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NPC Generator

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Advanced [show]


Hunter Presley, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he prefers to wear brown pants and tee shirts. His chestnut hair is still thick. His face is covered beneath a completely black helmet.

Personality: Abrasive and pushy, he has a hard time making friends. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: From birth he was tutored by a cruel and relentless mentor. He was taken as a slave by a traveling circus and forced to perform He now spends his time doing works of charity.

Motivation: He is currently in port desperately looking for someone to get him out; and nothing but the best is good enough for him

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Mentor, Slave. Occupation: Junk Dealer

Voice: Scottish accent

Attributes [hide]

Hunter Presley, Male Human Fighter 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)10 (+0) 15 (+2)10 (+0)
Skills Deception +2, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 800 sp. Chrysoberyl (110 gp). Eye agate (6 gp).


Social Check DCs


Percival Oakley, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears light armors faded through time and improper care. His blonde hair is slicked back into a classic pompadour. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He would rather hide behind his crafts than deal with other people.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He doesn't get along with people that don't share his tastes; and he wants nothing more than to rejoin the army

Ideals: Impeccable, Artistic. Flaws: Shy. Bonds: Military. Occupation: Gardener

Voice: Low range voice

Attributes [hide]

Percival Oakley, Male Human Barbarian 6
Medium (5'1") Human, Lawful Good (CR 6)
Armor Class 14
Hit Points 49 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)18 (+4) 13 (+1)16 (+3) 13 (+1)11 (+0)
Skills Animal Handling +4, History +6
Senses Passive Perception 11
Languages Common, Undercommon, Druidic, Ignan
Attacks Melee +1 / 2d6-2, Ranged +7 / 2d6+4, Grapple +4

Possessions: 4000 sp.


Social Check DCs


Thomas Cromwell, Male Human [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears clothing that is held on in multiple layers but all of it is in poor condition. His tied-back hair is black. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Cocky and sure of himself, he believes he is the best Beggar born in the past three hundred years. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Born to a Farmer, his mother struggled to pay the bills. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Beggar work with an outfit from a few towns over. Beggar work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has been a successful dealer in antiques buying low and selling high.

Motivation: Expand his business; and he is not mentally stable, and does not behave rationally

Ideals: Entrepeneur. Flaws: Ugly, Insane. Bonds: Poor, Job. Occupation: Beggar

Voice: growls and snarls, animalistic

Attributes [hide]

Thomas Cromwell, Male Human Fighter 4
Medium (6'0") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 13 (+1)8 (-1) 15 (+2)11 (+0)
Skills Acrobatics +1, Athletics +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +4

Possessions: 300 gp.


Social Check DCs


Gilbert Morley, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His auburn hair is smooth and relatively long. His blue eyes are passionate and lively.

Personality: He is irascible and easily irritated. Energy wise he seems alert and responsive.

History: Gilbert was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. After a long history of fighting, Gilbert and his spouse have recently divorced.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to end his boredom

Ideals: Entrepeneur, Professionalism, Fighting. Flaws: Antagonistic. Bonds: Poor. Occupation: Masseuse

Voice: Australian accent

Attributes [hide]

Gilbert Morley, Male Human Bard 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 21 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 12 (+1)18 (+4) 13 (+1)13 (+1)
Skills Animal Handling +3, Religion +6
Senses Passive Perception 11
Languages Common, Aquan, Giant, Sylvan, Celestial
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143100000

Possessions: 300 gp. 3 Holy water. 1 Everburning torch. 3 Acid flasks.


Social Check DCs


Chad Myerscough, Male Human [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with violet lining and desert motifs. He carries with him a set of halberds, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. His brown hair is lengthy and is close to two feet long. He wears crescent spectacles with a black brim.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. Further he is a bit of a stoner and is frequently out of it.

History: He comes from a rich northern family. His father was a mechanic, and taught him how to fix just about anything. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Chad fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to open a new tavern; and balancing his hectic life and new fisher responsibilities is difficult

Ideals: Fighting, Persistence. Flaws: Addict. Bonds: Job, Rich. Occupation: Fisher

Voice: Puts emphasis on the wrong words

Attributes [hide]

Chad Myerscough, Male Human Expert 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 21 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 14 (+2)11 (+0) 12 (+1)16 (+3)
Skills Animal Handling +3, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 300 gp.


Social Check DCs

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