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Advanced [show]


Thomas Holton, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a grey vest and prefers black and brown shirts. His boots appear to have been at one point steel toed but are quite worn down. With a patchy chestnut beard and wild chestnut hair. His eyes are likewise amber.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He served in the navy to pay for his family's outstanding loans. When Thomas reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To find somewhere to settle down; and to end his boredom

Ideals: Extrovert. Flaws: Ugly, Mundane. Bonds: Military. Occupation: Jeweler

Voice: German accent

Attributes [hide]

Thomas Holton, Male Human Fighter 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 15 (+2)15 (+2) 6 (-2)14 (+2)
Skills Arcana +4, Stealth +2
Senses Passive Perception 8
Languages Common, Gnoll, Terran
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 600 sp. 1 Healer’s kit. 1 Good lock. 1 Climber’s kit.


Social Check DCs


Balimaar Roscoe, Male Human [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. His hair is short and chestnut. His ears are large.

Personality: He has always had a great fascination with Human culture. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Sold as a small child to a necromancer, Balimaar was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. From there he went from mercenary job to mercenary job. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: A need for knowledge about a nearby landmark; and human compassion

Ideals: Extrovert. Flaws: Ugly, Racist. Bonds: Poor, Mentor, Adventurer. Occupation: Crown-heir

Voice: Scratchy, weak

Attributes [hide]

Balimaar Roscoe, Male Human Druid 4
Medium (6'2") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 27 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 9 (-1)13 (+1) 13 (+1)13 (+1)
Skills Medicine +3, Stealth +1
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Roland Harrington, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He is renowned for his bright brown suits and hats, marred by beers. He has a small bristly mustache and wavy blonde hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: His tongue was cut out and he uses sign language. He is afraid of women and trembles around them

History: He comes from a rich northern family. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Fletcher work with an outfit from a few towns over. Fletcher work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has achieved small success as a Fletcher.

Motivation: Wants to have a good time and be beloved; and he is unsatisfied with his job

Ideals: Optimist. Flaws: Ugly, Disease, Shy. Bonds: Rich, Job. Occupation: Fletcher

Voice: Boston accent

Attributes [hide]

Roland Harrington, Male Human Expert 5
Medium (6'4") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 27 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 15 (+2)8 (-1) 9 (-1)11 (+0)
Skills Arcana +2, Stealth +4
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3

Possessions: 400 gp.


Social Check DCs


Cory Shelby, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears green trousers with white and tan striped suspenders. He wears various colorful collared shirts. His hair is long and blonde with streaks of black, and is pulled back with small green clips. His beard is black, braided, and well cared for. His fair skin shows little sign of his aristocratic breeding.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Cory was born the youngest of three triplets. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: To reunite with his absent mother; and doesn't want to be a mercenary and was forced into it by his family

Ideals: Joker. Flaws: Forgetful, Insane. Bonds: Attractive, Family. Occupation: Mercenary

Voice: Hollow voice

Attributes [hide]

Cory Shelby, Male Human Rogue 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 11 (+0)10 (+0) 8 (-1)10 (+0)
Skills Arcana +2, Deception +2
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Robert Adley, Male Human [Permalink]

Personal [hide]

Description: He is dressed in an above average manner, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'6" when asserting himself. He sports a flattop hair cut. His eyes are green and catlike.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. A freak accident while working with his Interpreter mother left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Money/treasure; and he uses money and sex appeal to get what he needs

Ideals: Justice. Flaws: Shy, Disease. Bonds: Attractive, Rich. Occupation: Sculptor

Voice: Australian accent

Attributes [hide]

Robert Adley, Male Human Warrior 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 9 (-1)12 (+1) 13 (+1)14 (+2)
Skills History +3, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 16000 cp. 1 Masterwork Light steel shield. 1 Banded mail. 1 Darkwood Shield.


Social Check DCs

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