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Advanced [show]


Gunter Washington, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears loose pants and a collared shirt complete with sweater beneath his coat. He is an epitome of beauty. He keeps his long chestnut hair kept up in a rat tail. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is a ruthless business man, a trait he acquired from his father.

History: Gunter was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He moved from fad to fad and when he turned 15 he discovered music. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He's repulsed by the PC; and several ex partners dislike his way of doing things and want revenge

Ideals: Entrepeneur, Artistic. Flaws: Antagonistic. Bonds: Attractive, Poor. Occupation: Doctor

Voice: High pitched and raspy

Attributes [hide]

Gunter Washington, Male Human Cleric 8
Medium (5'2") Human, Chaotic Good (CR 8)
Armor Class 13
Hit Points 46 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 14 (+2)16 (+3) 8 (-1)15 (+2)
Skills Investigation +6, Sleight of Hand +6
Senses Passive Perception 9
Languages Common, Dwarven, Terran, Abyssal
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Balimaar Southey, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a blue costume with the symbols of death on his torso. He has shaved his head bald. He wears a mask on his face.

Personality: He is a Dyer first and foremost. He believes firmly that knowledge should be universal. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He comes from a rich western family. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He inherited the family business which he has now maintained for 7 years.

Motivation: Balancing his hectic life and new Dyer responsibilities is difficult.

Ideals: Athletic. Flaws: Antagonistic. Bonds: Job, Mentor, Rich. Occupation: Dyer

Voice: Excited and jittery

Attributes [hide]

Balimaar Southey, Male Human Warrior 4
Medium (5'7") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 12 (+1)13 (+1) 12 (+1)11 (+0)
Skills History +3, Investigation +3
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 28000 sp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Geoffrey Hartford, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He dresses in tan turtlenecks beneath a yellow coat with tan slacks. He sports a flattop hair cut. His skin is flawless and his green eyes scan people very quickly.

Personality: Geoffrey is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. His mother took him hunting and taught him how to get in the mind of other creatures. He bought a kukri and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: His religion dominates his actions; and to prove his worth to the world

Ideals: Extrovert. Flaws: Impulsive. Bonds: Attractive, Religious, Nature. Occupation: Server

Voice: Rhymes sentences (sorry)

Attributes [hide]

Geoffrey Hartford, Male Human Adept 5
Medium (6'1") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 31 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 17 (+3)11 (+0) 14 (+2)17 (+3)
Skills Religion +3, Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332100

Possessions: 500 gp.


Social Check DCs


Don Bentley, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears black trousers with yellow and white striped suspenders. He wears various colorful collared shirts. With a patchy golden beard and wild golden hair. His blue eyes have a joyful gleam in them most of the time.

Personality: While he acts the brute, he is far gentler than he would appear. He uses divination through singing.

History: He served in the navy to pay for his family's outstanding loans. He was taken from his home at a very young age. He was granted divine powers by his dying brother.

Motivation: He wants nothing more than to rejoin the army; and he is currently in port desperately looking for someone to get him out

Ideals: Athletic, Fighting, Gifted. Bonds: Military, Slave. Occupation: Body Guard

Voice: Jittery and nervous

Attributes [hide]

Don Bentley, Male Human Warlock 7
Medium (5'5") Human, Lawful Good (CR 7)
Armor Class 14
Hit Points 52 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 16 (+3)14 (+2) 16 (+3)8 (-1)
Skills Athletics +5, Insight +6
Senses Passive Perception 13
Languages Common, Ignan, Sylvan
Attacks Melee +5 / 2d8+2, Ranged +7 / 2d8+4, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332222

Possessions: 500 gp. Iolite (80 gp).


Social Check DCs


Henry Kirby, Male Human [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He dresses in black turtlenecks beneath a violet coat with brown slacks. He wears a feathered hat to cover his moderate length silver hair. He has a dull look in his gray eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: He was born to a pair of big game hunters, but was frequently ill as a child. When Henry reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has been saving his money to try and buy his brother's freedom.

Motivation: He'd like to take his coworkers down a peg; and to unite with his brother

Flaws: Antagonistic, Disease. Bonds: Family, Military, Job. Occupation: Marshal

Voice: Speaks through clenched teeth

Attributes [hide]

Henry Kirby, Male Human Druid 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 16 (+3)16 (+3) 10 (+0)10 (+0)
Skills Animal Handling +2, Insight +2
Senses Passive Perception 10
Languages Common, Halfling, Giant, Abyssal
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 10000 cp. Black opal (600 gp). Rock crystal (80 gp).


Social Check DCs

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