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Advanced [show]


Odo Tindall, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has wavy chestnut hair. He is baby faced.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born to loving parents in a slum to the north. His parents enrolled him in a Cleric school at a young age so that he could practice his necromantic talents. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the north.

Ideals: Entrepeneur, Gifted. Flaws: Shy, Forgetful. Bonds: Poor. Occupation: Servant

Voice: Voice breaks

Attributes [hide]

Odo Tindall, Male Human Cleric 5
Medium (6'3") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 42 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 18 (+4)13 (+1) 13 (+1)10 (+0)
Skills Investigation +4, Persuasion +3
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125321

Possessions: 20000 cp. Chalcedony (60 gp). Black pearl (1200 gp). Azurite (15 gp). 1 Full Plate. 1 Darkwood Buckler.


Social Check DCs


Kody Gentry, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is generally well dressed albeit a few years behind the times. He sports a long silver beard, and similarly colored long hair. His half smiles and blue eyes are beguiling and draw you in.

Personality: He will rave to anyone who will listen. Energy wise he seems alert and responsive.

History: Born to a Mayor, his mother struggled to pay the bills. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He is untrained/undisciplined, which makes him dangerous.

Motivation: He's in love.

Ideals: Athletic, Professionalism. Flaws: Insane. Bonds: Attractive, Poor. Occupation: Jeweler

Voice: Laughs frequently while speaking

Attributes [hide]

Kody Gentry, Male Human Warlock 5
Medium (6'0") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 37 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 12 (+1)10 (+0) 14 (+2)13 (+1)
Skills Persuasion +4, Stealth +3
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 400 gp. White pearl (50 gp). Amber (50 gp). Jade (50 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Peter Wilberforce, Male Human [Permalink]

Personal [hide]

Description: This man is well dressed, but even with his fine clothing he looks run-down. He is muscular with a powerful set of arms. He sports a flattop hair cut. His eyes are hazel.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Born in the south to a Courier, Peter learned a great deal about his mother's area of expertise. He took after his mother in leading caravans. Because they were valued, his mother taught him to defend himself. When his mother died while fighting dire rats, the young Peter began to lead the lost caravan. He has achieved small success as a Courier.

Motivation: Wants to work out more often; and wants to open a new tavern

Ideals: Entrepeneur, Athletic. Flaws: Emotional. Bonds: Job, Enemies. Occupation: Courier

Voice: Aggressive tone

Attributes [hide]

Peter Wilberforce, Male Human Sorcerer 6
Medium (6'3") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 30 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)12 (+1) 15 (+2)14 (+2)
Skills Acrobatics +5, Athletics +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12665

Possessions: 3000 sp.


Social Check DCs


Solomon Conway, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'6" and is a bit bulky. He is very muscular particularly in the legs. He is well dressed, constantly wearing a blue suit, black shirt, and pastel tie. His moppish auburn hair is in a traditional bowl cut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. Flattery will make him almost putty in your hands.

History: He was raised by priests from a young age. Through the years after Solomon was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Solomon's mother didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs

Flaws: Insane, Antagonistic, Selfish. Bonds: Religious, Mentor. Occupation: Sellsword

Voice: Sleepy voice

Attributes [hide]

Solomon Conway, Male Human Sorcerer 7
Medium (5'6") Human, Neutral Good (CR 7)
Armor Class 12
Hit Points 37 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)15 (+2) 13 (+1)15 (+2)
Skills Deception +5, Intimidation +5
Senses Passive Perception 11
Languages Common, Dwarven, Gnome
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13666400

Possessions: 70000 cp. 1 Minor magic item.


Social Check DCs


Norman Clare, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He dresses in collared shirts and wears a proper scarf over his head. His black hair is thinning but still full. He has gleaming, smiling amber eyes.

Personality: A deeply religious man he believes everything happens for a reason. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He dropped out of school before completing his studies. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: To reunite with his absent father; and an old rival family wants him found

Ideals: Logical. Bonds: Religious, Enemies, Adventurer, Family. Occupation: Fisher

Voice: Stutters

Attributes [hide]

Norman Clare, Male Human Warlock 5
Medium (5'2") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 27 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 10 (+0)14 (+2) 15 (+2)13 (+1)
Skills Performance +4, Stealth +5
Senses Passive Perception 12
Languages Common, Giant, Gnome
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332220

Possessions: 100 gp.


Social Check DCs

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