Bertram Crawford, Male Human [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears a black armored body suit, with a simple brown line shooting up and back down. He sports a flattop hair cut. His eyes are brown and catlike.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now mingles about in high society.
Motivation: To clean up the streets; and he has money and likes to spend it
Ideals: Athletic, Artistic. Bonds: Guardian, Rich. Occupation: Butcher
Voice: Soft and mumbly
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 12 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 12 (+1) | 6 (-2) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 700 sp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Richard Digby, Male Human [Permalink]
Personal [hide]
Description: He dresses like a well dressed Marshal does. He wears a small hat to hide his balding. His brown eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is skeptical of what others tell him and is slow to trust.
History: Richard hails from a village terrorized by goblins. From there he went from mercenary job to mercenary job. He has been helping groups of widows and orphans who have fled abusive spouses or lost their families to goblins.
Motivation: Balancing his hectic life and new Marshal responsibilities is difficult; and a need for knowledge about a nearby landmark
Flaws: Shy. Bonds: Job, Adventurer, Enemies. Occupation: Marshal
Voice: Gruff and masculine
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 18 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 14 (+2) | 17 (+3) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Gnome, Gnoll, Sylvan
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
Possessions: 36000 sp.
Anthony Bentham, Male Human [Permalink]
Personal [hide]
Description: 6'6" and muscular, this northern man wears a brown costume with the symbols of his god on his torso. He has done his best to style his auburn hair to look like a famous performer. His eyes are likewise hazel. His teeth are white and perfect.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is obsessed with a lost civilization.
History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. He has had some formal singing training, and achieved minor success. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He's looking for his big break; and wants to work out more often
Ideals: Athletic, Joker, Artistic. Bonds: Attractive, Adventurer. Occupation: Shepherd
Voice: Slow speaker
Attributes [hide]
Medium (6'6") Human, Chaotic Good (CR 7)
Armor Class 13
Hit Points 53 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 17 (+3) | 14 (+2) | 13 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +2 / 2d8-1, Ranged +6 / 2d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item.
Diggory Colton, Male Human [Permalink]
Personal [hide]
Description: He wears light armors faded through time and improper care. His blonde hair is singed and shortened. His blue eyes peer out from beneath his feathered green hat.
Personality: He likes to make people angry or surprised. He is skeptical of what others tell him and is slow to trust.
History: He was born a particularly ugly child, much to the horror of his parents. Through the years after Diggory was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Diggory's father didn't care for him much, and the feeling was mutual. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is compelled to act according to his religious beliefs; and he's repulsed by the pc
Flaws: Ugly, Antagonistic, Shy. Bonds: Religious. Occupation: Healer
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 8)
Armor Class 11
Hit Points 33 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 12 (+1) | 15 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Abyssal, Celestial
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3
Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item.
William Cromwell, Male Human [Permalink]
Personal [hide]
Description: He wears tight fitting clothing which further accentuates his frame. He keeps his long blonde hair kept up in a rat tail. His face is covered beneath a completely black helmet.
Personality: Overbrimming with self-confidence, William isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: William was born with his mother's beautiful face. Ostracized due to the psionic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: Human compassion; and meet up once more with his childhood friend
Ideals: Impeccable, Gifted. Flaws: Racist. Bonds: Attractive, Adventurer. Occupation: Sculptor
Voice: Nasally tone
Attributes [hide]
Medium (6'5") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 35 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 14 (+2) | 16 (+3) | 7 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common, Druidic, Orc, Halfling
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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