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Hubert Shirley, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a tight fitting white shirt and pants. His tied-back hair is chestnut. His violet eyes peer out from beneath his feathered white hat.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He always tries to repair and not replace. It was this mentality that drove him into the Shepherd business.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: To reunite with his old friends; and he's looking for his big break

Ideals: Joker, Persistence. Bonds: Slave, Nature, Adventurer. Occupation: Shepherd

Voice: Hard of hearing, loud

Attributes [hide]

Hubert Shirley, Male Human Expert 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)17 (+3) 16 (+3)16 (+3)
Skills Acrobatics +2, Religion +5
Senses Passive Perception 13
Languages Common, Dwarven, Gnome, Goblin
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +5

Possessions: 1500 sp. Carnelian (80 gp). Lapis lazuli (4 gp). 1 Good lock. 1 Climber’s kit.


Social Check DCs


Guy Clapham, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He wears a colorful flower in his auburn hair. His brown eyes are slightly larger than normal.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He does not trust anyone and sleeps with one eye open.

History: He was born on a small isolated farm. Over the years he perfected his riding and shooting skills. He bought a sword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To get a good night's sleep.

Ideals: Entrepeneur, Fighting. Flaws: Insomniac. Bonds: Attractive, Nature. Occupation: Animal Trainer

Voice: Sensual and smooth

Attributes [hide]

Guy Clapham, Male Human Paladin 4
Medium (6'6") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 10 (+0)13 (+1) 5 (-3)14 (+2)
Skills Animal Handling -1, Persuasion +4
Senses Passive Perception 7
Languages Common, Aquan
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 200 gp. 1 Darkwood Buckler. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Everard Cholmondeley, Male Human [Permalink]

Personal [hide]

Description: With red face paint in a stripe pattern across his face, he wears a custom-built plate barding that's adorned with tan lining and desert motifs. His silver hair and beard is wavy and long. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was born on a small isolated farm. In his 15th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: Find a way to reverse the transformation of his brother; and marry his brother to traveling adventurers

Flaws: Terse, Fearful. Bonds: Enemies, Nature, Family. Occupation: Baker

Voice: Thin and wheezing

Attributes [hide]

Everard Cholmondeley, Male Human Sorcerer 8
Medium (6'1") Human, Neutral Good (CR 8)
Armor Class 13
Hit Points 22 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 10 (+0)13 (+1) 14 (+2)10 (+0)
Skills History +4, Religion +4
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126665

Possessions: 1300 gp. Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). Solid gold idol (1200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anselm Langston, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a simple black robe with red stripes complete with hood. His long red hair is drawn into a two foot long braid. His hazel eyes have a joyful gleam in them most of the time.

Personality: While he acts the brute, he is far gentler than he would appear. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Anselm was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He worked as a nervous Baker and found it very stressful. He became a Baker soon after.

Motivation: He'd like to take his coworkers down a peg; and balancing his hectic life and new baker responsibilities is difficult

Ideals: Fighting. Flaws: Shy. Bonds: Attractive, Poor, Job. Occupation: Baker

Voice: Speaks with squeezed throat

Attributes [hide]

Anselm Langston, Male Human Expert 6
Medium (6'1") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 27 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 10 (+0)17 (+3) 13 (+1)15 (+2)
Skills Athletics +6, Insight +4
Senses Passive Perception 11
Languages Common, Terran, Infernal, Auran
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +4

Possessions: 7000 sp. Carnelian (20 gp). 1 Half-Plate. 1 Half-Plate. 1 Full Plate. 1 Half-Plate.


Social Check DCs


Norman Sutherland, Male Human [Permalink]

Personal [hide]

Description: This man is wearing a tight yellow one piece outfit complete with pants, hood, and a cape. He has a penchant for wearing a ring with an oversized opal on his right hand. His golden hair is long and unkept. His eyes are green and catlike.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He works hard and plays hard.

History: Sold as a small child to a brothel owner, Norman was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has money and likes to spend it.

Ideals: Disciplined. Flaws: Ugly, Hedonist. Bonds: Rich, Mentor. Occupation: Knight

Voice: Middle-eastern accent

Attributes [hide]

Norman Sutherland, Male Human Monk 4
Medium (5'2") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 28 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 12 (+1)14 (+2) 9 (-1)11 (+0)
Skills Deception +2, Religion +4
Senses Passive Perception 9
Languages Common, Infernal, Giant
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 20000 sp.


Social Check DCs

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