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Advanced [show]


Jocelyn Eastoft, Male Human [Permalink]

Personal [hide]

Description: An older man who dresses like a well dressed Glassblower does, he is not a threatening figure. He wears his hair in dreadlocks. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Jocelyn is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He was born into a rich family. Like his father and his brother before him, after school he went straight into learning to become a Glassblower. He has set out to sabotage the competition.

Motivation: Money/treasure.

Ideals: Extrovert. Bonds: Job, Has a crush, Adventurer, Rich. Occupation: Glassblower

Voice: Speaks fast with a slight lisp

Attributes [hide]

Jocelyn Eastoft, Male Human Commoner 5
Medium (5'3") Human, Lawful Good (CR 5)
Armor Class 8
Hit Points 19 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 13 (+1)10 (+0) 14 (+2)17 (+3)
Skills Athletics +3, Nature +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +1 / 2d4-2, Grapple +3

Possessions: 400 gp.


Social Check DCs


Charles Blythe, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He wears a blue shirt with thin brown vertical stripes and white pants, marred by beers. He has dyed his greying black hair a little too much giving a sharp black color. His green eyes have a joyful gleam in them most of the time.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Cursed with lycanthropy at a very young age, Charles has worked very hard to control his curse. He has achieved small success as a Carter.

Motivation: To end his boredom; and he is unsatisfied with his job

Flaws: Ugly, Mundane, Disease. Bonds: Job, Military. Occupation: Carter

Voice: Spits words with contempt

Attributes [hide]

Charles Blythe, Male Human Paladin 4
Medium (5'3") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 10 (+0)14 (+2) 10 (+0)16 (+3)
Skills Acrobatics +3, Investigation +4
Senses Passive Perception 10
Languages Common, Halfling, Celestial
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 1 Chain shirt.


Social Check DCs


Ralf Tickle, Male Human [Permalink]

Personal [hide]

Description: A 5'0" northern man, he likes to wear darkened spectacles and heavy clothing, no matter the weather. His red hair is lengthy and is close to two feet long. His eyes are violet and he is always smoking a pipe.

Personality: Ralf speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was raised in a desert tribe. His childhood dream was to be a Tanner, but he was a colossal failure. He now owns his own business.

Motivation: He's attracted to the PC; and to settle down with his crush

Ideals: Impeccable. Bonds: Family, Nature, Job, Has a crush. Occupation: Mayor

Voice: Speaks with lips pursed

Attributes [hide]

Ralf Tickle, Male Human Warrior 6
Medium (5'0") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 23 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 7 (-2)8 (-1) 11 (+0)16 (+3)
Skills Animal Handling +3, Persuasion +6
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3

Possessions: 7000 sp. Tiger eye turquoise (8 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Theodoric Trowbridge, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a green suit, brown shirt, and violet tie. His skin is fair and his fingers are delicate and long. His auburn hair is drawn into a tight pony tail with a clover scrunchie. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: His mother raised him in a mountain cabin. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: A need for knowledge about a nearby landmark; and he's looking for his big break

Ideals: Justice. Flaws: Antagonistic. Bonds: Family, Nature, Adventurer. Occupation: Mason

Voice: German accent

Attributes [hide]

Theodoric Trowbridge, Male Human Sorcerer 4
Medium (5'2") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 14 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 12 (+1)16 (+3) 12 (+1)11 (+0)
Skills Perception +3, Stealth +3
Senses Passive Perception 13
Languages Common, Terran, Goblin, Gnoll
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136630000

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


William Davenport, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a red poncho over his likewise colored trousers and shirt, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'0" when asserting himself. His golden hair is lengthy and is close to two feet long. His violet unseeing eyes seem to look past you.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, William is combative with any and all who dare try his patience in the slightest.

History: William was raised in a hard working conservative environment. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Balancing his hectic life and new Marshal responsibilities is difficult.

Ideals: Justice, Fighting. Flaws: Disease, Shy. Bonds: Job. Occupation: Marshal

Voice: American accent

Attributes [hide]

William Davenport, Male Human Rogue 4
Medium (5'0") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 8 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 7 (-2)13 (+1) 14 (+2)14 (+2)
Skills Intimidation +4, Medicine +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 400 gp. 1 Buckler. 1 Half-Plate. 1 Half-Plate.


Social Check DCs

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