Arnold Marlowe, Male Human [Permalink]
Personal [hide]
Description: Standing 5'11", this man is dressed in a clean brown cloak covering his clean studded leather. His chestnut hair is cut jaggedly and amateurishly. His eyes, though not visible through his cowl, are brown.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: He was born in the west, but his parents moved at a very young age to the south. Through the years after Arnold was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Arnold's father didn't care for him much, and the feeling was mutual. He inherited the family business which he has now maintained for 12 years.
Motivation: He doesn't get along with people that don't share his tastes; and nothing but the best is good enough for him
Ideals: Joker, Impeccable. Flaws: Antagonistic. Bonds: Job, Immigrant. Occupation: Architect
Voice: Eastern European accent
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 34 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 15 (+2) | 11 (+0) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 gp. 1 Minor magic item.
Trym Walpole, Male Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a black collared shirt and green pants. He accessorizes with a violet scarf around the waist and a strap diagonally across his shirt. His white hair is cut short with large spiked bangs in the front. His skin is flawless and his hazel eyes scan people very quickly.
Personality: He dislikes all the random violence that takes place in the north. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: Trym was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He made a point of taking high paying jobs and getting most of it up front. He is searching for what he claims is his rightful reward.
Motivation: He's looking for his big break; and he wants to meet his childhood hero
Ideals: Pacifist. Bonds: Attractive, Adventurer, Poor. Occupation: Body Guard
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 11 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 8 (-1) | 12 (+1) | 12 (+1) | 5 (-3) |
Senses Passive Perception 16
Languages Common, Sylvan
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
Possessions: Just what you see.
Trey Marleigh, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears a tight fitting green shirt and pants. His hair is long and brown with streaks of red, and is pulled back with small green clips. His beard is red, braided, and well cared for. He is baby faced.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is frequently practicing swordplay.
History: Trey was born in the south. At a young age he loved to build and create. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He ran away from his former home and has been making his living as a Bounty Hunter for the past few years.
Motivation: To be a Doctor again; and he'd like to take his coworkers down a peg
Ideals: Persistence. Bonds: Poor, Job, Military, Adventurer. Occupation: Bounty Hunter
Voice: Indian accent
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 8 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 8 (-1) | 10 (+0) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
Possessions: 60 pp. 1 Minor magic item.
Aldous Lindsey, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man wears skinny pants and wears a red and grey robe with the hood down and is in decent physical shape. He wears his chestnut hair down. He has a tattooed face.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He helped his father out around the business and became quite the natural. He has achieved small success as a Body Guard.
Motivation: A need for knowledge about a nearby landmark; and balancing his hectic life and new body guard responsibilities is difficult
Flaws: Antagonistic, Disease. Bonds: Attractive, Job, Adventurer. Occupation: Body Guard
Voice: Spits words with contempt
Attributes [hide]
Medium (6'0") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 11 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 10 (+0) | 4 (-3) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 300 gp.
Robert Staurheim, Male Human [Permalink]
Personal [hide]
Description: He is constantly adorned with expensive silk clothing, often dyed in bright brown and white, and wears rings and necklaces with large, colorful gems. He is physically well-built. His tied-back hair is white. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He has a massive crush on the younger sibling of the Cartwright who has hired him part-time. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.
History: He was raised in a white middle class family as the only child. Robert was born on a far western desert where he grew up under the tutelage of his father, an expert Cartwright. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: He has a crush on the local Servant; and wants his loneliness to end
Flaws: Mundane. Bonds: Rich, Attractive, Has a crush, Immigrant, Slave. Occupation: Cartwright
Voice: Pronounces O like U
Attributes [hide]
Medium (6'1") Human, Neutral Good (CR 7)
Armor Class 8
Hit Points 50 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 6 (-2) | 16 (+3) | 6 (-2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +1 / 2d8-2, Grapple +3
Possessions: 300 gp. Hematite (15 gp).
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