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NPC Generator

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Advanced [show]


Bernard Astley, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He keeps his chestnut hair in a pixie cut. His eyes, though not visible through his cowl, are brown.

Personality: He is extraordinarily eccentric. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Born to a pair of adventurers, Bernard grew up listening to his mother's many stories. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Money/treasure; and a need for knowledge about a nearby landmark

Flaws: Insane. Bonds: Attractive, Immigrant, Adventurer, Rich. Occupation: Stableman

Voice: Speaks like tongue is numb

Attributes [hide]

Bernard Astley, Male Human Ranger 5
Medium (6'3") Human, Chaotic Good (CR 5)
Armor Class 14
Hit Points 50 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)19 (+4) 18 (+4)14 (+2) 12 (+1)7 (-2)
Skills Deception +1, Medicine +4
Senses Passive Perception 11
Languages Common, Ignan, Aquan
Attacks Melee +3 / 2d4+0, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 800 gp. Golden yellow topaz (800 gp).


Social Check DCs


Anthony Stapleton, Male Human [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with grey lining and desert motifs. He has shaved his head bald. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Anthony lived on a farm with his father, near the main road leading to a nearby town. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Regain custody of his son; and his spouse's relatives view him with great suspicion

Flaws: Disease, Hedonist, PTSD. Bonds: Attractive, Family. Occupation: Architect

Voice: Australian accent

Attributes [hide]

Anthony Stapleton, Male Human Expert 6
Medium (6'1") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 42 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)14 (+2) 10 (+0)8 (-1)
Skills History +5, Investigation +5
Senses Passive Perception 10
Languages Common, Undercommon, Celestial
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2

Possessions: Just what you see.


Social Check DCs


Roland Fidget, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a custom-built plate barding that's adorned with black lining and desert motifs, and a wedding ring on his right hand. His hair is brown and curly. His face is scarred and worn.

Personality: Roland speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Born to a Mortician, his mother struggled to pay the bills. In his 12th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels threatened by others; and nothing but the best is good enough for him

Ideals: Impeccable. Flaws: Ugly, Fearful. Bonds: In love, Poor. Occupation: Slave Trader

Voice: Boston accent

Attributes [hide]

Roland Fidget, Male Human Wizard 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 10 (+0)10 (+0) 15 (+2)12 (+1)
Skills Acrobatics +4, Deception +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 2300 sp.


Social Check DCs


Simon Wordsworth, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man is typically in his Mason uniform and is in decent physical shape. Sporting a blonde mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are likewise gray.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Simon was raised in a hard working conservative environment. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He bought a mace and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He'd like to take his coworkers down a peg; and wants to open a new tavern

Ideals: Optimist, Impeccable. Bonds: Job, In love, Nature. Occupation: Mason

Voice: Low and grunting

Attributes [hide]

Simon Wordsworth, Male Human Monk 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 8 (-1)12 (+1) 12 (+1)6 (-2)
Skills Sleight of Hand +3, Survival +3
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 20000 cp.


Social Check DCs


Arnold Enfield, Male Human [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate. His hair, while still mostly brown, has prominent grey streaks. His face is scarred and worn.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. Energy wise he seems alert and responsive.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Seeks redemption.

Ideals: Professionalism, Entrepeneur. Flaws: Ugly, Antagonistic. Occupation: Sailor

Voice: Complex vocabulary, royal

Attributes [hide]

Arnold Enfield, Male Human Wizard 6
Medium (6'2") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 17 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 11 (+0)9 (-1) 14 (+2)16 (+3)
Skills Animal Handling +5, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 60000 cp. Sard (30 gp). Moss agate (12 gp). Iolite (30 gp). Alexandrite (900 gp).


Social Check DCs

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