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Advanced [show]


Ralf Tickle, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears an entirely brown suit with black socks and a vest with buckled shoes. With bright blonde hair and a scraggly beard. His brown eyes dart from person to person to random spaces in the air.

Personality: Eccentric and domineering, Ralf will drive conversation. Ralf enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has dedicated himself to building a better village for his children.

Motivation: He has a rivalry with the Church that dominates his actions; and meet up once more with his childhood friend

Ideals: Extrovert, Gifted. Flaws: Hedonist. Bonds: Adventurer, Religious. Occupation: Sculptor

Voice: growls and snarls, animalistic

Attributes [hide]

Ralf Tickle, Male Human Paladin 4
Medium (5'9") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)18 (+4) 13 (+1)12 (+1)
Skills Performance +3, Stealth +3
Senses Passive Perception 11
Languages Common, Infernal, Dwarven, Auran, Elven
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 1 Minor magic item.


Social Check DCs


Raymond Livingstone, Male Human [Permalink]

Personal [hide]

Description: With tan face paint in a stripe pattern across his face, he wears dark leathers with embroidery. He has wavy silver hair. His eyes are likewise gray. His teeth are yellowed and unaligned.

Personality: Raymond hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: A powerful necromancer made him what he is. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Artistic. Flaws: Ugly, Insane. Bonds: Rich, Mentor. Occupation: Banker

Voice: Pronounces O like U

Attributes [hide]

Raymond Livingstone, Male Human Aristocrat 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)12 (+1) 11 (+0)17 (+3)
Skills Intimidation +5, Persuasion +5
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 sp. Freshwater pearl (15 gp).


Social Check DCs


Gerald Stratford, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he likes to wear ponchos typically of a light brown in addition to tight pants, and is pretty ugly. His white hair is drawn into a tight pony tail with a clover scrunchie. His blue eyes dart from person to person.

Personality: He loves telling others what to do and how they should feel about things. He receives visions of the future at random moments

History: He was raised in a forest tribe. Over the years he perfected his riding and shooting skills. He ran away from his former home and has been making his living as a Mason for the past few years.

Motivation: Revenge; and several ex partners dislike his way of doing things and want revenge

Ideals: Opinionated, Gifted. Flaws: Ugly. Bonds: Nature, Job, Enemies. Occupation: Mason

Voice: Speaks through clenched teeth

Attributes [hide]

Gerald Stratford, Male Human Warrior 4
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 16 (+3)15 (+2) 15 (+2)13 (+1)
Skills Animal Handling +4, Perception +4
Senses Passive Perception 14
Languages Common, Giant, Gnome
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 10 pp.


Social Check DCs


Don Watson, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He dresses in collared shirts and wears a proper scarf over his head. He wears his white hair up in a very large beehive style do. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Cursed with a spirit at a very young age, Don has worked very hard to control his curse. He left for the north, certain he would find work there.

Motivation: He's repulsed by the PC.

Flaws: Insomniac, Antagonistic, Disease. Bonds: Poor, Immigrant. Occupation: Barber

Voice: Smoker's lung

Attributes [hide]

Don Watson, Male Human Cleric 4
Medium (6'1") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 26 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 11 (+0)13 (+1) 6 (-2)14 (+2)
Skills Medicine +0, Performance +4
Senses Passive Perception 8
Languages Common, Draconic
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 19000 sp. 1 Masterwork Artisan’s tools. 1 Climber’s kit. 1 Masterwork Thieves’ tools.


Social Check DCs


Odo Branson, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears an entirely white suit with yellow socks and a vest with buckled shoes. His red hair is lengthy and is close to two feet long. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: Odo was born into a poor family. Growing up, he dreamt of becoming a Ranger, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Ranger in service of a powerful lord somewhere. He made a point of taking high paying jobs and getting most of it up front. He has dedicated himself to building a better village for his children.

Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it.

Ideals: Athletic, Disciplined. Bonds: Enemies, Poor, Adventurer. Occupation: Apothecary

Voice: Pronounces O like U

Attributes [hide]

Odo Branson, Male Human Ranger 5
Medium (6'6") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 29 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 10 (+0)14 (+2) 15 (+2)7 (-2)
Skills Athletics +2, Survival +5
Senses Passive Perception 12
Languages Common, Giant, Terran
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 80 pp. Blue star sapphire (600 gp). 1 Chain shirt. 1 Masterwork studded leather. 1 Full Plate. 1 Masterwork Light steel shield.


Social Check DCs

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