepeneur, Persistence. Flaws: Insane, PTSD, Mundane. Occupation: Hunter

Voice: Scandinavian accent

Attributes [hide]

Theobald Hartford, Male Human Warrior 6
Medium (5'4") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 41 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 10 (+0)10 (+0) 16 (+3)9 (-1)
Skills Performance +2, Persuasion +2
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1

Possessions: 900 gp. Brown-green garnet (160 gp).


Social Check DCs


Everard Badger, Male Human [Permalink]

Personal [hide]

Description: A 5'4" northern man, he has a large brown mantle and cape that has been intricately interwoven into his tan robe. His silver hair is kept up in a ponytail inside a deerstalker hat. He wears large thick round spectacles.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He got into the Carter business at a young age. He struck it rich when he found rare goods in large quantities. He now owns his own business.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to be a beggar again

Ideals: Fighting. Flaws: Ugly, Hedonist. Bonds: Job, Rich. Occupation: Carter

Voice: Excited and jittery

Attributes [hide]

Everard Badger, Male Human Wizard 8
Medium (5'4") Human, Neutral Good (CR 8)
Armor Class 12
Hit Points 30 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)17 (+3) 6 (-2)15 (+2)
Skills Nature +6, Performance +5
Senses Passive Perception 8
Languages Common, Auran, Abyssal, Undercommon
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1444332000

Possessions: 800 gp. Alexandrite (300 gp). Golden pearl (150 gp). Violet garnet (300 gp). Onyx (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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